[config]
gui_id = 11
backdrop = bg9.jpg
icon = bg9_icon.jpg
name = scenario9
#guiname = Gravity Well
guiname = 
mapsizex = 4096.0000
mapsizey = 4096.0000
starfield = 0
fleetcostlimit = 45000
pilotlimit = 250
enemyrace = empire
shader = data/shaders/redden.fx
#description = Weapon ranges reduced by 20%
description = Χ20%
size = large
unlocked_after = scenario8
type = SKIRMISH
player_deployment = 10,100,1200,3996
ai_deployment = 2990,100,4056,3996


[variables]
WEAPON_RANGE_MULTIPLIER,0.80
_sl_cruiser_armour III,10
_sl_cruiser_armour V,0
_sl_cruiser_beamlaser,20
_sl_cruiser crew III,20
_sl_cruiser_ecm beam,6
_sl_cruiser_ecm shock,9
_sl_cruiser fastmissile,12
_sl_cruiser heavy plasma,6
_sl_cruiser_laser,12
_sl_cruiser light plasma,13
_sl_cruiser missile,12
_sl_cruiser missile multiple,10
_sl_cruiser_nanorepair,10
_sl_cruiser plasma,10
_sl_cruiser_repair,6
_sl_cruiser_repair_armor1,13
_sl_cruiser_repair_armor2,13
_sl_cruiser shield fastrecharge,15
_sl_cruiser shield multiphasic,0
_sl_fighter torpedo,60
_sl_fighter_engine III,34
_sl_frigate_auto_pointdefence,3
_sl_frigate ecm shock missile v2,8
_sl_frigate ecm shock missile,8
_sl_frigate fastmissile,20
_sl_frigate missile,20
_sl_frigate plasma,11
_sl_frigate_pointdefence II,3
_sl_frigate_pointdefence,6
_sl_csr_tribe_howitzer,12

