
AddObject = AHuman
	PresetName = Zombie Fat
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small A
		Offset = Vector
			X = 1
			Y = -8
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small D
		Offset = Vector
			X = -1
			Y = -3
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small B
		Offset = Vector
			X = 1
			Y = -5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Tiny A
		Offset = Vector
			X = -2
			Y = -9.5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 3
			Y = -5.5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 1
			Y = -4.5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = -5.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib D
			AddGib = Gib
				GibParticle = MOSParticle
					CopyOf = Gib Flesh Tiny A
				Offset = Vector
					X = -1
					Y = 0
			AddGib = Gib
				GibParticle = MOSParticle
					CopyOf = Gib Flesh Micro A
				Offset = Vector
					X = -5
					Y = 2
			AddGib = Gib
				GibParticle = MOSParticle
					CopyOf = Gib Flesh Micro A
				Offset = Vector
					X = -5
					Y = -1
			AddGib = Gib
				GibParticle = MOSParticle
					CopyOf = Gib Flesh Micro A
				Offset = Vector
					X = 0
					Y = -4
			AddGib = Gib
				GibParticle = MOSRotating
					CopyOf = Zombie Misc Gib D
				Offset = Vector
					X = 0
					Y = -3
			AddGib = Gib
				GibParticle = MOSRotating
					CopyOf = Zombie Torso Gib B
				Offset = Vector
					X = 3
					Y = 0
			AddGib = Gib
				GibParticle = MOSRotating
					CopyOf = Zombie Misc Gib C
				Offset = Vector
					X = -1
					Y = 2
		Offset = Vector
			X = 0.5
			Y = -6.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib C
		Offset = Vector
			X = -0.5
			Y = -1.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib E
		Offset = Vector
			X = 0.5
			Y = -0.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib D
		Offset = Vector
			X = -0.5
			Y = -1.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib A
		Offset = Vector
			X = -1.5
			Y = -11.5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small B
		Offset = Vector
			X = 2.5
			Y = -3
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small A
		Offset = Vector
			X = -0.5
			Y = -6
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Torso Gib C
		Offset = Vector
			X = -3
			Y = -5

