
AddObject = MOSRotating
	PresetName = Zombie Torso Gib D
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Tiny A
		Offset = Vector
			X = -1
			Y = 0
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -5
			Y = 2
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -5
			Y = -1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 0
			Y = -4
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib D
		Offset = Vector
			X = 0
			Y = -3
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib B
		Offset = Vector
			X = 3
			Y = 0
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib C
		Offset = Vector
			X = -1
			Y = 2

