
slot_bgs {

  helmet=inventory_slot_helmet.png/hero_slot_helmet
  weapon=inventory_slot_weapon.png/hero_slot_weapon
  shield=inventory_slot_shield.png/hero_slot_shield
  armor=inventory_slot_armor.png/hero_slot_armor
  belt=inventory_slot_belt.png/hero_slot_belt
  boots=inventory_slot_boots.png/hero_slot_boots
  regalia=inventory_slot_regalia.png/hero_slot_regalia
  artefact=inventory_slot_artefact.png/hero_slot_artefact
  gloves=inventory_slot_gloves.png/hero_slot_gloves
  dress=inventory_slot_dress.png/hero_slot_dress
  power=inventory_slot_dress.png/hero_slot_power

  armor,dress=inventory_slot_armor_clothes.png/hero_slot_armor_clothes
  belt,gloves=inventory_slot_belt_gloves.png/hero_slot_belt_gloves
  regalia,artefact=inventory_slot_regalia_artefact.png/hero_slot_regalia_artefact
  weapon,shield=inventory_slot_weapon_shield.png/hero_slot_weapon_shield
  weapon,regalia=inventory_slot_weapon_regalia.png/hero_slot_weapon_regalia
  shield,regalia=inventory_slot_shield_regalia.png/hero_slot_shield_regalia
  shield,artefact=inventory_slot_shield_artefact.png/hero_slot_shield_artefact

  //armor,dress=inventory_slot_armor_dress.png/hero_slot_armor_dress
  //shield,gloves=inventory_slot_shield_gloves.png/hero_slot_shield_gloves
  //belt,regalia=inventory_slot_belt_regalia.png/hero_slot_belt_regalia
  //regalia,dress=inventory_slot_regalia_dress.png/hero_slot_regalia_dress

}

//   ?
levelup_script=calc_levelup
levelup_bonus_pictures {
  attack=levelup_bonus_attack2.png
  mana=LevelUp_bonus_mana2.png
  rage=LevelUp_bonus_rage2.png
  attack=levelup_bonus_attack2.png
  defense=levelup_bonus_defense2.png
  leadership=LevelUp_bonus_leadership2.png
  intellect=levelup_bonus_intellect2.png
  //attack,rage=
}

// . ?.    ?  ( ?exptable)

enemy_heroes_max_level=50

// ??

exptable=60,160,320,560,890,1300,1900,2600,3500,4600,5900,7400,9200,11300,13700,16400,19400,22800,26600,31000,36000,41000,47000,53000,60000,67000,75000,84000,93000,103000,114000,125000,137000,150000,164000,179000,195000,212000,230000,249000,270000,292000,315000,340000,366000,394000,424000,455000,488000,523000,560000,599000,641000,685000,731000,780000,832000,887000,945000
nextexp=60000,2000 // ???  ???

//?1.7. exptable=100,370,900,1800,3100,4900,7300,10400,14000,19000,25000,32000,40000,50000,60000,75000,90000,106000,125000,146000,170000,197000,227000,261000,300000,340000,388000,440000,500000,1000000


// ??  ?  ?? ?? 1  = 150 ? 2=210 ??? ?  ? 

leadtable=100,130,180,240,320,420,530,660,810,980,1160,1360,1580,1820,2080,2360,2660,2980,3320,3680,4060,4470,4900,5360,5840,6350,6890,7460,8060,8690,9350,10050,10790,11560,12370,13220,14120,15060,16050,17090,18180,19330,20540,21810,23140,24540,26010,27560,29190,30900


//leadtable=100,180,290,440,620,840,1100,1400,1740,2130,2570,3060,3610,4220,4890,5640,6470,7380,8390,9510,10750,12120,13630,15000,17000,19000,21000,23000,25000,27000

leadcalcdispersion=50 // ? ?

//  ??? ?  ???  ?!
rune_level=20

// ??= paladin,mage,warrior
//start_hero=test

heroclasses {
  0=warrior
  1=paladin
  2=mage
}

heroparams {
  0 {
    ctl=nwg_butt_war
    img=newgame_button_war_active.png
    bg=newgame_bg_war.png
    body=newgame_portrait_war.png
    disp=-48,52
    name=nwg_warname_default
    nickname=nwg_warnickname_default
  }
  1 {
    ctl=nwg_butt_pal
    img=newgame_button_pal_active.png
    bg=newgame_bg_pal.png
    body=newgame_portrait_pal.png
    disp=-48,52
    name=nwg_palname_default
    nickname=nwg_palnickname_default
  }
  2 {
    ctl=nwg_butt_mag
    img=newgame_button_mage_active.png
    bg=newgame_bg_mage.png
    body=newgame_portrait_mage.png
    disp=0,0
    name=nwg_magname_default
    nickname=nwg_magnickname_default
  }
  pet_name=itm_addon3_quest_chernish_name
}

hero_warrior { // ******************** ORC ********************
// ??
    start {
        leadership=200
        attack=1
        defense=1
        intellect=0
        mana=10
        rage=20
        gold=50000
        rune_might=5
        rune_mind=2
        rune_magic=1
        crystals=0
        book=6
        // ?? ???
        skills_open=
        skills_off=alchemist,edda_skald,lord,weakness_lore,enlister,divine_auspices,initiation,mag_wind,hi_magic,res_ignor
        army=goblin|10|orc|2|hyena|5|pirat_ghost|1
        title=baron
        spells {
            spell_berserker=-1
            spell_scare=-1
            spell_slow=1
            spell_haste=1
            spell_trap=3
        }

        items {
            om_map_portland=1
            om_map_amasonia=1
            om_map_okkarland=1
            om_map_sandy=1
            om_map_galenirimm=1
            om_map_aralan=1
            om_map_darenbam=1
            om_map_monteville=1
            om_map_tristrem=1
            om_map_bearmont=1
            om_map_inselburg=1
        }
    }
// ?
    slots {
      // ___=_________??
      //   ?   ?hero.txt -> slot_bgs
      1=helmet
      2=armor,dress
      3=belt,gloves
      4=boots
      5=regalia,artefact
      6=weapon
      7=weapon,shield
      8=regalia,artefact
      wife0=wife
      wife1=wife
      wife2=wife
      wife3=wife
      wife4=wife
      power=power
    }
// 
    level_up {
        leadership=15 //45,60
        book=1,6 //   1  6 ?
    }
   k_spirit_up=1.0 // ? ??
}

hero_paladin { // ******************** ?********************
// ??
    start {
        leadership=270
        attack=0
        defense=1
        intellect=1
        mana=15
        rage=15
        gold=50000
        rune_might=2
        rune_mind=4
        rune_magic=2
        book=8
        crystals=2
        // ?? ???
        skills_open=
skills_off=alchemist,edda_skald,warboss,blood_lust,rage_mastery,rage_in_blood,initiation,mag_wind,hi_magic,res_ignor
        army=firemental|18|cerberus|3|priestess_blood|2|pirat_ghost|1
        title=baron

        spells {
            spell_fire_arrow=1
            spell_trap=3
            spell_phoenix=3
            spell_fire_breath=-1
            spell_hypnosis=-1
        }

        items {
            om_map_portland=1
            om_map_amasonia=1
            om_map_okkarland=1
            om_map_sandy=1
            om_map_galenirimm=1
            om_map_aralan=1
            om_map_darenbam=1
            om_map_monteville=1
            om_map_tristrem=1
            om_map_bearmont=1
            om_map_inselburg=1
        }
    }
// ?
    slots {
      // ___=_________??
      //   ?   ?hero.txt -> slot_bgs
      1=helmet
      2=armor,dress
      3=belt,gloves
      4=boots
      5=regalia
      6=weapon,regalia
      7=shield,regalia
      8=artefact
      wife=wife
      wife1=wife
      wife2=wife
      wife3=wife
      wife4=wife
      power=power
    }
// 
    level_up {
        leadership=20 //60,80
        book=1,5 //   1  5 ?
    }
   k_spirit_up=0.9 // ? ??
}

hero_mage { // ********************  ********************
// ??
    start {
        leadership=180
        attack=0
        defense=0
        intellect=2
        mana=20
        rage=10
        gold=50000
        rune_might=1
        rune_mind=1
        rune_magic=6
        crystals=4
        book=10
        // ?? ???
        skills_open=
        skills_off=alchemist,edda_skald,warboss,blood_lust,rage_mastery,rage_in_blood,lord,weakness_lore,enlister,divine_auspices
        army=archer|11|zombie|5|ghost|2|pirat_ghost|1
        title=baron
        spells {
            spell_smile_skull=1
            spell_slow=1
            spell_trap=3
            spell_phoenix=3
            spell_plague=-1
        }

        items {
            om_map_portland=1
            om_map_amasonia=1
            om_map_okkarland=1
            om_map_sandy=1
            om_map_galenirimm=1
            om_map_aralan=1
            om_map_darenbam=1
            om_map_monteville=1
            om_map_tristrem=1
            om_map_bearmont=1
            om_map_inselburg=1
        }
    }
// ?
    slots {
      // ___=_________??
      //   ?   ?hero.txt -> slot_bgs
      1=helmet
      2=armor,dress
      3=belt,gloves
      4=boots
      5=regalia,artefact
      6=weapon
      7=shield,artefact
      8=artefact
      wife=wife
      wife1=wife
      wife2=wife
      wife3=wife
      wife4=wife
      power=power
    }

// 
    level_up {
        leadership=10 //40,30
        book=1,4 //   1  4 ?
    }
   k_spirit_up=0.7 // ? ??
}