<Vehicle name="pickupnew">
 <Physics pushable="0">
  <Buoyancy waterDensity="50" waterResistance="3000" waterDamping="500"/>
  <Simulation maxTimeStep="0.02" minEnergy="0.0020000001" maxLoggedCollisions="2"/>
 </Physics>
 <Damages submergedRatioMax="0.85000002" submergedDamageMult="0.33000001" collDamageThreshold="25" vehicleCollisionDestructionSpeed="45">
  <DamageMultipliers>
   <DamageMultiplier damageType="melee" multiplier="0"/>
   <DamageMultiplier damageType="bullet" multiplier="0.1"/>
   <DamageMultiplier damageType="collision" multiplier="0.5"/>
   <DamageMultiplier damageType="explosion" multiplier="1" splash="0.5"/>
   <DamageMultiplier damageType="rocket" multiplier="2"/>
  </DamageMultipliers>
  <DamagesGroups>
   <DamagesGroup name="Destroy" useTemplate="CarDestroy"/>
  </DamagesGroups>
 </Damages>
 <Components>
  <Component name="hull" damageMax="500" position="0,0,0" size="1,1,1" useBoundsFromParts="1">
   <DamageBehaviors>
    <DamageBehavior class="Group" damageRatioMin="1">
     <Group name="Destroy"/>
    </DamageBehavior>
    <DamageBehavior class="Effect" damageRatioMin="0.5">
     <Effect effect="Smoke" disableAfterExplosion="1"/>
    </DamageBehavior>
    <DamageBehavior class="Burn" damageRatioMin="0.5">
     <Burn helper="vehicleBurnPos" damage="1" selfDamage="2" radius="1.5" interval="0.5"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="engine" damageMax="200" position="0,1.9,1" size="1,1,1" useBoundsFromParts="0" hullAffection="2">
   <DamageBehaviors>
    <DamageBehavior class="Effect" damageRatioMin="0.5">
     <Effect effect="BurnEngine" disableAfterExplosion="1"/>
    </DamageBehavior>
    <DamageBehavior class="Burn" damageRatioMin="0.5">
     <Burn helper="vehicleBurnPos" damage="1" selfDamage="2" radius="1.5" interval="0.5"/>
    </DamageBehavior>
    <DamageBehavior class="MovementNotification" damageRatioMin="1"/>
   </DamageBehaviors>
  </Component>
  <Component name="back_door" damageMax="50" position="0,-2.3587999,1.0883" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.001">
     <DetachPart part="back_door"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="left_mirror" damageMax="100" position="-1.2,0.85000002,1.5" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageMultipliers>
    <DamageMultiplier damageType="melee" multiplier="0.5"/>
    <DamageMultiplier damageType="bullet" multiplier="1"/>
   </DamageMultipliers>
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.001">
     <DetachPart part="left_mirror"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="right_mirror" damageMax="100" position="1.2,0.85000002,1.5" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageMultipliers>
    <DamageMultiplier damageType="melee" multiplier="0.5"/>
    <DamageMultiplier damageType="bullet" multiplier="1"/>
   </DamageMultipliers>
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.001">
     <DetachPart part="right_mirror"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="hood" damageMax="100" position="0,1.8911,1.2435" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="hood"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="fuelTank" damageMax="200" position="0,-0.69999999,1" size="1,1,1" useBoundsFromParts="0" hullAffection="2">
   <DamageMultipliers>
    <DamageMultiplier damageType="bullet" multiplier="0.1"/>
   </DamageMultipliers>
   <DamageBehaviors>
    <DamageBehavior class="Effect" damageRatioMin="0.5">
     <Effect effect="SmokeFuelTank" disableAfterExplosion="1"/>
    </DamageBehavior>
    <DamageBehavior class="Burn" damageRatioMin="0.5">
     <Burn helper="vehicleFuelTankBurnPos" damage="0" selfDamage="15" radius="1.5" interval="0.5"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="enterFrontLeft" damageMax="250" position="-1,0.40000001,1" size="1,1,1" useBoundsFromParts="0">
   <DamageBehaviors />
  </Component>
  <Component name="enterFrontRight" damageMax="250" position="1,0.40000001,1" size="1,1,1" useBoundsFromParts="0">
   <DamageBehaviors />
  </Component>
  <Component name="enterRearLeft" damageMax="250" position="-1,-0.40000001,1" size="1,1,1" useBoundsFromParts="0">
   <DamageBehaviors />
  </Component>
  <Component name="enterRearRight" damageMax="250" position="1,-0.40000001,1" size="1,1,1" useBoundsFromParts="0">
   <DamageBehaviors />
  </Component>
  <Component name="wheel_1" damageMax="50" position="0,0,0" size="1,1,1" useBoundsFromParts="1" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="BlowTire">
     <BlowTire effect="vehicles.Common.Ground.Blown_Tire"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="wheel_2" damageMax="50" position="0,0,0" size="1,1,1" useBoundsFromParts="1" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="BlowTire">
     <BlowTire effect="vehicles.Common.Ground.Blown_Tire"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="wheel_3" damageMax="50" position="0,0,0" size="1,1,1" useBoundsFromParts="1" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="BlowTire">
     <BlowTire effect="vehicles.Common.Ground.Blown_Tire"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="wheel_4" damageMax="50" position="0,0,0" size="1,1,1" useBoundsFromParts="1" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="BlowTire">
     <BlowTire effect="vehicles.Common.Ground.Blown_Tire"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="headLightLeft" damageMax="30" position="-0.5,2.4000001,1" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="Effect">
     <Effect effect="DestroyHeadLightLeft"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="headLightRight" damageMax="30" position="0.5,2.4000001,1" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="Effect">
     <Effect effect="DestroyHeadLightRight"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="brakeLightLeft" damageMax="30" position="-0.89999998,-2.4000001,1" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="Effect">
     <Effect effect="DestroyBrakeLightLeft"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="brakeLightRight" damageMax="30" position="0.89999998,-2.4000001,1" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="Effect">
     <Effect effect="DestroyBrakeLightRight"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="door_left_front" damageMax="100" position="-1.1301,0.44,1.2306" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="door_left_front"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="door_right_front" damageMax="100" position="1.094,0.442,1.2326" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="door_right_front"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="door_left_rear" damageMax="100" position="-1.1345,-0.4463,1.2335" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="door_left_rear"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="door_right_rear" damageMax="100" position="1.092,-0.47,1.2359" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="door_right_rear"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
  <Component name="antenna" damageMax="100" position="0.76599997,-2.1348,1.9394" size="1,1,1" useBoundsFromParts="0" hullAffection="0">
   <DamageBehaviors>
    <DamageBehavior class="DetachPart" damageRatioMin="0.1">
     <DetachPart part="antenna"/>
    </DamageBehavior>
   </DamageBehaviors>
  </Component>
 </Components>
 <Parts>
  <Part name="hull" class="Animated" component="hull">
   <Parts>
    <Part name="door_left_front" class="AnimatedJoint" component="door_left_front" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="-0.40000001,0,0"/>
    </Part>
    <Part name="door_right_front" class="AnimatedJoint" component="door_right_front" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="0.40000001,0,0"/>
    </Part>
    <Part name="door_left_rear" class="AnimatedJoint" component="door_left_rear" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="-0.40000001,0,0"/>
    </Part>
    <Part name="door_right_rear" class="AnimatedJoint" component="door_right_rear" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="0.40000001,0,0"/>
    </Part>
    <Part name="back_door" class="AnimatedJoint" component="back_door" mass="500" useOption="0">
     <AnimatedJoint detachBaseForce="0,-0.40000001,0.40000001"/>
    </Part>
    <Part name="left_mirror" class="AnimatedJoint" component="left_mirror" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="-0.40000001,0,0.1"/>
    </Part>
    <Part name="right_mirror" class="AnimatedJoint" component="right_mirror" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="0.40000001,0,0.1"/>
    </Part>
    <Part name="hood" class="AnimatedJoint" component="hood" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="0,-0.5,2"/>
    </Part>
    <Part name="antenna" class="AnimatedJoint" component="antenna" mass="50" useOption="0">
     <AnimatedJoint detachBaseForce="0,-0.1,0.40000001"/>
    </Part>
    <Part name="wheel1" class="SubPartWheel" component="wheel_1" mass="80">
     <SubPartWheel axle="0" density="0" damping="-0.69999999" driving="1" lenMax="0.40000001" maxFriction="1" minFriction="0" slipFrictionMod="1" stiffness="0" suspLength="0.25" rimRadius="0.31999999" torqueScale="1.1"/>
    </Part>
    <Part name="wheel2" class="SubPartWheel" component="wheel_2" mass="80">
     <SubPartWheel axle="1" density="0" damping="-0.69999999" driving="0" lenMax="0.40000001" maxFriction="1" minFriction="0" slipFrictionMod="0.60000002" stiffness="0" suspLength="0.25" rimRadius="0.31999999" torqueScale="0.89999998"/>
    </Part>
    <Part name="wheel3" class="SubPartWheel" component="wheel_3" mass="80">
     <SubPartWheel axle="0" density="0" damping="-0.69999999" driving="1" lenMax="0.40000001" maxFriction="1" minFriction="0" slipFrictionMod="1" stiffness="0" suspLength="0.25" rimRadius="0.31999999" torqueScale="1.1"/>
    </Part>
    <Part name="wheel4" class="SubPartWheel" component="wheel_4" mass="80">
     <SubPartWheel axle="1" density="0" damping="-0.69999999" driving="0" lenMax="0.40000001" maxFriction="1" minFriction="0" slipFrictionMod="0.60000002" stiffness="0" suspLength="0.25" rimRadius="0.31999999" torqueScale="0.89999998"/>
    </Part>
   </Parts>
   <Animated filename="objects/vehicles/pickupnew/pickupnew.cga" filenameDestroyed="objects/vehicles/HMMWV/HMMWV_damaged.cga"/>
  </Part>
  <Part name="massBox" class="MassBox" mass="3500" position="0,0.30000001,1" disablePhysics="0" disableCollision="0" isHidden="0">
   <MassBox size="1.25,2,0.75" drivingOffset="-0.5"/>
  </Part>
  <Part name="headLightCenter" class="Light" component="" helper="headLightCenter">
   <Light type="HeadLightDynamic"/>
  </Part>
  <Part name="brakeLightLeft" class="Light" component="brakeLightLeft" helper="brakeLightLeft">
   <Light type="Brake"/>
  </Part>
  <Part name="brakeLightRight" class="Light" component="brakeLightRight" helper="brakeLightRight">
   <Light type="Brake"/>
  </Part>
  <Part name="reverseLightLeft" class="Light" component="brakeLightLeft" helper="reverseLightLeft">
   <Light type="Reverse"/>
  </Part>
  <Part name="reverseLightRight" class="Light" component="brakeLightRight" helper="reverseLightRight">
   <Light type="Reverse"/>
  </Part>
  <Part name="rearParkLightLeft" class="Light" component="brakeLightLeft" helper="rearParkLightLeft">
   <Light type="Park"/>
  </Part>
  <Part name="rearParkLightRight" class="Light" component="brakeLightRight" helper="rearParkLightRight">
   <Light type="Park"/>
  </Part>
 </Parts>
 <Helpers>
  <Helper name="exhaust_pos" position="-0.68760002,-2.3777001,0.64459997" direction="-0.0469,-0.79839998,-0.60030001" part="hull"/>
  <Helper name="exhaust_pos2" position="0.68330002,-2.3777001,0.64459997" direction="-0.0469,-0.79839998,-0.60030001" part="hull"/>
  <Helper name="vehicleBurnPos" position="0,1,1" direction="0,1,0" part="hull"/>
  <Helper name="vehicleFuelTankBurnPos" position="0,-1,1" direction="0,1,0" part="hull"/>
  <Helper name="headLightLeft" position="-0.495,2.3800001,0.97000003" direction="0,1,0" part="hull"/>
  <Helper name="headLightRight" position="0.495,2.3800001,0.97000003" direction="0,1,0" part="hull"/>
  <Helper name="headLightCenter" position="0,2.3800001,0.97000003" direction="0,1,0" part="hull"/>
  <Helper name="brakeLightLeft" position="-0.87,-2.355,1.05" direction="0,-1,0" part="hull"/>
  <Helper name="brakeLightRight" position="0.87,-2.355,1.05" direction="0,-1,0" part="hull"/>
  <Helper name="rearParkLightLeft" position="-0.87,-2.355,1.05" direction="0,-1,0" part="hull"/>
  <Helper name="rearParkLightRight" position="0.87,-2.355,1.05" direction="0,-1,0" part="hull"/>
  <Helper name="reverseLightRight" position="0.87,-2.355,1" direction="0,-1,0" part="hull"/>
  <Helper name="reverseLightLeft" position="-0.87,-2.355,1" direction="0,-1,0" part="hull"/>
 </Helpers>
 <Actions>
  <Action class="Enter">
   <Activations>
    <Activation type="OnUsed" param1="component" param2="enterFrontLeft"/>
   </Activations>
   <Enter>
    <Seats>
     <Seat value="driver"/>
    </Seats>
   </Enter>
  </Action>
  <Action class="Enter">
   <Activations>
    <Activation type="OnUsed" param1="component" param2="enterFrontRight"/>
   </Activations>
   <Enter>
    <Seats>
     <Seat value="passenger1"/>
    </Seats>
   </Enter>
  </Action>
  <Action class="Enter">
   <Activations>
    <Activation type="OnUsed" param1="component" param2="enterRearLeft"/>
   </Activations>
   <Enter>
    <Seats>
     <Seat value="passenger2"/>
    </Seats>
   </Enter>
  </Action>
  <Action class="Enter">
   <Activations>
    <Activation type="OnUsed" param1="component" param2="enterRearRight"/>
   </Activations>
   <Enter>
    <Seats>
     <Seat value="passenger3"/>
    </Seats>
   </Enter>
  </Action>
 </Actions>
 <Seats>
  <Seat name="driver" part="hull" enterHelper="passenger01_enter_pos" sitHelper="passenger01_seat_pos" isDriver="1" AimPart="" seatGroupIndex="1" agVehicleName="HMMWV" actionMap="vehicle_driver">
   <Views>
    <View class="FirstPerson" canRotate="1" relaxTimeMax="0.40000001" rotationMin="-20,0,-70" rotationMax="20,0,70" isRelaxEnabled="0">
     <SteerThirdPerson />
     <FirstPerson offset="0,0,0"/>
    </View>
    <View class="ThirdPerson" canRotate="1" relaxTimeMax="0.40000001" rotationInit="0,0,0" isRelaxEnabled="0">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5" pitchLowerLimit="-40" pitchUpperLimit="30"/>
    </View>
    <View class="ThirdPerson" canRotate="1" relaxTimeMax="0.40000001" rotationInit="0,0,0" isRelaxEnabled="0">
     <ThirdPerson distance="4" heightOffset="-1" speed="5" pitchLowerLimit="-20" pitchUpperLimit="30"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,90" rotationMax="0,0,90" rotationInit="0,0,90">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View name="RearView" class="ThirdPerson" rotationMin="0,0,180" rotationMax="0,0,180" rotationInit="0,0,180">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
   </Views>
   <SeatActions>
    <SeatAction class="Sound">
     <Sound sound="Sounds/vehicles:hmmwv:horn" helper="headLightLeft"/>
    </SeatAction>
    <SeatAction class="Lights">
     <Lights activation="toggle">
      <LightParts>
       <LightPart value="headLightCenter"/>
       <LightPart value="rearParkLightLeft"/>
       <LightPart value="rearParkLightRight"/>
      </LightParts>
     </Lights>
    </SeatAction>
    <SeatAction class="Lights">
     <Lights activation="brake">
      <LightParts>
       <LightPart value="brakeLightLeft"/>
       <LightPart value="brakeLightRight"/>
      </LightParts>
     </Lights>
    </SeatAction>
    <SeatAction class="Lights">
     <Lights activation="reverse">
      <LightParts>
       <LightPart value="reverseLightLeft"/>
       <LightPart value="reverseLightRight"/>
      </LightParts>
     </Lights>
    </SeatAction>
   </SeatActions>
  </Seat>
  <Seat name="passenger1" part="" enterHelper="passenger02_enter_pos" sitHelper="passenger02_seat_pos" isDriver="0" AimPart="" seatGroupIndex="2">
   <Views>
    <View class="FirstPerson" canRotate="1" rotationMin="-20,0,-70" rotationMax="20,0,70">
     <SteerThirdPerson />
     <FirstPerson offset="0,0,0"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,0" rotationMax="0,0,0" rotationInit="0,0,0">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,90" rotationMax="0,0,90" rotationInit="0,0,90">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,180" rotationMax="0,0,180" rotationInit="0,0,180">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
   </Views>
   <SeatActions />
  </Seat>
  <Seat name="passenger2" part="" enterHelper="passenger03_enter_pos" sitHelper="passenger03_seat_pos" isDriver="0" AimPart="" seatGroupIndex="3">
   <Views>
    <View class="FirstPerson" canRotate="1" rotationMin="-20,0,-70" rotationMax="20,0,70">
     <SteerThirdPerson />
     <FirstPerson offset="0,0,0"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,0" rotationMax="0,0,0" rotationInit="0,0,0">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,90" rotationMax="0,0,90" rotationInit="0,0,90">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,180" rotationMax="0,0,180" rotationInit="0,0,180">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
   </Views>
   <SeatActions />
  </Seat>
  <Seat name="passenger3" part="" enterHelper="passenger04_enter_pos" sitHelper="passenger04_seat_pos" isDriver="0" AimPart="" seatGroupIndex="4">
   <Views>
    <View class="FirstPerson" canRotate="1" rotationMin="-20,0,-70" rotationMax="20,0,70">
     <SteerThirdPerson />
     <FirstPerson offset="0,0,0"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,0" rotationMax="0,0,0" rotationInit="0,0,0">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,90" rotationMax="0,0,90" rotationInit="0,0,90">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
    <View class="ThirdPerson" rotationMin="0,0,180" rotationMax="0,0,180" rotationInit="0,0,180">
     <ThirdPerson distance="8" heightOffset="1.5" speed="5"/>
    </View>
   </Views>
   <SeatActions />
  </Seat>
 </Seats>
 <MovementParams>
  <ArcadeWheeled steerSpeed="90" steerSpeedMin="110" kvSteerMax="27" v0SteerMax="40" steerRelaxation="110" vMaxSteerMax="22" pedalLimitMax="0" rpmRelaxSpeed="2" rpmInterpSpeed="4" rpmGearShiftSpeed="2">
   <Handling>
    <Power acceleration="8" decceleration="2" topSpeed="50" reverseSpeed="10" id="idHandlingPower"/>
    <WheelSpin grip1="0.75" grip2="1" gripRecoverSpeed="2" accelMultiplier1="1.7" accelMultiplier2="0.5"/>
    <HandBrake decceleration="20" deccelerationPowerLock="6" lockBack="1" lockFront="0" frontFrictionScale="3.2" backFrictionScale="0.1" angCorrectionScale="6"/>
    <SpeedReduction reductionAmount="0.2" reductionRate="0.2"/>
    <Friction back="3" front="2.2" offset="-1.3"/>
    <Correction lateralSpring="0" angSpring="2"/>
    <Compression frictionBoost="1.5" frictionBoostHandBrake="1.5"/>
    <Inertia radius="6"/>
   </Handling>
   <FakeGears minChangeUpTime="0.69999999" minChangeDownTime="0.5">
    <Ratios>
     <Ratio value="0.5"/>
     <Ratio value="0.80000001"/>
     <Ratio value="0.94999999"/>
    </Ratios>
   </FakeGears>
   <WheeledLegacy damping="0.11" engineIdleRPM="1000" engineMaxRPM="5000" engineMinRPM="1000" stabilizer="0" maxTimeStep="0.050000001" minEnergy="0.1" suspDampingMin="0" suspDampingMax="0" suspDampingMaxSpeed="3"/>
   <Boost endurance="8" regeneration="8" strength="10" id="idBoost"/>
   <SoundParams eventGroup="hmmwv" engineSoundPosition="engine" runSoundDelay="1" roadBumpMinSusp="10" roadBumpMinSpeed="6" roadBumpIntensity="0.30000001" maxSlipSpeed="11"/>
  </ArcadeWheeled>
 </MovementParams>
 <Particles mfxRow="vfx_HMMWV">
  <Exhaust insideWater="0" outsideWater="1">
   <Helpers>
    <Helper value="exhaust_pos"/>
    <Helper value="exhaust_pos2"/>
   </Helpers>
   <EngineStart effect="Vehicles.HMMWV.Engine.Start"/>
   <EngineStop effect="Vehicles.HMMWV.Engine.Stop"/>
   <EngineRunning effect="Vehicles.HMMWV.Engine.Running" boostEffect="Vehicles.HMMWV.Engine.Boost" baseSizeScale="1" minSpeed="0" minSpeedSizeScale="1" minSpeedCountScale="1" minSpeedSpeedScale="1" maxSpeed="15" maxSpeedSizeScale="1" maxSpeedCountScale="1" maxSpeedSpeedScale="1" minPower="0" minPowerSizeScale="1" minPowerCountScale="1" minPowerSpeedScale="1" maxPower="1" maxPowerSizeScale="1" maxPowerCountScale="1" maxPowerSpeedScale="1"/>
  </Exhaust>
  <DamageEffects>
   <DamageEffect name="VehicleDestroyed" helper="vehicleBurnPos" effect="Vehicles.HMMWV.Damage.Destroyed"/>
   <DamageEffect name="Smoke" helper="vehicleBurnPos" effect="Vehicles.HMMWV.Damage.Smoke"/>
   <DamageEffect name="BurnEngine" helper="vehicleBurnPos" effect="Vehicles.HMMWV.Damage.BurnEngine" scaleMax="0.1"/>
   <DamageEffect name="SmokeFuelTank" helper="vehicleFuelTankBurnPos" effect="Vehicles.HMMWV.Damage.SmokeFuelTank"/>
   <DamageEffect name="DestroyHeadLightLeft" helper="headLightLeft" effect="Vehicles.HMMWV.Damage.DestroyedHeadLight"/>
   <DamageEffect name="DestroyHeadLightRight" helper="headLightRight" effect="Vehicles.HMMWV.Damage.DestroyedHeadLight"/>
   <DamageEffect name="DestroyBrakeLightLeft" helper="brakeLightLeft" effect="Vehicles.HMMWV.Damage.DestroyedHeadLight"/>
   <DamageEffect name="DestroyBrakeLightRight" helper="brakeLightRight" effect="Vehicles.HMMWV.Damage.DestroyedHeadLight"/>
  </DamageEffects>
  <EnvironmentLayers>
   <EnvironmentLayer minSpeed="10" minSpeedSizeScale="0.25" minSpeedCountScale="0.25" minSpeedSpeedScale="0.5" maxSpeed="25" maxSpeedSizeScale="1" maxSpeedCountScale="2" maxSpeedSpeedScale="1">
    <Alignment alignGroundHeight="0" maxHeightSizeScale="1" maxHeightCountScale="1" alignToWater="0"/>
    <Emitters />
    <Wheels>
     <WheelGroups>
      <WheelGroup>
       <Wheels>
        <Wheel value="1"/>
       </Wheels>
      </WheelGroup>
      <WheelGroup>
       <Wheels>
        <Wheel value="2"/>
       </Wheels>
      </WheelGroup>
      <WheelGroup>
       <Wheels>
        <Wheel value="3"/>
       </Wheels>
      </WheelGroup>
      <WheelGroup>
       <Wheels>
        <Wheel value="4"/>
       </Wheels>
      </WheelGroup>
     </WheelGroups>
    </Wheels>
   </EnvironmentLayer>
   <EnvironmentLayer name="slip" minSpeed="0.5" minSpeedSizeScale="1" minSpeedCountScale="1" minSpeedSpeedScale="1" maxSpeed="25" maxSpeedSizeScale="1" maxSpeedCountScale="1" maxSpeedSpeedScale="1">
    <Alignment alignGroundHeight="0" maxHeightSizeScale="1" maxHeightCountScale="1" alignToWater="0"/>
    <Emitters />
    <Wheels all="1" allActive="0"/>
   </EnvironmentLayer>
   <EnvironmentLayer name="rims" minSpeed="3" minSpeedSizeScale="0.25" minSpeedCountScale="1" maxSpeed="10" maxSpeedSizeScale="0.5" maxSpeedCountScale="1">
    <Alignment alignGroundHeight="0" maxHeightSizeScale="1" maxHeightCountScale="1" alignToWater="0"/>
    <Emitters />
    <Wheels all="1" allActive="0"/>
   </EnvironmentLayer>
  </EnvironmentLayers>
 </Particles>
 <Paints>
  <Paint name="HMMWV" material="objects/vehicles/HMMWV/HMMWV.mtl"/>
 </Paints>
 <Modifications>
  <Modification name="racing">
   <Elems>
    <Elem idRef="idHandlingPower" name="acceleration" value="12"/>
    <Elem idRef="idHandlingPower" name="decceleration" value="5"/>
    <Elem idRef="idBoost" name="strength" value="15"/>
    <Elem idRef="idBoost" name="endurance" value="-1"/>
   </Elems>
  </Modification>
 </Modifications>
</Vehicle>
