
AddScene = Scene
	PresetName = Mining Base 3
	LocationOnPlanet = Vector
		X = 110
		Y = -64
	Terrain = SLTerrain
		CopyOf = Base.rte/Horiz Terrain
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 2376
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs B
		Position = Vector
			X = 2280
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 2496
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Stairs A
		Position = Vector
			X = 2712
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 2616
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 2496
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 2400
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 2592
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End D
		Position = Vector
			X = 2688
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/End B
		Position = Vector
			X = 2304
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 2376
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 2616
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2472
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2496
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction C
		Position = Vector
			X = 2616
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction A
		Position = Vector
			X = 2376
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction A
		Position = Vector
			X = 2376
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 2376
			Y = 312
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction D
		Position = Vector
			X = 2616
			Y = 312
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction C
		Position = Vector
			X = 2616
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2424
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2472
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2472
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2472
			Y = 264
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2424
			Y = 264
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Empty 16X
		Position = Vector
			X = 2424
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2424
			Y = 336
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2472
			Y = 336
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2520
			Y = 336
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2424
			Y = 432
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2544
			Y = 432
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 2544
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 2424
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 2544
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 2424
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2424
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 2544
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Metal Platform
		Position = Vector
			X = 2448
			Y = 432
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Metal Platform
		Position = Vector
			X = 2520
			Y = 432
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 2400
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 2400
			Y = 216
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 2376
			Y = 216
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 2376
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 2568
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 2568
			Y = 216
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 2592
			Y = 216
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 2592
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 2568
			Y = 192
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry Floor
		Position = Vector
			X = 2376
			Y = 192
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2304
			Y = 312
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2688
			Y = 312
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub A
		Position = Vector
			X = 2400
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub A
		Position = Vector
			X = 2592
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 2496
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2376
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2568
			Y = 864
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 2208
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 2304
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 2688
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/T-Junction B
		Position = Vector
			X = 2784
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction D
		Position = Vector
			X = 2208
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/L-Junction B
		Position = Vector
			X = 2784
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2856
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2856
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2136
			Y = 840
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel B
		Position = Vector
			X = 2136
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 2160
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Hub B
		Position = Vector
			X = 2832
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 2712
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Horizontal Wall
		Position = Vector
			X = 2280
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2664
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block A
		Position = Vector
			X = 2304
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 2304
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Block B
		Position = Vector
			X = 2664
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor A
		Position = Vector
			X = 2376
			Y = 576
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor A
		Position = Vector
			X = 2376
			Y = 528
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor A
		Position = Vector
			X = 2376
			Y = 480
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor A
		Position = Vector
			X = 2376
			Y = 432
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor A
		Position = Vector
			X = 2376
			Y = 384
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor C
		Position = Vector
			X = 2616
			Y = 576
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor C
		Position = Vector
			X = 2616
			Y = 528
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor C
		Position = Vector
			X = 2616
			Y = 480
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor C
		Position = Vector
			X = 2616
			Y = 432
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Conveyor C
		Position = Vector
			X = 2616
			Y = 384
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 2880
			Y = 540
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Door A
		Position = Vector
			X = 2088
			Y = 540
		Team = 0
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 2160
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Shaft B
		Position = Vector
			X = 2832
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2760
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2208
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2208
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2232
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 2736
			Y = 480
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 2760
			Y = 456
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2808
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2136
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2040
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete Platform
		Position = Vector
			X = 2904
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 2280
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 2304
			Y = 384
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 2688
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 2664
			Y = 384
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Right Concrete Corner
		Position = Vector
			X = 2448
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Down-Left Concrete Corner
		Position = Vector
			X = 2520
			Y = 576
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Stairs
		Position = Vector
			X = 2520
			Y = 648
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Stairs
		Position = Vector
			X = 2448
			Y = 648
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 2064
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Vertical Wall
		Position = Vector
			X = 2904
			Y = 504
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2904
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2880
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2856
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2112
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2088
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small H Concrete Block
		Position = Vector
			X = 2064
			Y = 444
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2064
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Metal Block
		Position = Vector
			X = 2904
			Y = 420
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Roof Thing
		Position = Vector
			X = 264
			Y = 432
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 444
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 444
			Y = 720
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 444
			Y = 816
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 252
			Y = 624
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 252
			Y = 720
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 252
			Y = 816
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tunnel A
		Position = Vector
			X = 348
			Y = 816
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 648
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 696
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 744
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft
		Position = Vector
			X = 300
			Y = 792
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 396
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 204
			Y = 600
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 204
			Y = 696
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 396
			Y = 696
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 396
			Y = 792
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Shaft Entry
		Position = Vector
			X = 204
			Y = 792
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Right Corner
		Position = Vector
			X = 432
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Up-Left Corner
		Position = Vector
			X = 240
			Y = 528
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Flat Concrete Bit
		Position = Vector
			X = 252
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Flat Concrete Bit
		Position = Vector
			X = 420
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 432
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 396
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Right Inner Bit
		Position = Vector
			X = 240
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Left Inner Bit
		Position = Vector
			X = 276
			Y = 552
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 444
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 444
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 444
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 156
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 156
			Y = 708
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Gold Pile
		Position = Vector
			X = 156
			Y = 804
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 288
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Concrete barrier
		Position = Vector
			X = 384
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Right Small Metal Barrier
		Position = Vector
			X = 2700
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Left Small Metal Barrier
		Position = Vector
			X = 2280
			Y = 240
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 2064
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Small Metal Barrier
		Position = Vector
			X = 2916
			Y = 408
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Screen
		Position = Vector
			X = 2460
			Y = 360
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 2
		Position = Vector
			X = 2472
			Y = 612
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 3
		Position = Vector
			X = 2472
			Y = 288
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut Entry 1
		Position = Vector
			X = 2472
			Y = 720
	PlaceSceneObject = TerrainObject
		CopyOf = Base.rte/Tut L2
		Position = Vector
			X = 2460
			Y = 480
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Near Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Clouds Layer
	AddBackgroundLayer = SceneLayer
		CopyOf = Base.rte/Sky Layer
	GlobalAcceleration = Vector
		X = 0
		Y = 20

