r_win_pos_x "29"
r_win_pos_y "125"
r_win_height "800"
r_fullscreen "0"
r_fullscreen_aspect "1"
default:r_fullscreen_aspect "1"
r_fullscreen_modes "1280x800"
default:r_fullscreen_modes "1680x1050"
r_fullscreen_refreshes "0"
default:r_fullscreen_refreshes "0"
r_vsync "1"
r_anisotropy "4"
r_texture_quality "0"
r_particle_quality "3"
r_tex_lru_size "250"
r_offscreen_enable "0"
s_fast_menu "1"
g_last_savegame "7e9c9bde4ef796a3be12590069de9a79"
g_enable_arrow "1"
g_remains_quality "3"
g_physics_quality "1"
g_autodelete_meshes_min_time "5.5"
g_autodelete_parts_time "35.0"
g_autodelete_meshes_limit "45"
g_autodelete_meshes_limit_large "90"
g_autodelete_skinned_meshes_stay_onlevel "4"
g_autodelete_skinned_meshes_max_onlevel "9"

### from data\default.cfg ###

# r_sync "2"
# r_show_fps "0"
# r_gameplay_fov "65"
# r_show_box "0"
# r_show_cam_pos "0"
# r_show_box_mesh_skinned "0"
# r_show_box_translucent "0"
# r_show_box_particle "0"
# r_show_box_offscreen "0"
# r_show_box_light "0"
# r_show_box_light_shadow "0"
# r_show_box_flare "0"
# r_show_box_lightning "0"
# r_show_box_animatix "0"
# r_show_box_animatix_chunks "0"
# r_show_box_rain_box "0"
# r_show_flares "0"
# r_show_shadow_casters "0"
# r_show_shadow_casters_local ""
# r_show_basis "0"
# r_show_lights "0"
# r_show_lights_shadow "0"
# r_show_lights_shadow_point "0"
# r_show_lights_shadow_spot "0"
# r_show_lights_particle "0"
# r_show_grid "0"
# r_show_particles "0"
# r_show_sim_particles "0"
# p_agent_paths "0"
# p_agent_ps "0"
# r_triggers "0"
# r_show_safe_frame "0"
# r_show_rain_map "0"
# _obsolete_r_show_profilers "1"
# _obsolete_r_show_profilers_history "100"
# r_win_width "1280"
# r_max_game_vp_width "1920"
# r_max_game_vp_height "1080"
# r_windowed_fixed_backbuffer "0"
# r_fullscreen_monitor "0"
# r_fullscreen_width "1280"
# r_fullscreen_height "1024"
# r_sort "1"
# r_vis "2"
# r_mip_lod "0"
# r_render_thread "1"
# r_shader_cache_preload "0"
# r_mip_cap "0"
# r_mip_max "0"
# r_sort_mode "0"
# r_load_dds "0"
# r_max_prims "65536"
# r_min_prims "0"
# r_wireframe "0"
# r_dump_render_lists "0"
# r_gamma "1"
# r_merge_dips "1"
# r_discard_buffers "1"
# r_geometry_force_discard "0"
# r_preload_thumbs "0"
# r_decals_z_bias "0.0001"
# r_destro "-1"
# r_farZ "2700.0"
# r_nearZ "0.15"
# r_async_io_enable "1"
# r_async_io_enable_texture_streaming "1"
# r_async_io_buffer "64"
# r_tex_in_range "40"
# v_show_bsp "0"
# v_show_grid "0"
# v_show_boxes "0"
# v_show_events "0"
# v_show_frustum "0"
# v_show_beamtree "0"
# v_show_halfedge "0"
# v_grid_check_boxes "3"
# v_grid_check_boxes_as_convex "0"
# v_grid_sanity_check "0"
# v_bsp_insert_into_beamtree "2"
# v_show_convex "-1"
# v_max_occluders "1000"
# v_show_split "-1"
# v_show_object "-1"
# v_lock "0"
# r_draw_particles "1"
# r_draw_meshes "1"
# r_draw_meshes_translucent "1"
# r_draw_dyn_meshes "1"
# r_draw_level_meshes "1"
# r_draw_skinned_meshes "1"
# r_draw_lights "1"
# r_draw_lights_directional "1"
# r_draw_lights_ambient_cube "1"
# r_draw_lights_tube "1"
# r_draw_lights_angle_tube "1"
# r_draw_lights_spot "1"
# r_draw_lights_point "1"
# r_draw_lights_particle "1"
# r_draw_translucents "1"
# r_draw_translucents_gun "1"
# r_draw_translucents_gun2 "1"
# r_draw_opaques "1"
# r_draw_weapon "1"
# r_draw_decals "1"
# r_draw_overlay "1"
# r_draw_hud "1"
# r_draw_hud_refraction "1"
# r_draw_hud_console "1"
# r_draw_flares "1"
# r_draw_animatix "1"
# r_draw_flare_occlusion "0"
# r_mlaa "0"
# r_fsaa "0"
# r_aa_quality "0"
# r_fsaa_fill_stencil "1"
# r_caps_hw_depth "1"
# r_caps_copy_depth "1"
# r_caps_nvdb "1"
# r_quality_lighting "1"
# r_refraction "1"
# r_refraction_hud "1"
# r_refraction_decals "1"
# r_debug_render_mode "0"
# r_dummy_mem_usage "0"
# r_dummy_video_mem_usage "0"
# pp_quality "2"
# pp_enable "1"
# pp_dof_enable "1"
# pp_dof_force_quality "-1"
# pp_glow_enable "1"
# pp_sharpen_enable "1"
# pp_screen_blur_enable "1"
# pp_radial_blur_enable "1"
# pp_sun_shafts_enable "1"
# pp_color_grading_enable "1"
# r_rain_boxes "1"
# r_depth_bounds "1"
# r_refraction_force_fs_copy "0"
# r_rain_lock "0"
# r_rain_enable "1"
# r_offscreen_force_on "0"
# r_offscreen_min_distance "30"
# r_lights_min_size "0"
# r_lights_force_cam_inter "0"
# r_shadows "1"
# r_shadows_quality "2"
# r_shadows_res "2048"
# r_shadows_filtering "1"
# r_shadows_directional "1"
# r_shadows_spot "1"
# r_shadows_point "1"
# r_shadows_format "1"
# r_shadows_csm_split_factor "0.8"
# r_shadows_csm_depth_bias "0.001"
# r_shadows_csm_depth_slope_bias "0.002"
# r_shadows_csm_force_shadow_range "0"
# r_shadows_caster_cull_size "0"
# r_shadows_local_depth_bias "0.002"
# r_shadows_local_depth_slope_bias "0.004"
# r_shadows_local_force_res "0"
# r_dissolve_border_color "0xFF38384D"
# r_dissolve_border_color_intensity "0.5"
# r_dissolve_border_size "15.0"
# r_dissolve_time "2.0"
# p_particles "1"
# s_null_sound "0"
# a_show_skeletons "0"
# a_show_attachments "0"
# s_sound_volume "1.0"
# s_sound_cutscenevolume "0.70"
# s_sound_musicvolume "0.70"
# s_sound_stats "0"
# s_sound_dopplerratio "1.0"
# s_sound_forcestereo "0"
# s_console_commands_history ""
# s_console_show_custom_logs ""
# s_console_lines_always_visible "3"
# s_mouse_lock "0"
# s_mouse_invert "0"
# s_mouse_smooth "0"
# s_mouse_sensitivity "1"
# s_pad_look_sensitivity_x "1"
# s_pad_look_sensitivity_y "1"
# s_pad_autoaim "1"
# s_pad_look_invert "0"
# s_pad_vibration "1"
# s_pad_autoaim_radius "0.1"
# s_pad_autoaim_speed "5.0"
# s_pad_layout_buttons "0"
# s_pad_layout_sticks "0"
# s_pad_look_pow_x "6.0"
# s_pad_look_pow_y "6.0"
# s_pad_look_speed_x "5.0"
# s_pad_look_speed_y "4.0"
# s_pad_look_linear_ratio_x "0.5"
# s_pad_look_linear_ratio_y "0.2"
# s_fly_mode "0"
# s_disable_loading_thread "0"
# s_profilers_enabled "0"
# s_profilers_history_size "200"
# s_profilers_summarize_calls "0"
# s_profilers_summarize_counters "0"
# s_load_streaming_lock "1"
# s_logs_enabled "1"
# s_simulate_particles "1"
# s_language "EN"
# ui_color_window_border "0xFFFFFFFF"
# ui_color_window_top "0xFF570000"
# ui_color_window_inside "0xFF300000"
# ui_color_focus "0xFF700000"
# ui_color_primary "0xFFFFFFFF"
# ui_color_primary_ro "0xFF888888"
# ui_color_cursor "0xFF00FFFF"
# ui_transparency "0.7"
# ui_windows_visible "1"
# ui_default_menu "1"
# ui_enable_modal "1"
# ui_font "anderson"
# ui_font_size_min "16"
# ui_font_size_max "50"
# ui_font_scale "0.026"
# a_curve_default_size "64"
# r_animatix_pp_enable "1"
# r_animatix_force_res "0"
# a_atlas_enabled "1"
# r_animatix_pp_min_distance "15"
# e_selection_color "0x5500ff00"
# e_selection_border "2"
# e_show_items_range "1"
# e_undo_restores_camera "1"
# e_visibility_range "40"
# e_show_children "1"
# e_show_triggers "1"
# e_show_animpaths "1"
# e_show_blockers "1"
# e_show_occluders "1"
# s_debug_break "0"
# d_physics_collisions "0"
# d_physics_collisions_pin "0"
# d_physics_collisions_freq "5"
# d_show_ai "0"
# d_script_profile "0"
# d_animatix "0"
# d_budgets_history "1"
# d_ui_forms "0"
# d_disable_main_menu "0"
# d_disable_script_cache "0"
# d_tris_count_placeables "0"
# d_tris_shadows_count_placeables "0"
# d_budgets "1"
# d_show_hints "0"
# d_minigun_sound "1"
# d_visual_debug "1"
# d_enable_level_select "0"
# d_enemies_xp "0"
# g_enable_rain "1"
# g_enable_lightnings "1"
# g_enable_electricity "1"
# g_enable_hints "1"
# g_enable_blood "1"
# g_autopause_enabled "1"
# g_difficulty "0"
# g_autopause_time "180.0"
# g_explosions_glow_strength_mod "1"
# g_radar_shows_all "0"
# g_explosions_glow_threshold_mod "1"
# g_player_acceleration "8.0"
# g_player_backward_ratio "0.7"
# g_player_jumping_control_direction "0"
# g_player_aircontrol "3.0"
# g_player_onground_friction "0.5"
# g_player_onground_force_multiplier "11.9"
# g_player_inair_force_multiplier "11.9"
# g_agent_force_multiplier "5.0"
# g_agent_force_damping "5.0"
# g_color_objective_title "0xFF7ECCC1"
# g_color_objective_description "0xff539D92"
# g_color_objective_completed_title "0xFF53C360"
# g_color_objective_completed_description "0xFF599061"
# g_color_objective_failed_title "0xFFE1272B"
# g_color_objective_failed_description "0xFFAE2A2D"
# g_damage_to_enemies_multiplier "1.0"
