[ship0]
shipid = 10
name = ϰ
design = _alliance cobra frigate
pos = 1920,1248
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,242.86
behaviour_1 = ATTACK_FRIGATES,-1,0.70,600.00
behaviour_2 = ATTACK_CRUISERS,-1,0.50,557.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
angle = 270

[ship1]
shipid = 11
name = 
design = _alliance cobra frigate
pos = 1728,1632
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,242.86
behaviour_1 = ATTACK_FRIGATES,-1,0.70,600.00
behaviour_2 = ATTACK_CRUISERS,-1,0.50,557.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
angle = 270

[ship2]
shipid = 12
name = 
design = _alliance cobra frigate
pos = 1824,1152
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,242.86
behaviour_1 = ATTACK_FRIGATES,-1,0.70,600.00
behaviour_2 = ATTACK_CRUISERS,-1,0.50,557.14
behaviour_3 = FORMATION,10,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
angle = 270

[ship3]
shipid = 25
name = 
design = _alliance hornet fighter
pos = 1824,1728
quantity = 16
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
angle = 270

[ship4]
shipid = 27
name = Ĵ
design = _alliance unshielded dreadnought
pos = 1536,1344
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,192.86
behaviour_1 = ATTACK_FRIGATES,-1,0.50,407.14
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship5]
shipid = 29
name = 
design = _alliance unshielded dreadnought
pos = 1536,288
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,192.86
behaviour_1 = ATTACK_FRIGATES,-1,0.50,407.14
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship6]
shipid = 30
name = ֮ս
design = _alliance unshielded dreadnought
pos = 1536,384
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,192.86
behaviour_1 = ATTACK_FRIGATES,-1,0.50,407.14
behaviour_2 = ATTACK_CRUISERS,-1,0.80,607.14
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = KEEPMOVING,-1,0.00,0.00
angle = 270

[ship7]
shipid = 37
name = ߵ׷Ѱ
design = _alliance unshielded dreadnought
pos = 1536,1248
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,300.00
behaviour_1 = ATTACK_FRIGATES,-1,0.50,400.00
behaviour_2 = ATTACK_CRUISERS,-1,0.80,800.00
behaviour_3 = KEEPMOVING,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
angle = 270

[ship8]
shipid = 5
name = ˮж
design = _alliance scorpion fighter
pos = 1536,1056
quantity = 8
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,1.00,321.43
behaviour_1 = ATTACK_CRUISERS,-1,0.20,200.00
behaviour_2 = ESCORT,37,100.00,0.00
angle = 270

[ship9]
shipid = 7
name = ɫж
design = _alliance scorpion fighter
pos = 1728,768
quantity = 16
angle = 270
behaviour_0 = ATTACK_FRIGATES,-1,1.00,321.43
behaviour_1 = ATTACK_CRUISERS,-1,0.20,200.00
angle = 270

[ship10]
shipid = 36
name = ͭж
design = _alliance scorpion fighter
pos = 1536,1536
quantity = 8
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
behaviour_3 = ESCORT,27,100.00,0.00
angle = 270

[ship11]
shipid = 31
name = ˭˭Ϊ
design = _alliance unshielded stingray cruiser
pos = 1920,672
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,371.43
behaviour_1 = ATTACK_FRIGATES,-1,0.70,792.86
behaviour_2 = ATTACK_CRUISERS,-1,1.00,692.86
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
angle = 270

[ship12]
shipid = 32
name = ֱƶ
design = _alliance unshielded stingray cruiser
pos = 1920,864
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.10,371.43
behaviour_1 = ATTACK_FRIGATES,-1,0.70,792.86
behaviour_2 = ATTACK_CRUISERS,-1,1.00,692.86
behaviour_3 = CO_OPERATIVE,-1,0.00,0.00
behaviour_4 = VULTURE,-1,0.00,0.00
angle = 270

[ship13]
shipid = 22
name = ǹս
design = _alliance swordfish frigate
pos = 1728,384
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,314.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,314.29
behaviour_2 = ATTACK_CRUISERS,-1,0.50,328.57
behaviour_3 = ESCORT,30,304.89,0.00
angle = 270

[ship14]
shipid = 26
name = ӿ
design = _alliance swordfish frigate
pos = 1632,480
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,314.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,314.29
behaviour_2 = ATTACK_CRUISERS,-1,0.50,328.57
behaviour_3 = ESCORT,30,338.72,0.00
angle = 270

[ship15]
shipid = 33
name = ж
design = _alliance swordfish frigate
pos = 1728,288
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,314.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,314.29
behaviour_2 = ATTACK_CRUISERS,-1,0.50,328.57
behaviour_3 = ESCORT,29,340.60,0.00
angle = 270

[ship16]
shipid = 34
name = ɱ
design = _alliance swordfish frigate
pos = 1632,192
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,314.29
behaviour_1 = ATTACK_FRIGATES,-1,0.70,314.29
behaviour_2 = ATTACK_CRUISERS,-1,0.50,328.57
behaviour_3 = ESCORT,29,289.85,0.00
angle = 270

[ship17]
shipid = 21
name = ɫж
design = _alliance tarantula fighter
pos = 1920,1344
quantity = 8
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
behaviour_3 = ESCORT,10,100.00,0.00
angle = 270

[ship18]
shipid = 35
name = ж
design = _alliance tarantula fighter
pos = 1728,1056
quantity = 8
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.80,200.00
behaviour_1 = ATTACK_FRIGATES,-1,0.40,200.00
behaviour_2 = ATTACK_CRUISERS,-1,0.20,200.00
behaviour_3 = ESCORT,12,100.00,0.00
angle = 270

[ship19]
shipid = 18
name = ӿ
design = _alliance wasp frigate
pos = 1728,1824
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,257.14
behaviour_1 = ATTACK_FRIGATES,-1,0.70,285.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,621.43
angle = 270

[ship20]
shipid = 23
name = ȡ
design = _alliance wasp frigate
pos = 1632,1728
quantity = 1
angle = 270
behaviour_0 = ATTACK_FIGHTERS,-1,0.30,257.14
behaviour_1 = ATTACK_FRIGATES,-1,0.70,285.71
behaviour_2 = ATTACK_CRUISERS,-1,0.50,621.43
behaviour_3 = VULTURE,-1,0.00,0.00
behaviour_4 = CO_OPERATIVE,-1,0.00,0.00
behaviour_5 = KEEPMOVING,-1,0.00,0.00
angle = 270

