
AddObject = MOSRotating
	PresetName = Zombie Leg FG A
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib C
		Offset = Vector
			X = -3
			Y = 1
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib D
		Offset = Vector
			X = 6
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -1
			Y = -1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 0
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Bone Tiny A
		Offset = Vector
			X = 1
			Y = -1

