AddTerrainObject = TerrainObject
	PresetName = Zombie Cave
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CaveFG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CaveMat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CaveBG.bmp
	BitmapOffset = Vector
		X = 0
		Y = 0

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Crater
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CraterFG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CraterMat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/CraterBG.bmp
	BitmapOffset = Vector
		X = -250
		Y = -75

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Right Rock Pile
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RightRockPileFG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RightRockPileMat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RightRockPileBG.bmp
	BitmapOffset = Vector
		X = -175
		Y = -65

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Rock
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockFG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockMat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockBG.bmp
	BitmapOffset = Vector
		X = -60
		Y = -60

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Rock Tower 1
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower1FG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower1Mat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower1BG.bmp
	BitmapOffset = Vector
		X = -100
		Y = -130

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Rock Tower 2
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower2FG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower2Mat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/RockTower2BG.bmp
	BitmapOffset = Vector
		X = -75
		Y = -125

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Under Rock 1
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock1FG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock1Mat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock1BG.bmp
	BitmapOffset = Vector
		X = -60
		Y = -30

AddTerrainObject = TerrainObject
	PresetName = Zombie Cave Under Rock 2
	AddToGroup = Terrain Objects
	FGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock2FG.bmp
	MaterialFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock2Mat.bmp
	BGColorFile = ContentFile
		Path = Missions.rte/Scenes/Objects/ZombieCave/UnderRock2BG.bmp
	BitmapOffset = Vector
		X = -45
		Y = -30