[config]
unlockcost = 0
lockable = 0
classname = "SIM_TargetPainterModule"
category = "WEAPONS"
size = "CRUISER"
name = "cruiser_targetpainter"
#guiname = "Cruiser Target Painter"
guiname = "ѲĿ"
#description = "Target-tracking assistance module that fires a highly visible beam at enemy ships and ensures a missile fired at the painted target will always hit."
description = "Ŀģӹенľ룬ȷ׼ȷлм¼Ŀꡣ"
fire_interval = 10000
beam_duration = 6000
max_range = 720
color = 255,16,16
weight = 99
hitpoints = 105
cost = 132
icon = turret
crew_required = 8
powerconsumed = 6
texture = target_painter_beam.dds
turret_sprite = "turret_pd_v1"
turretsize = 12.0
tracking_speed = 1.2
slot_type = TURRET
uisortpos = 1210

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = fire_interval,INTEGER
6 = crew_required,INTEGER
