[config]
unlockcost = 4000
lockable = 1
classname = "SIM_RepairModule"
category = "OTHER"
size = "CRUISER"
name = "cruiser_repair_armor2"
#guiname = "Advanced Armor Repair"
guiname = "߼װ޸ϵͳ"
#description = "Only slightly faster and lighter than the standard dedicated-armor repair system, but sometimes in battle that extra weld is what saves your galactic bacon."
description = "ȱ׼װ޸ϵͳᣬ޸ٶԿ졣ս΢ĶƽӵĿܴۡ"
weight = 82
hitpoints = 110
cost = 162
icon = module_repair_armor_2.dds
crew_required = 20
peace_interval = 65
repair_rate = 0.08
powerconsumed = 8.4
slot_type = STANDARD
repair_type = ARMOR
stack_effectiveness = 0.9
maxrepairsupplies = 410
uisortpos = 4140

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = crew_required,INTEGER
5 = repair_rate,DECIMAL
6 = maxrepairsupplies,INTEGER
