AddEffect = MOSRotating
	PresetName = Coalition Uber Cluster Particle
	Mass = 3
	OrientToVel = 1
	HitsMOs = 1
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Coalition.rte/Devices/Sprites/UberShotCluster.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -3
		Y = -3
	AngularVel = 0
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Concrete
		Resolution = 4
		Depth = 0
	DeepCheck = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Grenade Fragment Gray
		Count = 6
		Spread = 3.14
		MaxVelocity = 30
		MinVelocity = 21
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Grenade Fragment Yellow
		Count = 6
		Spread = 3.14
		MaxVelocity = 30
		MinVelocity = 21
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Main Thruster Blast Spark
		Count = 8
		Spread = 3.14
		MaxVelocity = 24
		MinVelocity = 24
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Glow Explosion Huge
		Count = 1
		Spread = 0
		MaxVelocity = 0
		MinVelocity = 0
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Main Thruster Blast Ball 1
		Count = 4
		Spread = 3.14
		MaxVelocity = 5
		MinVelocity = 0
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Side Thruster Blast Ball 1
		Count = 5
		Spread = 3.14
		MaxVelocity = 15
		MinVelocity = 5
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Flame 1
		Count = 3
		Spread = 3.14
		MaxVelocity = 6
		MinVelocity = 2
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Explosion Smoke 1
		Count = 8
		Spread = 3.1
		MaxVelocity = 5
		MinVelocity = 0
		LifeVariation = 0.50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Explosion Smoke 2
		Count = 4
		Spread = 3.1
		MaxVelocity = 5
		MinVelocity = 0
		LifeVariation = 0.50
		InheritsVel = 0
	GibSound = Sound
		AddSample = ContentFile
			Path = Base.rte/Sounds/Explode2.wav
	GibImpulseLimit = 2
		

		
AddEffect = MOSRotating
	PresetName = Coalition Uber Shell
	Mass = 12
	RestThreshold = -500
	OrientToVel = 1
	HitsMOs = 1
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Coalition.rte/Devices/Sprites/UberShot.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -4
		Y = -4
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	AngularVel = 0
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Rubber
		Resolution = 4
		Depth = 0
	DeepCheck = 0
	AddEmitter = AEmitter
		CopyOf = Coalition Uber Shell Smoke Trail
		ParentOffset = Vector
			X = 0
			Y = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Air Blast
		Count = 20
		Spread = 3.14
		MaxVelocity = 80
		MinVelocity = 80
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Grenade Fragment Gray
		Count = 40
		Spread = 3.14
		MaxVelocity = 50
		MinVelocity = 50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Grenade Fragment Gray
		Count = 40
		Spread = 3.14
		MaxVelocity = 50
		MinVelocity = 50
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Main Thruster Blast Spark
		Count = 16
		Spread = 3.14
		MaxVelocity = 30
		MinVelocity = 30
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Glow Explosion Huge
		Count = 3
		Spread = 3.14
		MaxVelocity = 10
		MinVelocity = 1
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Main Thruster Blast Ball 1
		Count = 50
		Spread = 3.14
		MaxVelocity = 40
		MinVelocity = 40
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Side Thruster Blast Ball 1
		Count = 16
		Spread = 3.14
		MaxVelocity = 38
		MinVelocity = 18
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Flame 1
		Count = 14
		Spread = 3.14
		MaxVelocity = 8
		MinVelocity = 3
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Explosion Trail 1
		Count = 2
		Spread = 3.14
		MaxVelocity = 50
		MinVelocity = 5
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Fuel Fire Trace Black
		Count = 3
		Spread = 3.14
		MaxVelocity = 30
		MinVelocity = 5
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Fuel Fire Trace Gray
		Count = 3
		Spread = 3.14
		MaxVelocity = 60
		MinVelocity = 35
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Coalition Uber Cluster Particle
		Count = 12
		Spread = 3.14
		MaxVelocity = 18
		MinVelocity = 10
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Flame Smoke 1
		Count = 3
		Spread = 3.1
		MaxVelocity = 7
		MinVelocity = 3
		LifeVariation = 0.50
		InheritsVel = 0
	GibImpulseLimit = 1

	
	
AddAmmo = AEmitter
	PresetName = Uber Cannon Shell Launch
	Mass = 90
	OrientToVel = 0.9
	HitsMOs = 0
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Base.rte/Null.bmp
	LifeTime = 1
	FrameCount = 1
	SpriteOffset = Vector
		X = 0
		Y = 0
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 2
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 1
	DeepCheck = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Tiny Smoke Ball 1
			PresetName = Uber Cannon Smoke 1
			LifeTime = 200
			GlobalAccScalar = 0.0
		ParticlesPerMinute = 1
		BurstSize = 5
		Spread = 1.5
		MaxVelocity = 1
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Tiny Smoke Ball 1
			PresetName = Uber Cannon Smoke 2
			LifeTime = 150
			GlobalAccScalar = 0.0
		ParticlesPerMinute = 1
		BurstSize = 5
		Spread = 0.7
		MaxVelocity = 2
		MinVelocity = 1
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Side Thruster Blast Ball 1
			PresetName = Uber Cannon Smoke 3
			LifeTime = 200
			GlobalAccScalar = 0.0
			AirResistance = 0.3
		ParticlesPerMinute = 1
		BurstSize = 5
		Spread = 0.2
		MaxVelocity = 15
		MinVelocity = 10
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSParticle
			CopyOf = Fire Puff Small
		ParticlesPerMinute = 1
		BurstSize = 3
		Spread = 0.2
		MaxVelocity = 3
		MinVelocity = 0
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOPixel
			CopyOf = Glow Explosion Huge
		ParticlesPerMinute = 1
		BurstSize = 1
		Spread = 0.2
		MaxVelocity = 15
		MinVelocity = 10
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOSRotating
			CopyOf = Coalition Uber Shell
		ParticlesPerMinute = 0
		BurstSize = 1
		Spread = 0.0
		MaxVelocity = 30
		MinVelocity = 30
		PushesEmitter = 0
	EmissionEnabled = 1
	EmissionsIgnoreThis = 0
	BurstTriggered = 1
	
	
AddAmmo = Round
	PresetName = Round Coalition Uber Cannon
	ParticleCount = 1
	Particle = AEmitter
		CopyOf = Uber Cannon Shell Launch
	Shell = AEmitter
		CopyOf = Cannon Casing
	FireVelocity = 15
	ShellVelocity = 10
	Separation = -10

///////////////////////////////////////////////////////////////////////////////
// Magazines


AddAmmo = Magazine
	PresetName = Magazine Coalition Uber Cannon
	Mass = 18
	HitsMOs = 0
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Coalition.rte/Devices/Sprites/MagazineCannonUberA.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -4
		Y = -5
	ParentOffset = Vector
		X = -13
		Y = -5
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Bullet Metal
		Resolution = 2
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Bullet Metal
		Resolution = 3
		Depth = 1
	DeepCheck = 0
	JointStrength = 200
	JointStiffness = 1
	DrawAfterParent = 0
	RoundCount = 1
	RTTRatio = 0
	RegularRound = Round
		CopyOf = Round Coalition Uber Cannon
	TracerRound = None

///////////////////////////////////////////////////////////////////////////////
// Devices


AddDevice = HDFirearm
	PresetName = Uber Cannon
	AddToGroup = Weapons
	Description = Uber Cannon. A shoulder mounted, tactical artillery weapon that is the most powerful weapon in the Coalition infantry arsenal.
	Mass = 58
	HitsMOs = 0
	GetsHitByMOs = 1
	SpriteFile = ContentFile
		FilePath = Coalition.rte/Devices/Sprites/CannonUberA.bmp
	FrameCount = 2
	SpriteOffset = Vector
		X = -20
		Y = -6
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	GoldValue = 420
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 10
	DeepCheck = 0
	JointStrength = 75
	JointStiffness = 0.5
	JointOffset = Vector
		X = -5
		Y = 0
	DrawAfterParent = 0
	StanceOffset = Vector
		X = 6
		Y = -1
	SharpStanceOffset = Vector
		X = 7
		Y = -1
	SupportOffset = Vector
		X = -2
		Y = -2
	SharpLength = 500
	Magazine = Magazine
		CopyOf = Magazine Coalition Uber Cannon
	Flash = Attachable
		CopyOf = Muzzle Flash Shotgun
	FireSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/Cannons/BlamWhoshClick.wav
	EmptySound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/EmptyClick3.wav
	ReloadStartSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/ReloadStart.wav
	ReloadEndSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/ReloadEnd.wav
	RateOfFire = 30
	ReloadTime = 9000
	FullAuto = 0
	FireIgnoresThis = 1
	ShakeRange = 10
	SharpShakeRange = 1
	NoSupportFactor = 3
	ParticleSpreadRange = 3
	ShellSpreadRange = 8
	ShellAngVelRange = 0
	MuzzleOffset = Vector
		X = 26
		Y = -1
	EjectionOffset = Vector
		X = -12
		Y = -3
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 1
		Count = 8
		Spread = 2.25
		MaxVelocity = 20
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 2
		Count = 8
		Spread = 2.25
		MaxVelocity = 20
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Drop Oil
		Count = 8
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Rust Micro A
		Count = 14
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Grey Micro A
		Count = 20
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Coalition Weapons Gib F
		Count = 1
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
		Offset = Vector
			X = 7
			Y = 0
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Coalition Weapons Gib J
		Count = 1
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Coalition Weapons Gib L
		Count = 1
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
		Offset = Vector
			X = -3
			Y = -2
	GibWoundLimit = 6