;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__0002BE54 Extends TopicInfo Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
Game.GetPlayer().AddItem(HircinesRing.GetReference(), 1)
Game.GetPlayer().EquipItem(HircinesRing.GetReference().GetBaseObject(), abPreventRemoval=true)

SindingEscape.Start()
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

ReferenceAlias Property HircinesRing Auto

Scene Property SindingEscape Auto
