[config]
unlockcost = 0
lockable = 0
armour_penetration = 73
beam_duration = 600
beamwidth = 6.0
blasttexture = "beam_purple_atlas.dds"
category = "WEAPONS"
classname = "SIM_BeamWeaponModule"
color = 255,16,16
cost = 73
crew_required = 14
damage = 50
#description = "There are many reasons to choose one energy beam over another, it's a trade off between weight, cost, power and crew needs, and destructive power. This one has a purple beam."
description = "ѡһҪ׼УáܺġսԱʹݻҪƽ⡣ɫĹ"
fire_interval = 3200
#guiname = "Cruiser Proton Beam"
guiname = "Ѳ"
hitpoints = 105
icon = turret
min_range = 180
max_range = 700
name = "cruiser_protonbeam"
optimum_range = 600
powerconsumed = 13
shield_penetration = 24
size = "CRUISER"
sound = "data/sounds/cruiser_proton_beam1500.ogg"
soundvolume = 1.0
texture = "beam_purple_atlas.dds"
tracking_speed = 0.64
turret_sprite = turret_las_v3
turretsize = 12.0
weight = 88
slot_type = TURRET
uisortpos = 1030

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
