[config]
unlockcost = 0
lockable = 0
armour_penetration = 31
beam_duration = 400
beamwidth = 4.0
blasttexture = "beam_green_atlas.dds"
category = "WEAPONS"
classname = "SIM_BeamWeaponModule"
color = 15,202,255
cost = 123
crew_required = 8
damage = 10
#description = "Undecided between beam and pulse lasers? We have the solution you have been looking for. All the zappiness of a beam laser, but fired in frequent, quick bursts."
description = "ڹ弤ԥѰҵĴ𰸣ٿ͸ٱƵĻѡ"
fire_interval = 500
#guiname = "Cruiser Pulse Laser"
guiname = "Ѳ弤ⷢ"
hitpoints = 100
icon = turret
min_range = 220
max_range = 600
name = "cruiser_pulselaser"
optimum_range = 400
powerconsumed = 7
shield_penetration = 11
size = "CRUISER"
sound = "data/sounds/cruiser_pulselaser1000.ogg"
soundvolume = 1.0
texture = "beam_green_atlas.dds"
tracking_speed = 2.6
turret_sprite = "turret_las_v4"
turretsize = 12.0
weight = 100
slot_type = TURRET
uisortpos = 1070

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
