[config]
unlockcost = 560
lockable = 1
armour_penetration = 38
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 110
crew_required = 9
damage = 12
decoy_release_range = 450
#description = "The trouble with any sort of rocket is getting shot down before it hits. Firefly rockets sacrifice warhead strength for speed and shield penetration. Only the order have these weapons."
description = "ױءөصӶٶȺͻܴ͸װ"
fire_interval = 950
flareuvid = 1
fuel = 1150
#guiname = "Cruiser Firefly Rockets"
guiname = "Ѳө"
has_decoys = 0
has_flare = 1
has_splines = 1
hitpoints = 113
icon = turret
min_range = 300
max_range = 850
missilelength = 4.0
missilespeed = 0.79
missilewidth = 2.0
name = "cruiser_firefly_rocket"
powerconsumed = 4.3
shield_penetration = 48
size = "CRUISER"
sound = data/sounds/missile_launch.ogg
soundpriority = 0.25
soundvolume = 0.23
tracking_speed = 0.83
turnspeed = 0.78
turret_sprite = "turret_miss_v2"
turretsize = 11.0
warhead = EXPLOSIVE
weight = 126
slot_type = TURRET
uisortpos = 1161
restricted = "order"

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = min_range,DECIMAL
12 = has_decoys,BOOL
13 = missilespeed,DECIMAL
