
AddObject = MOSRotating
	PresetName = Zombie Torso A
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Tiny A
		Offset = Vector
			X = -1
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = -3
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 0
			Y = -1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = 4
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib A
		Offset = Vector
			X = -2
			Y = -5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib B
		Offset = Vector
			X = 2
			Y = 1
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib C
		Offset = Vector
			X = 0
			Y = 5

