[config]
unlockcost = 0
lockable = 0
armour_penetration = 15
blasttexture = "turret_blast_red.dds"
category = "WEAPONS"
classname = "SIM_BulletWeaponModule"
color = 1
cost = 113
crew_required = 4
damage = 20
#description = "It doesn't all have to be about the beam weapons. Pulse lasers may be unfashionable, but they can deliver serious damage, and switch targets more frequently. Pulse is the new beam."
description = "弤ͨĹܲʱ֣ܸ˴ˡ弤ʹƵһ͹"
fire_interval = 430
#guiname = "Cruiser Laser"
guiname = "Ѳ󽢼ⷢ"
height = 8.3
hitpoints = 100
icon = turret
min_range = 90
max_range = 490
name = "cruiser_laser"
optimum_range = 400
powerconsumed = 11
shield_penetration = 55
size = "CRUISER"
sound = data/sounds/swarm_gun_08.ogg
soundvolume = 1.0
speed = 6
tracking_speed = 0.9
turret_sprite = "turret_bull_v1"
turretsize = 12.0
weight = 135
width = 2.2
slot_type = TURRET
uisortpos = 1080

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = max_range,DECIMAL
5 = damage,DECIMAL
6 = fire_interval,INTEGER
7 = tracking_speed,DECIMAL
8 = shield_penetration,DECIMAL
9 = armour_penetration,DECIMAL
10 = crew_required,INTEGER
11 = optimum_range,DECIMAL
12 = min_range,DECIMAL
