
AddObject = AHuman
	PresetName = Zombie Medium
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Tiny A
		Offset = Vector
			X = -2
			Y = -7
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = -9
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -1
			Y = -6
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = -2
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib A
		Offset = Vector
			X = -3
			Y = -12
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib B
		Offset = Vector
			X = 1
			Y = -6
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib C
		Offset = Vector
			X = 0
			Y = -2
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small A
		Offset = Vector
			X = -1.5
			Y = -5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -2.5
			Y = -9
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 1.5
			Y = -3
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Tiny A
		Offset = Vector
			X = -2.5
			Y = -8
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib B
		Offset = Vector
			X = -3
			Y = -4

