
AddScene = Scene
	PresetName = Mining Colony 1
	LocationOnPlanet = Vector
		X = 58
		Y = -10
	Terrain = SLTerrain
		CopyOf = Base.rte/Grasslands Terrain
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Rocket Silo
		Position = Vector
			X = 2496
			Y = 1032
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 348
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Wall
		Position = Vector
			X = 360
			Y = 816
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Wall
		Position = Vector
			X = 2280
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End B
		Position = Vector
			X = 2232
			Y = 1008
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 288
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 288
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 384
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 192
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 192
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 384
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 288
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub A
		Position = Vector
			X = 288
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 360
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 216
			Y = 648
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor E
		Position = Vector
			X = 288
			Y = 636
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor E
		Position = Vector
			X = 288
			Y = 588
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor E
		Position = Vector
			X = 288
			Y = 540
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Brain Vault
		Position = Vector
			X = 312
			Y = 1008
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 225
			Y = 972
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hangar A
		Position = Vector
			X = 1020
			Y = 900
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs B
		Position = Vector
			X = 1164
			Y = 948
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 1260
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1260
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1356
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1452
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 876
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 876
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 876
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End B
		Position = Vector
			X = 780
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors C
		Position = Vector
			X = 1164
			Y = 1068
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 1020
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 924
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Lit Screen
		Position = Vector
			X = 840
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L2 Mid Border
		Position = Vector
			X = 912
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L2 Mid Border
		Position = Vector
			X = 828
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 1068
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 1020
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 972
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 924
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 876
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 828
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 924
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 972
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 1020
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 1068
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Roof Attachment
		Position = Vector
			X = 900
			Y = 1008
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Roof Attachment
		Position = Vector
			X = 876
			Y = 1008
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Roof Attachment
		Position = Vector
			X = 852
			Y = 1008
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Roof Attachment
		Position = Vector
			X = 828
			Y = 1008
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 804
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 804
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 804
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 1452
			Y = 1056
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Right Corner
		Position = Vector
			X = 924
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Left Corner
		Position = Vector
			X = 804
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Right Corner
		Position = Vector
			X = 924
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 804
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 804
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 924
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 804
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 804
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 924
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 828
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 852
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 876
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 900
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 876
			Y = 984
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 192
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 192
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 336
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 360
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Floor Roof
		Position = Vector
			X = 1728
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Floor Roof
		Position = Vector
			X = 1848
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1848
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1728
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1968
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1968
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1968
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1716
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1716
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1716
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 924
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 924
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 804
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 804
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Barrier
		Position = Vector
			X = 360
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Barrier
		Position = Vector
			X = 804
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Barrier
		Position = Vector
			X = 924
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 83
			Y = 718
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Barrier
		Position = Vector
			X = 816
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 924
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 192
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Up-Left Concrete Corner
		Position = Vector
			X = 168
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Up-Left Concrete Corner
		Position = Vector
			X = 144
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 168
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 192
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 168
			Y = 564
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 384
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 1896
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 1872
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 1884
			Y = 564
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 1728
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 1752
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 1764
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Concrete Barrier
		Position = Vector
			X = 1860
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 192
			Y = 648
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 192
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 192
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 1X
		Position = Vector
			X = 192
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 4X
		Position = Vector
			X = 312
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 4X
		Position = Vector
			X = 216
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 168
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 360
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 336
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 216
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Barrier
		Position = Vector
			X = 408
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Barrier
		Position = Vector
			X = 144
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 780
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 852
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 780
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 888
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1236
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1236
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Barrier
		Position = Vector
			X = 156
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 408
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 432
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 120
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 204
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 204
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 252
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 252
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 216
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 312
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 312
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 168
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 168
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 168
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 192
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 192
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 192
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 312
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 408
			Y = 912
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 408
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 408
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 432
			Y = 984
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 408
			Y = 984
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 276
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 396
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 144
			Y = 720
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 156
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 180
			Y = 708
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Near Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Clouds Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Sky Layer
	GlobalAcceleration = Vector
		X = 0
		Y = 20

