;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 3
Scriptname SF_DA11HalloftheDeadScene_0007D951 Extends Scene Hidden

;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN CODE
GetOwningQuest().SetStage(10)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

ObjectReference Property pGlooredhelMarkerREF  Auto  
