[config]
armour_penetration = 18
blasttexture = "turret_blast_red.dds"
category = "WEAPONS"
classname = "SIM_BulletWeaponModule"
color = 4
cost = 75
crew_required = 4
damage = 8
#description = "Naval Officers often underestimate the power of a high quality blaster. The beam laser boys may have their fun, but more than ever, people are turning to blasters for their needs."
description = "ͨ͹ǰҲСܴӹҵȤԸغĿꡣ"
fire_interval = 600
#guiname = "Cruiser Quantum Blaster"
guiname = "Ѳ󽢶ⷢ"
height = 7
hitpoints = 100
icon = turret
lockable = 0
max_range = 450
min_range = 110
name = "cruiser_quantumblaster"
optimum_range = 350
powerconsumed = 3
shield_penetration = 48
size = "CRUISER"
slot_type = TURRET
sound = data/sounds/particle_canon.ogg
soundvolume = 1.0
speed = 6
tracking_speed = 1.5
turret_sprite = "turret_auto_v1"
turretsize = 12.0
uisortpos = 1090
unlockcost = 0
weight = 95
width = 1.7

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
