AddTerrain = SLTerrain
	PresetName = Grasslands Terrain
	BitmapFile = ContentFile
		Path = Base.rte/Scenes/Grasslands.bmp
	WrapX = 1
	WrapY = 0
	ScrollRatio = Vector
		X = 1.0
		Y = -1.0
	BackgroundTexture = ContentFile
		Path = Base.rte/Scenes/Textures/DirtDark.bmp
	AddTerrainFrosting = TerrainFrosting
		TargetMaterial = Material
			CopyOf = Topsoil
		FrostingMaterial = Material
			CopyOf = Grass
		MinThickness = 5
		MaxThickness = 7
		InAirOnly = 1
//	AddTerrainDebris = TerrainDebris
//		CopyOf = Gold
	AddTerrainDebris = TerrainDebris
		CopyOf = Plants
//	AddTerrainDebris = TerrainDebris
//		CopyOf = Boulders