[config]
unlockcost = 3220
lockable = 1
armour_penetration = 41
category = "WEAPONS"
classname = "SIM_MissileModule"
cost = 136
crew_required = 14
damage = 11
decoy_release_range = 450
#description = "Missiles with decoys are all fun and giggles, but a missile with multiple live warheads is even more fun. Of course, more warheads means less damage per impact..."
description = "նĵʡĵģ൯ͷʮ㡣Ȼ൯ͷζÿͷɱ½..."
fire_interval = 1950
flareuvid = 2
fuel = 1700
#guiname = "Multiple Warhead Missiles"
guiname = "൯ͷ"
has_decoys = 1
has_flare = 1
hitpoints = 103
icon = turret
min_range = 500
max_range = 1160
missilelength = 4.0
missilespeed = 0.19
missilewidth = 2.0
name = "cruiser missile multiple"
powerconsumed = 2.5
shield_penetration = 50
size = "CRUISER"
sound = data/sounds/missile_launch.ogg
soundvolume = 1.0
submunitionslive = 1
tracking_speed = 0.6
trail_fade_time = 900
turnspeed = 0.5
turret_sprite = "turret_miss_v1"
turretsize = 12.0
warhead = EXPLOSIVE
weight = 128
slot_type = TURRET
uisortpos = 1150

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = min_range,DECIMAL
12 = has_decoys,BOOL
13 = missilespeed,DECIMAL
