;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 14
Scriptname QF_WEJS15_000BEDAF Extends Quest Hidden

;BEGIN ALIAS PROPERTY Afflicted2
;ALIAS PROPERTY TYPE referencealias
referencealias Property Alias_Afflicted2 Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY CenterMarker
;ALIAS PROPERTY TYPE referencealias
referencealias Property Alias_CenterMarker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Trigger
;ALIAS PROPERTY TYPE referencealias
referencealias Property Alias_Trigger Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY myHoldLocation
;ALIAS PROPERTY TYPE locationalias
locationalias Property Alias_myHoldLocation Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Scene_Marker
;ALIAS PROPERTY TYPE referencealias
referencealias Property Alias_Scene_Marker Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY myHoldImperial
;ALIAS PROPERTY TYPE locationalias
locationalias Property Alias_myHoldImperial Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY myHoldSons
;ALIAS PROPERTY TYPE locationalias
locationalias Property Alias_myHoldSons Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Afflicted01
;ALIAS PROPERTY TYPE referencealias
referencealias Property Alias_Afflicted01 Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY myHoldContested
;ALIAS PROPERTY TYPE locationalias
locationalias Property Alias_myHoldContested Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_12
Function Fragment_12()
;BEGIN AUTOCAST TYPE WEScript
Quest __temp = self as Quest
WEScript kmyQuest = __temp as WEScript
;END AUTOCAST
;BEGIN CODE
; debug.trace(self + "stage 255, calling DeleteWhenAble() on created aliases")
Alias_Afflicted01.GetReference().DeleteWhenAble()
Alias_Afflicted2.GetReference().DeleteWhenAble()


; debug.trace(self + "stage 255, calling ReArmTrigger() on trigger" + Alias_Trigger.GetReference())
(Alias_Trigger.GetReference() as WETriggerScript).ReArmTrigger()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

