
AddScene = Scene
	PresetName = Concrete Pit
	LocationOnPlanet = Vector
		X = 0
		Y = 0
	Terrain = SLTerrain
		CopyOf = Base.rte/Test Terrain
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 624
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 624
			Y = 228
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 528
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 0
			Y = 132
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 0
			Y = 36
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 600
			Y = 36
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 600
			Y = 132
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 600
			Y = 228
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 600
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 528
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 0
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 24
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 576
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 24
			Y = 252
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 72
			Y = 252
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 552
			Y = 252
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 504
			Y = 252
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 552
			Y = 156
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 24
			Y = 156
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 48
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 168
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 288
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 408
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 48
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 168
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 288
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 408
			Y = 372
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Near Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Clouds Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Sky Layer
	GlobalAcceleration = Vector
		X = 0
		Y = 20

