
AddObject = MOSRotating
	PresetName = Zombie Head A
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Flesh Small D
		Offset = Vector
			X = -1
			Y = -3
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Misc Gib D
		Offset = Vector
			X = -1.5
			Y = -2.5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Panel Red Tiny A
		Offset = Vector
			X = -2
			Y = -2
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = 1.5
			Y = -1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -1.5
			Y = -2
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Head Gib B
		Offset = Vector
			X = 3.5
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -3
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Flesh Micro A
		Offset = Vector
			X = -1
			Y = 1
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Zombie Head Gib C
		Offset = Vector
			X = 0
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Bone Micro A
		Offset = Vector
			X = 0.5
			Y = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Bone Micro A
		Offset = Vector
			X = -2.5
			Y = -4

