//----------------------------------------------------------------------
// Copyright (c) Barking Lizards Technologies, 2003
//
// Overlay script: Main and help menus
//
//----------------------------------------------------------------------
overlay MainInput
{
   texture   /aa/texture/help.rtt
   uv        0 458 60 508
   size      50 50
   center    25 25
   position  320 640
   scale       1   1
   color     255 255 255 255
}

overlayAnim MainInput TransIn
{
   positionblend hermite 0.3 0 0
   positionstart 40 600
   positionfinal 40 430
}

overlayAnim MainInput TransOut
{
   positionblend hermite 0.3 0 0
   positionstart 40 430
   positionfinal 40 600
   stoprender
}

/////////////////////////////////////////////////////////////////////
overlay MainHelp
{
   texture   /aa/texture/help.rtt
   uv        0 136 256 386
   size      256 270
   center    128 135
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim MainHelp ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim MainHelp GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
overlay LoadSG
{
   texture   /aa/texture/save.rtt
   uv        0 234 256 282
   size      256 64
   center    128 32
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim LoadSG ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim LoadSG GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
overlay SaveSG
{
   texture   /aa/texture/save.rtt
   uv        0 182 256 232
   size      256 64
   center    128 32
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim SaveSG ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim SaveSG GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
overlay LoadSGWarning
{
   texture   /aa/texture/save.rtt
   uv        0 112 256 182
   size      256 92
   center    128 46
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim LoadSGWarning ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim LoadSGWarning GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
overlay SaveSGWarning
{
   texture   /aa/texture/save.rtt
   uv        0 58 256 102
   size      256 64
   center    128 32
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim SaveSGWarning ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim SaveSGWarning GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
overlay QuitMessage
{
   texture   /aa/texture/save.rtt
   uv        0 0 256 54
   size      256 64
   center    128 32
   position  320 200
   scale       1   1
   color     255 255 255 255
}

overlayAnim QuitMessage ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim QuitMessage GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay ViewPatches
{
   texture   /aa/texture/save.rtt
   uv        0 294 256 314
   size      256 34
   center    128 32
   position  320  40
   scale       1   1
   color     255 255 255 255
}

overlayAnim ViewPatches ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim ViewPatches GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay SoundOptions
{
   texture   /aa/texture/save.rtt
   uv        0 324 256 344
   size      256 34
   center    128 32
   position  320  40
   scale       1   1
   color     255 255 255 255
}

overlayAnim SoundOptions ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim SoundOptions GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay TheTeam
{
   texture   /aa/texture/save.rtt
   uv        0 478 256 498
   size      256 34
   center    128 32
   position  320 40
   scale       1   1
   color     255 255 255 255
}

overlayAnim TheTeam ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim TheTeam GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay GameplayMode
{
   texture   /aa/texture/save.rtt
   uv        0 358 256 378
   size      256 34
   center    128 32
   position  320 40
   scale       1   1
   color     255 255 255 255
}

overlayAnim GameplayMode ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim GameplayMode GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay StartGame
{
   texture   /aa/texture/save.rtt
   uv        0 390 256 410
   size      256 34
   center    128 32
   position  320 40
   scale       1   1
   color     255 255 255 255
}

overlayAnim StartGame ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim StartGame GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay CheckHS
{
   texture   /aa/texture/save.rtt
   uv        0 446 256 466
   size      256 34
   center    128 32
   position  320 40
   scale       1   1
   color     255 255 255 255
}

overlayAnim CheckHS ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim CheckHS GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
overlay SelectGame
{
   texture   /aa/texture/save.rtt
   uv        0 418 256 438
   size      256 34
   center    128 32
   position  320 40
   scale       1   1
   color     255 255 255 255
}

overlayAnim SelectGame ComeIn
{
   colorblend hermite 0.1 0 0
   colorstart 0 0 0 0
   colorfinal 255 255 255 255
}

overlayAnim SelectGame GoOut
{
   colorblend hermite 0.1 0 0
   colorstart 255 255 255 255
   colorfinal 0 0 0 0
   stoprender
}


/////////////////////////////////////////////////////////////////////
overlay GameHelp
{
   texture   /aa/texture/help.rtt
   uv        0 62 255 132
   size      256 64
   center    128 32
   position  320 200
   scale       1   1
   color     255 255 255 255
}


overlayAnim GameHelp ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim GameHelp GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
overlay ItemHelp
{
   texture   /aa/texture/help.rtt
   uv        0 384 255 448
   size      212 48
   center    128 32
   position  548 436
   scale       1   1
   color     255 255 255 255
}


overlayAnim ItemHelp ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim ItemHelp GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}

/////////////////////////////////////////////////////////////////////
overlay BrowserHelp
{
   texture   /aa/texture/help.rtt
   uv        0 0 140 60
   size      128 64
   center     64 32
   position  540 430
   scale       1   1
   color     255 255 255 255
}

overlayAnim BrowserHelp ComeIn
{
   scaleblend hermite 0.2 0 0
   scalestart 0 0
   scalefinal 1 1
}

overlayAnim BrowserHelp GoOut
{
   scaleblend hermite 0.2 0 0
   scalestart 1 1
   scalefinal 0 0
   stoprender
}


