[ship0]
shipid = 7
name = ȡ
design = _tribe freedom cruiser
pos = 2208,1536
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,421.43
behaviour_1 = ATTACK_FRIGATES,-1,0.50,671.43
behaviour_2 = ATTACK_CRUISERS,-1,0.80,678.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship1]
shipid = 8
name = ֮ս
design = _tribe freedom cruiser
pos = 2208,1727
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,421.43
behaviour_1 = ATTACK_FRIGATES,-1,0.50,671.43
behaviour_2 = ATTACK_CRUISERS,-1,0.80,678.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship2]
shipid = 9
name = ɱ
design = _tribe freedom cruiser
pos = 2208,1920
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,421.43
behaviour_1 = ATTACK_FRIGATES,-1,0.50,671.43
behaviour_2 = ATTACK_CRUISERS,-1,0.80,678.57
behaviour_3 = RETALIATE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship3]
shipid = 4
name = ɫж
design = _tribe heaven fighter
pos = 2400,672
quantity = 16
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.40,357.14
behaviour_1 = ATTACK_CRUISERS,-1,0.20,378.57
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,10,203.38,0.00
angle = 270

[ship4]
shipid = 5
name = ˮж
design = _tribe heaven fighter
pos = 2400,1248
quantity = 16
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.40,357.14
behaviour_1 = ATTACK_CRUISERS,-1,0.20,378.57
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = ESCORT,3,216.54,0.00
angle = 270

[ship5]
shipid = 6
name = ɫж
design = _tribe heaven fighter
pos = 2400,960
quantity = 16
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.40,357.14
behaviour_1 = ATTACK_CRUISERS,-1,0.20,378.57
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = VULTURE,-1,0.00,0.00
angle = 270

[ship6]
shipid = 1
name = ҵһο
design = _tribe paradise cruiser
pos = 2208,863
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.01,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
behaviour_5 = CAUTIOUS,-1,0.50,0.00
angle = 270

[ship7]
shipid = 2
name = סں
design = _tribe paradise cruiser
pos = 2208,1056
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.01,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
behaviour_5 = CAUTIOUS,-1,0.50,0.00
angle = 270

[ship8]
shipid = 3
name = ռɱ¾
design = _tribe paradise cruiser
pos = 2208,1248
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.01,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
behaviour_5 = CAUTIOUS,-1,0.50,0.00
angle = 270

[ship9]
shipid = 10
name = ־֢
design = _tribe paradise cruiser
pos = 2208,672
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.01,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
behaviour_5 = CAUTIOUS,-1,0.50,0.00
angle = 270

[ship10]
shipid = 11
name = εĺΰ
design = _tribe unity frigate
pos = 2591,1152
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

[ship11]
shipid = 12
name = 
design = _tribe unity frigate
pos = 2591,1344
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

[ship12]
shipid = 13
name = ֢
design = _tribe unity frigate
pos = 2591,1536
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

[ship13]
shipid = 14
name = Ȩ
design = _tribe unity frigate
pos = 2496,1248
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

[ship14]
shipid = 15
name = ը
design = _tribe unity frigate
pos = 2496,1440
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

[ship15]
shipid = 16
name = ǣ
design = _tribe unity frigate
pos = 2496,1056
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,500.00
behaviour_1 = ATTACK_FRIGATES,-1,0.70,835.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,864.29
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = VULTURE,-1,0.00,0.00
angle = 270

