[ship0]
shipid = 13
name = Ů
design = _order acolyte fighter
pos = 3552,1344
quantity = 16
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,1.00,360.00
behaviour_1 = ATTACK_CRUISERS,-1,0.61,360.00
angle = 270

[ship1]
shipid = 25
name = ϵ֮ȭ
design = _order acolyte fighter
pos = 2784,960
quantity = 16
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,1.00,360.00
behaviour_2 = ATTACK_CRUISERS,-1,0.61,360.00
angle = 270

[ship2]
shipid = 26
name = 
design = _order acolyte fighter
pos = 2784,2112
quantity = 16
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,1.00,360.00
behaviour_2 = ATTACK_CRUISERS,-1,0.61,360.00
angle = 270

[ship3]
shipid = 17
name = ʿ
design = _order redemption frigate
pos = 2208,768
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,14,0.00,0.00
angle = 99

[ship4]
shipid = 18
name = ʹͽ
design = _order redemption frigate
pos = 2208,1344
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,15,0.00,0.00
angle = 99

[ship5]
shipid = 19
name = ʥ
design = _order redemption frigate
pos = 2208,1920
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,16,0.00,0.00
angle = 99

[ship6]
shipid = 20
name = ʥʿ
design = _order redemption frigate
pos = 2688,1920
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,16,0.00,0.00
angle = 99

[ship7]
shipid = 21
name = ѡ֮
design = _order redemption frigate
pos = 2688,1344
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,15,0.00,0.00
angle = 99

[ship8]
shipid = 22
name = ʥ
design = _order redemption frigate
pos = 2591,768
quantity = 1
angle = 99
behaviour_0 = ATTACK_FIGHTERS,-1,1.00,414.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,342.86
behaviour_2 = ATTACK_CRUISERS,-1,0.01,342.86
behaviour_3 = FORMATION,14,0.00,0.00
angle = 99

[ship9]
shipid = 14
name = ֮ū
design = _order temple cruiser
pos = 2400,768
quantity = 1
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.01,628.57
behaviour_1 = ATTACK_CRUISERS,-1,1.00,680.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = RETALIATE,-1,0.00,0.00
angle = 270

[ship10]
shipid = 15
name = ֮ŭ
design = _order temple cruiser
pos = 2400,1344
quantity = 1
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.01,628.57
behaviour_1 = ATTACK_CRUISERS,-1,1.00,680.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = RETALIATE,-1,0.00,0.00
angle = 270

[ship11]
shipid = 16
name = ׯ
design = _order temple cruiser
pos = 2400,1920
quantity = 1
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,0.01,628.57
behaviour_1 = ATTACK_CRUISERS,-1,1.00,680.00
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = RETALIATE,-1,0.00,0.00
angle = 270

[ship12]
shipid = 23
name = ֮ŭ
design = _order trinity cruiser
pos = 2688,2400
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,585.71
behaviour_1 = ATTACK_CRUISERS,-1,0.80,628.57
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = RETALIATE,-1,0.00,0.00
angle = 90

[ship13]
shipid = 24
name = ֮
design = _order trinity cruiser
pos = 2688,288
quantity = 1
angle = 90
behaviour_0 = ATTACK_FRIGATES,-1,0.50,585.71
behaviour_1 = ATTACK_CRUISERS,-1,0.80,628.57
behaviour_2 = CO_OPERATIVE,-1,0.00,0.00
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = RETALIATE,-1,0.00,0.00
angle = 90

