[config]
unlockcost = 0
lockable = 0
classname = "SIM_TractorModule"
category = "OTHER"
size = "FRIGATE"
name = "frigate tractor"
#guiname = "Frigate Tractor Beam"
guiname = "ǣƹ"
description = "ǣƹʹлסҲʹнܳ㹻ʱ䣬ʹԭʼǹڶܹǡ"
weight = 25
hitpoints = 3
cost = 50
icon = turret
crew_required = 12
beamweight = 12
beampower = 2700
powerusage = 1
powerrecharge = 0.45
range = 400
powerconsumed = 9
turretsize = 9.0
turret_sprite = "tractor_turret_v1"
slot_type = TURRET
uisortpos = 4060

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = crew_required,INTEGER
5 = range,INTEGER
6 = beamweight,INTEGER
7 = beampower,INTEGER