<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="telehandlerShovel" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="2" filename="telehandlerImplements_normal.png" relativePath="true"/>
    <File fileId="1" filename="telehandlerImplements_diffuse.png" relativePath="true"/>
    <File fileId="4" filename="telehandlerImplements_specular.png" relativePath="true"/>
    <File fileId="3" filename="../../cubemapRough.dds" relativePath="true"/>
    <File fileId="5" filename="../../vehicleShaderDirt.xml" relativePath="true"/>
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0" ambientColor="1 1 1">
    </Material>
    <Material name="telehandlerImplements_mat" materialId="2" cosPower="50" specularColor="1 1 1" ambientColor="1 1 1" customShaderId="5">
      <CustomParameter name="RDT" value="1.0 1.0 25.0 25.0"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Reflectionmap fileId="3" type="cube" wrap="false" refractiveIndex="1" bumpScale="0.1"/>
      <Glossmap fileId="4"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="telehandlerShovel.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="telehandlerShovel" shapeId="1" dynamic="true" compound="true" collisionMask="8396802" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
      <TransformGroup name="attacherJoint" translation="1.5689e-017 0.206468 -0.833227" rotation="90 -76.9971 -90" nodeId="2"/>
      <Shape name="shovel_vis" translation="0 4.86399e-018 -1.19821" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" nodeId="3"/>
      <Shape name="fillVolume" translation="-4.17813e-008 0.138833 -0.590363" rotation="55.5 0 0" shapeId="3" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="4"/>
      <TransformGroup name="fillVolumeDischargeNode" translation="0 0 0.675567" nodeId="5"/>
      <TransformGroup name="particles" translation="-8.60804e-018 0.257699 0.03229" rotation="0 180 0" scale="2.4 0.5 1" nodeId="6"/>
      <TransformGroup name="tipReferenceNode" translation="0 0.518786 -0.0588495" nodeId="7"/>
      <TransformGroup name="effectNodeRot" translation="0 0.0801076 0.654" nodeId="8">
        <TransformGroup name="effectNode" rotation="0 180 0" nodeId="9"/>
      </TransformGroup>
      <Shape name="tipTrigger" translation="0.028913 -0.134386 0.900682" rotation="39.2187 0 0" visibility="false" shapeId="4" kinematic="true" compound="true" trigger="true" collisionMask="8388608" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="10"/>
      <TransformGroup name="fillVolumeLoadNode" translation="0 0.156103 0.799759" rotation="95.2693 0 0" nodeId="11"/>
      <TransformGroup name="fillVolumeUnloadNode" translation="0 1.27273 -0.225396" nodeId="12"/>
      <Shape name="colPart1" translation="0 0.041271 -0.204326" visibility="false" shapeId="5" compoundChild="true" collisionMask="8396802" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="13"/>
      <Shape name="colPart2" translation="0 0.041271 -0.204326" visibility="false" shapeId="6" compoundChild="true" collisionMask="8396802" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="14"/>
      <Shape name="colPart3" translation="-1.30741 0.616106 0.00387147" visibility="false" shapeId="7" compoundChild="true" collisionMask="8396802" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="15"/>
      <Shape name="colPart4" translation="1.30775 0.616106 0.00387147" visibility="false" shapeId="8" compoundChild="true" collisionMask="8396802" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="16"/>
    </Shape>
  </Scene>

  <Animation>
    <AnimationSets>
    </AnimationSets>
  </Animation>

  <UserAttributes>
    <UserAttribute nodeId="10">
      <Attribute name="triggerTipWidth" type="float" value="1.5"/>
    </UserAttribute>
  </UserAttributes>
</i3D>
