
AddScene = Scene
	PresetName = Maginot Mission
	Description = Protect the brain and defend your base from the dummy onslaught!
	LocationOnPlanet = Vector
		X = 55
		Y = 45
	Terrain = SLTerrain
		CopyOf = Missions.rte/Maginot Terrain
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 720
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 840
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 960
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 600
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 480
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 480
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 600
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 720
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 840
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 960
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Left Corner
		Position = Vector
			X = 456
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 456
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 516
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 516
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 540
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 540
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 708
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 732
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 948
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 948
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 924
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 924
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 516
			Y = 948
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 708
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 924
			Y = 948
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors A
		Position = Vector
			X = 1140
			Y = 828
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1236
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1332
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction A
		Position = Vector
			X = 1332
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 1332
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 1260
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs B
		Position = Vector
			X = 1428
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 1476
			Y = 840
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End D
		Position = Vector
			X = 1428
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1428
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 1428
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1524
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1620
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1716
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1812
			Y = 540
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 1620
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 1620
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End D
		Position = Vector
			X = 1716
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors A
		Position = Vector
			X = 1524
			Y = 396
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1356
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1236
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1356
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1236
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 1212
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Left Corner
		Position = Vector
			X = 1212
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Long Inner
		Position = Vector
			X = 1248
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Long Inner
		Position = Vector
			X = 1260
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Long Inner
		Position = Vector
			X = 1332
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Long Inner
		Position = Vector
			X = 1344
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 1476
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 1524
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1476
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1476
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1092
			Y = 792
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Tiny Block
		Position = Vector
			X = 1092
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1080
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1080
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1080
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 1080
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 1092
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 408
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 432
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 432
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1524
			Y = 636
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs B
		Position = Vector
			X = 1620
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 1740
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 1884
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 1572
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors B
		Position = Vector
			X = 1572
			Y = 996
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1572
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1548
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1716
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1740
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1860
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1884
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1740
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1716
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1860
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 1884
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Barrier
		Position = Vector
			X = 1932
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Barrier
		Position = Vector
			X = 1236
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1836
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1692
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1764
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1908
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1692
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs A
		Position = Vector
			X = 1788
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 1884
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 1884
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1884
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 1980
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 1788
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End A
		Position = Vector
			X = 1788
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End A
		Position = Vector
			X = 1980
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End B
		Position = Vector
			X = 1692
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End D
		Position = Vector
			X = 2076
			Y = 972
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Doors A
		Position = Vector
			X = 1980
			Y = 828
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2052
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 2088
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 2208
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 2328
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 2328
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 2208
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 2088
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Right Corner
		Position = Vector
			X = 2448
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Right Corner
		Position = Vector
			X = 2448
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 2076
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 2076
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 2076
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 2076
			Y = 888
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ballistic Wall
		Position = Vector
			X = 1608
			Y = 276
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ballistic Wall
		Position = Vector
			X = 1608
			Y = 204
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ballistic Wall
		Position = Vector
			X = 1584
			Y = 276
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Concrete Barrier
		Position = Vector
			X = 1812
			Y = 516
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Barrier
		Position = Vector
			X = 1224
			Y = 396
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 1476
			Y = 336
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 1740
			Y = 336
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 1848
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction A
		Position = Vector
			X = 1572
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 1668
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 1668
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 1764
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L1
		Position = Vector
			X = 1812
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L1
		Position = Vector
			X = 1884
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L1
		Position = Vector
			X = 1956
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L1
		Position = Vector
			X = 2028
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L1
		Position = Vector
			X = 2100
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 1
		Position = Vector
			X = 1548
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 0
		Position = Vector
			X = 1644
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 2
		Position = Vector
			X = 1404
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 3
		Position = Vector
			X = 1596
			Y = 372
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1812
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1932
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 2052
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1812
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1932
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 2052
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 2052
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1932
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Bottom Long Outer
		Position = Vector
			X = 1812
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1812
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 1932
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Top Long Outer
		Position = Vector
			X = 2052
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L2 Mid Border
		Position = Vector
			X = 2256
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L2 Mid Border
		Position = Vector
			X = 2172
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Lit Screen
		Position = Vector
			X = 2184
			Y = 1164
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 2172
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 2220
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 2172
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Roof
		Position = Vector
			X = 2220
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 2268
			Y = 1176
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 2364
			Y = 1212
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2340
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2364
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2412
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2412
			Y = 1212
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2364
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2340
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2472
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2316
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 1788
			Y = 1236
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 1788
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Left Corner
		Position = Vector
			X = 1788
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Down-Right Corner
		Position = Vector
			X = 2172
			Y = 1260
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Right Corner
		Position = Vector
			X = 2172
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End B
		Position = Vector
			X = 1572
			Y = 1188
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2472
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2496
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1524
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 1596
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 732
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1308
			Y = 780
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1344
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1344
			Y = 780
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1344
			Y = 660
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1344
			Y = 684
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1440
			Y = 564
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1440
			Y = 588
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1596
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1596
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1596
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1596
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1632
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1632
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1632
			Y = 468
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1632
			Y = 492
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1896
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1896
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1896
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1896
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1860
			Y = 852
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1860
			Y = 876
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1860
			Y = 900
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1860
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 2052
			Y = 984
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Platform
		Position = Vector
			X = 1668
			Y = 984
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1764
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1764
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1764
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1764
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1956
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1956
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1956
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1956
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1644
			Y = 1116
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1644
			Y = 1140
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 948
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 1068
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Ladder
		Position = Vector
			X = 1548
			Y = 1092
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1584
			Y = 924
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1584
			Y = 948
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1584
			Y = 1020
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Ladder
		Position = Vector
			X = 1584
			Y = 1044
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 1812
			Y = 1212
	PlaceSceneObject = TerrainObject
		CopyOf = Dummy.rte/Storage Crate Base
		Position = Vector
			X = 1716
			Y = 408
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Dummy.rte/Storage Crate Base
		Position = Vector
			X = 1428
			Y = 744
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 552
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tiny Concrete Block
		Position = Vector
			X = 564
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 540
			Y = 828
/*	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2268
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2268
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2244
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 2220
			Y = 828
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 2256
			Y = 840 */
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 2064
			Y = 756
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 1932
			Y = 588
	PlaceSceneObject = AHuman
		CopyOf = Coalition.rte/Soldier Light
		AddInventory = HDFirearm
			CopyOf = Coalition/Assault Rifle
		AddInventory = HDFirearm
			CopyOf = Coalition/Pistol
		AddInventory = HeldDevice
			CopyOf = Coalition/Riot Shield
		Position = Vector
			X = 1276
			Y = 643
		HFlipped = 1
		Team = 0
	PlaceSceneObject = AHuman
		CopyOf = Coalition.rte/Soldier Light
		AddInventory = HDFirearm
			CopyOf = Coalition/Sniper Rifle
		AddInventory = HDFirearm
			CopyOf = Coalition/Auto Pistol
		Position = Vector
			X = 1796
			Y = 546
		HFlipped = 0
		Team = 0
	PlaceSceneObject = AHuman
		CopyOf = Coalition.rte/Soldier Heavy
		AddInventory = HDFirearm
			CopyOf = Coalition/Mauler Shotgun
		AddInventory = HDFirearm
			CopyOf = Coalition/Auto Pistol
		Position = Vector
			X = 2022
			Y = 756
		HFlipped = 1
		Team = 0
	PlaceSceneObject = AHuman
		CopyOf = Coalition.rte/Soldier Heavy
		AddInventory = HDFirearm
			CopyOf = Coalition/Compact Assault Rifle
		AddInventory = TDExplosive
			CopyOf = Coalition/Grenade
		AddInventory = TDExplosive
			CopyOf = Coalition/Grenade
		Position = Vector
			X = 1132
			Y = 756
		HFlipped = 1
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 1092
			Y = 756
	PlaceSceneObject = AHuman
		CopyOf = Coalition.rte/Soldier Heavy
		AddInventory = HDFirearm
			CopyOf = Coalition/Revolver Cannnon
		AddInventory = HDFirearm
			CopyOf = Coalition/Auto Pistol
		AddInventory = HeldDevice
			CopyOf = Coalition/Riot Shield
		Position = Vector
			X = 1590
			Y = 1191
		HFlipped = 0
		Team = 0
	PlaceSceneObject = AHuman
		CopyOf = Undead.rte/Skeleton
		Health = 0
		Position = Vector
			X = 1796
			Y = 1078
		HFlipped = 0
		Team = -1
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 1788
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 1764
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 1956
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 1980
			Y = 996
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Barrier
		Position = Vector
			X = 1620
			Y = 1164
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Near Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Clouds Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Sky Layer
	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 0
				Y = 803
			Width = 1024
			Height = 92
		Name = LZ Team 2
	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 2466
				Y = 803.5
			Width = 53
			Height = 68
		Name = EnemySneakSpawn2
	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 1265.5
				Y = 335.5
			Width = 182
			Height = 84
		Name = RescueArea
	AddArea = Area
		AddBox = Box
			Corner = Vector
				X = 1487.5
				Y = 361.5
			Width = 174
			Height = 211
		Name = RescueTrigger
	GlobalAcceleration = Vector
		X = 0
		Y = 20

