//////////////////////////////////////////////////////////
// The Ant Hill

AddScene = Scene
	PresetName = The Ant Hill
	LocationOnPlanet = Vector
		X = 110
		Y = -64
	// Gravity acceleration, m/s^2
	GlobalAcceleration = Vector
		X = 0
		Y = 20

	// Terrain SceneLayer
	Terrain = SLTerrain
		PresetName = The Ant Hill Terrain
		BitmapFile = ContentFile
			Path = Base.rte/Scenes/AntHill.bmp
		WrapX = 1
		WrapY = 0
		ScrollRatio = Vector
			X = 1.0
			Y = -1.0
		BackgroundTexture = ContentFile
			Path = Base.rte/Scenes/Textures/RockDarkRed.bmp

		/////////////////////////////////////////
		// Terrain Debris which is scattered

		AddTerrainDebris = TerrainDebris
			PresetName = Gold Dense Deep
			DebrisFile = ContentFile
				// When loading, 000-001-002 etc is added automatically before .bmp 
				Path = Base.rte/Scenes/Objects/Gold/Gold.bmp
			DebrisPieceCount = 26
			DebrisMaterial = Material
				CopyOf = Gold
			TargetMaterial = Material
				CopyOf = Earth
			OnlyOnSurface = 0
			MinDepth = 0
			MaxDepth = 2000
			DensityPerMeter = 8

		AddTerrainDebris = TerrainDebris
			PresetName = Boulders
			DebrisFile = ContentFile
				// When loading, 000-001-002 etc is added automatically before .bmp 
				Path = Base.rte/Scenes/Objects/Boulders/Boulder.bmp
			DebrisPieceCount = 103
			DebrisMaterial = Material
				CopyOf = Stone
			TargetMaterial = Material
				CopyOf = Earth
			OnlyOnSurface = 0
			MinDepth = 0
			MaxDepth = 2000
			DensityPerMeter = 2

	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 852
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs A
		Position = Vector
			X = 948
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction A
		Position = Vector
			X = 756
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 756
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction C
		Position = Vector
			X = 852
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 4X
		Position = Vector
			X = 780
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 828
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 780
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 948
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 972
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 948
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 924
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 900
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 900
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 720
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 768
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 888
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 936
			Y = 324
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 996
			Y = 348
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 1860
			Y = 1632
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 1860
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 1872
			Y = 1584
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 1872
			Y = 1656
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction C
		Position = Vector
			X = 1860
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 1872
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 1908
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 1908
			Y = 1656
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 1920
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 336
			Y = 1332
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 336
			Y = 1404
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 312
			Y = 1476
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Concrete Barrier
		Position = Vector
			X = 972
			Y = 300
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Concrete Barrier
		Position = Vector
			X = 720
			Y = 300
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 948
			Y = 1752
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 948
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Tower
		Position = Vector
			X = 1176
			Y = 1752
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Tower
		Position = Vector
			X = 1176
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 1164
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 972
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 996
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 1140
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1032
			Y = 1716
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1128
			Y = 1716
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 1032
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 1128
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 1044
			Y = 1668
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 1092
			Y = 1668
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 1074
			Y = 1616
	PlaceSceneObject = Actor
		CopyOf = Base.rte/Brain Case
		Position = Vector
			X = 1080
			Y = 1632
		HFlipped = 0
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1092
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1044
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 1068
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1068
			Y = 1656
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1080
			Y = 1656
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 984
			Y = 1680
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 1152
			Y = 1680
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction C
		Position = Vector
			X = 828
			Y = 1212
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 732
			Y = 1212
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors D
		Position = Vector
			X = 828
			Y = 1116
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors D
		Position = Vector
			X = 732
			Y = 1308
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 684
			Y = 1440
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 780
			Y = 1440
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 672
			Y = 1512
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 768
			Y = 1512
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 240
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 336
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 240
			Y = 1764
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction A
		Position = Vector
			X = 288
			Y = 1692
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Up-Left Concrete Corner
		Position = Vector
			X = 216
			Y = 1644
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 216
			Y = 1716
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 216
			Y = 1692
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 216
			Y = 1668
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 192
			Y = 1728
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 384
			Y = 1692
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 288
			Y = 1596
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 216
			Y = 1548
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 288
			Y = 1812
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 384
			Y = 1812
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 432
			Y = 1812
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 456
			Y = 1812
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 456
			Y = 1836
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 456
			Y = 1860
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 408
			Y = 1752
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1764
			Y = 1392
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1692
			Y = 1416
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1686
			Y = 1422
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 1860
			Y = 1392
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 1908
			Y = 1416
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 1908
			Y = 1392
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 1908
			Y = 1368
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Up-Right Concrete Corner
		Position = Vector
			X = 1908
			Y = 1344
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors D
		Position = Vector
			X = 1860
			Y = 1488
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 1860
			Y = 1560
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 1920
			Y = 1656
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 1872
			Y = 1512
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs A
		Position = Vector
			X = 1764
			Y = 1848
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 1884
			Y = 1872
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1872
			Y = 1800
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1872
			Y = 1824
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 1884
			Y = 1788
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 1908
			Y = 1788
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 1920
			Y = 1788
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 1632
			Y = 1884
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Concrete Barrier
		Position = Vector
			X = 1632
			Y = 1860
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1656
			Y = 1884
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 828
			Y = 1440
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 840
			Y = 1452
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 564
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 552
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 516
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 516
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 504
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 456
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 444
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft A
		Position = Vector
			X = 444
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 456
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction C
		Position = Vector
			X = 444
			Y = 1284
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 372
			Y = 1308
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 366
			Y = 1314
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 456
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Tower
		Position = Vector
			X = 456
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 456
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 456
			Y = 1284
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 564
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Block
		Position = Vector
			X = 564
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 540
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 552
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 540
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 1344
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 1440
			Y = 1068
	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 708
				Y = 300
			Width = 312
			Height = 24
		Name = LZ Team 1

	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 1572
				Y = 636
			Width = 134
			Height = 72
		AddBox = Box
			Corner = Vector
				X = 303
				Y = 372
			Width = 151
			Height = 138
		Name = LZ Team 2