[config]
unlockcost = 3100
lockable = 1
classname = "SIM_RepairModule"
category = "OTHER"
size = "CRUISER"
name = "cruiser_repair_armor1"
#guiname = "Armor Repair System"
guiname = "װ޸ϵͳ"
description = "սʱ޸ϵͳӦִޣװרϵͳܸװṩרҵ׼޸"
weight = 88
hitpoints = 100
cost = 152
icon = module_repair_armor_1.dds
crew_required = 22
peace_interval = 60
repair_rate = 0.07
powerconsumed = 8.8
slot_type = STANDARD
repair_type = ARMOR
stack_effectiveness = 0.9
maxrepairsupplies = 370
uisortpos = 4130

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = crew_required,INTEGER
5 = repair_rate,DECIMAL
6 = maxrepairsupplies,INTEGER
