AddTerrain = SLTerrain
	PresetName = Tutorial Terrain
	BitmapFile = ContentFile
		Path = Tutorial.rte/Scenes/Tutorial.bmp
	WrapX = 0
	WrapY = 0
	ScrollRatio = Vector
		X = 1.0
		Y = -1.0
	BackgroundTexture = ContentFile
		Path = Base.rte/Scenes/Textures/DirtDark.bmp
	AddTerrainFrosting = TerrainFrosting
		TargetMaterial = Material
			CopyOf = Topsoil
		FrostingMaterial = Material
			CopyOf = Grass
		MinThickness = 2
		MaxThickness = 4
		InAirOnly = 1		
	AddTerrainDebris = TerrainDebris
		CopyOf = Gold
		DensityPerMeter = 0.5
	AddTerrainDebris = TerrainDebris
		CopyOf = Plants
	AddTerrainDebris = TerrainDebris
		CopyOf = Boulders
	PlaceTerrainObject = TerrainObject
		CopyOf = Tutorial Cliff 1
		Position = Vector
			X = 62
			Y = 528
	PlaceTerrainObject = TerrainObject
		CopyOf = Tutorial Cliff 2
		Position = Vector
			X = 406
			Y = 550
	PlaceTerrainObject = TerrainObject
		CopyOf = Tutorial Cliff 3
		Position = Vector
			X = 526
			Y = 455
	PlaceTerrainObject = TerrainObject
		CopyOf = Big Fossil
		Position = Vector
			X = 492
			Y = 618
