[config]
armour_penetration = 8
category = "WEAPONS"
classname = "SIM_BulletWeaponModule"
color = 0
cost = 16
crew_required = 0
damage = 4
description = "þûиˣΪһֱЧ˵սͺըըɻҵѡ񣬾־ļڡ"
fire_interval = 300
guiname = "ս"
height = 4
hitpoints = 6
icon = turret
lockable = 0
max_range = 300
min_range = 20
name = "fighter_laser"
optimum_range = 240
powerconsumed = 4
shield_penetration = 8
size = "FIGHTER"
slot_type = TURRET
sound = data/sounds/interstellar_gun_04.ogg
soundvolume = 0.25
speed = 8
tracking_speed = 2.8
turret_sprite = "turret_bull_v1"
turretsize = 0
unlockcost = 0
weight = 2.5
width = 1.55
uisortpos = 1000

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
