[config]
armour_penetration = 5.0
category = "WEAPONS"
classname = "SIM_BulletWeaponModule"
color = 2
cost = 26
crew_required = 0
damage = 8.5
#description = "The fighter-mounted fusion gun adopts a policy of 'shoot rarely, shoot with extreme force'. A rare example of a fighter energy weapon with bite."
description = "սľ۱ڡҪôһ١սкװ"
fire_interval = 600
#guiname = "Fighter Fusion Gun"
guiname = "ս۱"
height = 5
hitpoints = 6
icon = turret
lockable = 0
max_range = 290
min_range = 20
name = "fighter_fusion gun"
optimum_range = 220
powerconsumed = 4.9
restricted = "swarm"
shield_penetration = 4.2
size = "FIGHTER"
slot_type = TURRET
sound = "swarm/data/sounds/fighter_fusion_gun.ogg"
soundvolume = 0.4
speed = 9
tracking_speed = 2.0
turret_sprite = "turret_bull_v3"
turretsize = 0
unlockcost = 0
weight = 3.7
width = 2
uisortpos = 1018

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
