[config]
unlockcost = 160
lockable = 1
armour_penetration = 36
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 94
crew_required = 8
damage = 19
decoy_release_range = 450
#description = "Missiles have the range, but rockets have the advantage of speed and the sudden panic they induce in their victims. Panic your enemies today with this excellent rocket launcher."
description = "̵ƣٶȺͻȻԽʹֲֻšô˽ܳĻĵ־ɣ"
fire_interval = 950
flareuvid = 0
fuel = 1100
#guiname = "Cruiser Rocket Launcher"
guiname = "Ѳ󽢻"
has_decoys = 0
has_flare = 1
has_splines = 1
hitpoints = 95
icon = turret
min_range = 224
max_range = 810
missilelength = 4.0
missilespeed = 0.48
missilewidth = 2.0
name = "cruiser rocket"
powerconsumed = 4
shield_penetration = 43
size = "CRUISER"
sound = data/sounds/missile_launch.ogg
soundpriority = 0.25
soundvolume = 0.23
tracking_speed = 0.9
turnspeed = 0.72
turret_sprite = "turret_miss_v2"
turretsize = 11.0
warhead = EXPLOSIVE
weight = 122
slot_type = TURRET
uisortpos = 1160

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = min_range,DECIMAL
12 = has_decoys,BOOL
13 = missilespeed,DECIMAL
