AddEffect = MOPixel
	PresetName = Disruptor Emitter Hit Particle 1
	Mass = 0.6
	AirResistance = 0.06
	GlobalAccScalar = 0
	Sharpness = 10.5
	LifeTime = 1000
	RestThreshold = 500
	HitsMOs = 1
	GetsHitByMOs = 0
	Color = Color
		R = 255
		G = 226
		B = 0
	Atom = Atom
		Material = Material
			CopyOf = Bullet Metal
		TrailColor = Color
			R = 255
			G = 226
			B = 0
		TrailLength = 2
	ScreenEffect = ContentFile
		FilePath = Base.rte/Effects/Glows/YellowTiny.bmp
	EffectStartTime = 0
	EffectStopTime = 900
	EffectStartStrength = 1.0
	EffectStopStrength = 0.0
	EffectAlwaysShows = 1
		
		
AddEffect = MOPixel
	PresetName = Disruptor Emitter Hit Particle 2
	Mass = 25
	AirResistance = 0.2
	GlobalAccScalar = 0
	Sharpness = 0
	LifeTime = 600
	RestThreshold = 500
	HitsMOs = 1
	GetsHitByMOs = 0
	Color = Color
		R = 255
		G = 226
		B = 0
	Atom = Atom
		Material = Material
			CopyOf = Bullet Metal
		TrailColor = Color
			R = 255
			G = 226
			B = 0
		TrailLength = 2
	ScreenEffect = ContentFile
		FilePath = Base.rte/Effects/Glows/YellowSmall.bmp
	EffectStartTime = 0
	EffectStopTime = 560
	EffectStartStrength = 1.0
	EffectStopStrength = 0.0
	EffectAlwaysShows = 1

		
//PINNED DAMAGING EMITTER
		
AddEffect = AEmitter
	PresetName = Disruptor Area Denial Emitter
	Mass = 1
	PinStrength = 500
	LifeTime = 12000	//12 Sec duration
	HitsMOs = 0
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Base.rte/Null.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = 0
		Y = 0
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Air
		Resolution = 2
		Depth = 5
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Air
		Resolution = 3
		Depth = 5
	DeepCheck = 0
	JointStrength = 10000
	JointStiffness = 1
	DrawAfterParent = 1
	AddEmission = Emission
		EmittedParticle = MOPixel
			CopyOf = Disruptor Emitter Hit Particle 1
		Spread = 3.14
		MaxVelocity = 42
		MinVelocity = 40
		PushesEmitter = 0
	AddEmission = Emission
		EmittedParticle = MOPixel
			CopyOf = Disruptor Emitter Hit Particle 2
		Spread = 3.14
		MaxVelocity = 42
		MinVelocity = 40
		PushesEmitter = 0
	EmissionSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/Diggers/DiggerSound.wav
		LoopSetting = -1 // Means loop infinitely until stopped
	EmissionEnabled = 1
	EmissionsIgnoreThis = 1
	ParticlesPerMinute = 1700
	BurstSize = 2
	BurstScale = 1
	BurstDamage = 0
	BurstTriggered = 0
	EmissionDamage = 0
	Flash = None
	FlashOnlyOnBurst = 0


AddDevice = TDExplosive
	PresetName = Disruptor Grenade
	Description = Area denial grenade.  Sets a deadly field upon detonation that lasts for 10 seconds.
	AddToGroup = Bombs
	Mass = 3
	RestThreshold = -500
	HitsMOs = 1
	GetsHitByMOs = 1
	SpriteFile = ContentFile
		FilePath = Dummy.rte/Devices/Sprites/DisruptorA.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -3
		Y = -4
//	SpriteAnimMode = 1
//	SpriteAnimDuration = 400
	EntryWound = AEmitter
		CopyOf = Dent Metal No Spark
	ExitWound = AEmitter
		CopyOf = Dent Metal No Spark
	GoldValue = 20
	AngularVel = 7
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 2
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 10
	DeepCheck = 0
	JointStrength = 75
	JointStiffness = 0.5
	JointOffset = Vector
		X = -1
		Y = 2
	DrawAfterParent = 0
	DetonationSound = Sound
		Priority = 1000
		AddSample = ContentFile
			Path = Base.rte/Sounds/Explode1.wav
		AddSample = ContentFile
			Path = Base.rte/Sounds/Explode2.wav
	StanceOffset = Vector
		X = 8
		Y = 5
	StartThrowOffset = Vector
		X = -12
		Y = -5
	EndThrowOffset = Vector
		X = 12
		Y = -5
	MinThrowVel = 5
	MaxThrowVel = 15
	TriggerDelay = 3500
	ActivatesWhenReleased = 0
	EffectOnGib = 1
	EffectAlwaysShows = 1
	ScreenEffect = ContentFile
		Path = Base.rte/Effects/Glows/YellowHuge.bmp
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Disruptor Emitter Hit Particle 1
		Count = 20
		MinVelocity = 40
		MaxVelocity = 40
		InheritsVel = 0
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Disruptor Emitter Hit Particle 2
		Count = 8
		MinVelocity = 20
		MaxVelocity = 45
		InheritsVel = 0
	AddGib = Gib
		GibParticle = AEmitter
			CopyOf = Disruptor Area Denial Emitter
		Count = 1
		MaxVelocity = 0
		MinVelocity = 0
		LifeVariation = 0.80	//Hmm, lets leave this here. Variable duration, sounds fun.
		InheritsVel = 0
	GibImpulseLimit = 500
	GibWoundLimit = 2