[ship0]
shipid = 1
name = ɫж
design = _tribe dove fighter
pos = 1920,192
quantity = 16
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
angle = 270

[ship1]
shipid = 2
name = ɫж
design = _tribe dove fighter
pos = 1920,2304
quantity = 16
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
behaviour_3 = ESCORT,10,391.35,0.00
angle = 270

[ship2]
shipid = 10
name = 
design = _tribe freedom cruiser
pos = 2015,2112
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.03,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.98,435.71
behaviour_2 = ATTACK_CRUISERS,-1,0.80,371.43
behaviour_3 = RETALIATE,-1,0.00,0.00
angle = 270

[ship3]
shipid = 4
name = ը
design = _tribe paradise cruiser
pos = 2208,1152
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,600.00
behaviour_3 = CAUTIOUS,-1,0.25,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
angle = 270

[ship4]
shipid = 5
name = ʼһԷĴ
design = _tribe paradise cruiser
pos = 2208,1344
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,600.00
behaviour_3 = CAUTIOUS,-1,0.25,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
angle = 270

[ship5]
shipid = 3
name = ͭж
design = _tribe sunset fighter
pos = 1920,1248
quantity = 8
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
angle = 270

[ship6]
shipid = 6
name = Ӧ
design = _tribe unity frigate
pos = 2111,960
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,892.86
behaviour_2 = ATTACK_CRUISERS,-1,0.50,878.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship7]
shipid = 7
name = Ǯ
design = _tribe unity frigate
pos = 2015,1344
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,892.86
behaviour_2 = ATTACK_CRUISERS,-1,0.50,878.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = FORMATION,5,0.00,0.00
angle = 270

[ship8]
shipid = 8
name = ɽ
design = _tribe unity frigate
pos = 2111,1536
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,892.86
behaviour_2 = ATTACK_CRUISERS,-1,0.50,878.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship9]
shipid = 9
name = ȡ
design = _tribe unity frigate
pos = 2015,1152
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,892.86
behaviour_2 = ATTACK_CRUISERS,-1,0.50,878.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = FORMATION,4,0.00,0.00
angle = 270

