[config]
unlockcost = 0
lockable = 0
armour_penetration = 12
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 16
crew_required = 0
damage = 9
description = "սؼȱǴ͸̫ͲˣҪЩ㹻ķԱˡ"
fire_interval = 2100
fuel = 600
guiname = "ս"
has_flare = 0
hitpoints = 5.5
icon = turret
min_range = 280
max_range = 450
missilelength = 4.0
missilespeed = 0.38
missilewidth = 2.0
name = "fighter_rocket"
powerconsumed = 0.2
shield_penetration = 12
size = "FIGHTER"
slot_type = TURRET
sound = data/sounds/missile_launch.ogg
soundvolume = 0.25
tracking_speed = 2.0
trail_fade_time = 620
turnspeed = 0.5
turret_sprite = "turret_miss_v3"
turretsize = 0
weight = 2
warhead = EXPLOSIVE
uisortpos = 1030

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = damage,DECIMAL
5 = fire_interval,INTEGER
6 = tracking_speed,DECIMAL
7 = shield_penetration,DECIMAL
8 = armour_penetration,DECIMAL
10 = fuel,DECIMAL
11 = missilespeed,DECIMAL
12 = min_range,DECIMAL
13 = has_decoys,BOOL
14 = max_range,DECIMAL
