[config]
Name = engine_debris
TextureName = particlegroup.dds
MinXVelocity = 0.000
MaxXVelocity = 0.000
MinYVelocity = 0.250
MaxYVelocity = 1.000
AlphaFalloff = 0.035
SizeFalloff = 0.044
SpeedFalloff = 0.035
XScatter = 2.000
YScatter = 0.000
MinSize = 1.433
MaxSize = 1.867
ParticlesPerSecond = 46.667
InitialParticles = 6
Lifetime = -1
Type = BURN
UVFrame = 6
UVFrameLast = 7

