
1GSͿͻڿʼʱЭһDWORD GameHashȻGameHashBSHA-1
16ֽRC4_KEY_0X66پBSHA-116ֽRC4_KEY_0XAEȻRC4_KEY_0X66RC4_KEY_0XAE
rc4_setup

2ͻ˽յ0XAEʱʹRC4_KEY_0XAEݣͻ˷0X66ʱʹRC4_KEY_0X66
ݡ

30XAEľ¸ʽ
struct struct_0XAE
{
  BYTE PacketID; // +00 Զ0XAE
  WORD PacketLen; // +01 ʾ汨ĳȣҪRC4_KEY_0XAE
  BYTE WardenCMD; // +03 WardenĿǰWarden֧Ϊ000102
  // +04 Warden
}

4WardenCMD00WardenCMD=00ʱͻǷѾָ.modWardenǰ16ֽ.mod
֣Wardenĺ16ֽڽܸ.modõRC4_KEYWarden4ֽ.modĳȡ
ڿͻ˵bncache.datѾָ.mod.modܲأɿͻ˷0X66ģ
Ϊ01ڿͻ˵bncache.datûָ.modͻ˽׼ظ.modȷ.modȵڴ棬
ɿͻ˷0X66ģΪ00

5WardenCMD01WardenCMD00ͻ˷00ʾûи.modWardenCMD01ģ
.modصͻˡWardenCMD01ĵĸʽ£

struct WardenCMD01 //+04 WardenĲ
{
  WORD ParamLen; // +00 δݵĳ
  // ͵
}
ͻڽյWardenCMD01ĵʱ򣬽͵дWardenCMD00ĴʱС

.modϣһ17KB18KBңʹWardenCMD00еRC4_KEY.modݡ
ᣬͻ˽.mod256ֽǩSIGN.modMD5бȽϣ
.modԡȷдbncache.datظ.modɿͻ˷0X66ģ
Ϊ01

6WardenCMD02ͻ˵.modģ鱻ȷز֮󣬷ԵķWardenCMD02Ľ
ָ飬ͻҪÿWardenCMD02ĽӦӦݵĵһֽڱΪ02Ȳ

 
ڿͻ.mod֮Ҫǩļ飬޷Լ.modʹWardenĿǰΨһ
취ǽػٷ.mod֮Ӧá
 
