;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname SF_WhiterunAmrenScene2_0009E0E1 Extends Scene Hidden

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
DialogueWhiterunScript Script = WhiterunDialogue as DialogueWhiterunScript
Script.pAmrenScene = 2
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

Quest Property WhiterunDialogue  Auto  
