[config]
unlockcost = 600
lockable = 1
classname = "SIM_CarrierModule"
category = "OTHER"
size = "CRUISER"
name = "cruiser_carrier"
#guiname = "Carrier Support Bay"
guiname = "Я䴬"
#description = "Fighter pilots always end up damaging the things, so be sure to invest in this portable fighter-repair yard to patch them up mid-battle. Ensure you order the pilots to be cautious."
description = "սԱǵķɻȷװֱЯʽսս޸ǣΪ˱ԱİȫӱСġ"
weight = 135
hitpoints = 105
cost = 150
icon = module_carrier.dds
crew_required = 42
repair_rate = 0.05
powerconsumed = 4.0
slot_type = STANDARD
stack_effectiveness = 1.0
maxrepairsupplies = 500
uisortpos = 4112

[dataitems]
0 = cost,DECIMAL
1 = weight,DECIMAL
2 = hitpoints,DECIMAL
3 = powerconsumed,DECIMAL
4 = crew_required,INTEGER
5 = repair_rate,DECIMAL
6 = maxrepairsupplies,INTEGER

