player =
{
	name = "Bull"
	avatarid = { numericid = 1 }
	aiexe = ""
	AvatarName ="Bull3D"
	text = "The Bull is an easy to please and easy to anger kind of guy. Strong-willed and stubborn the Bull isnt exactly cooperative however he is not secretive or lying, rather he is a concrete plain-talker. The Bull have the capacity to grow very fast if allied with the right players, but his expansion will be very obvious and may become considered a threat."
	female =yes

	no_of_complete_plansets_considered = 2
	no_of_plans_per_set_considered = 35

	ai_weights = {
			200	# OWNED_SC_WEIGHT
			 80	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			200	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			190	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			35	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			150	# NON_AGGRESSION
			200	# OFFENSIVE_ALLIANCE
			250	# ALLIANCE
			80	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			2.2	# INFLUENCED_N1_LEGAL_SC
			1.8	# INFLUENCED_N2_LEGAL_SC
			10	# COOPERATIVE
			1	# LOYALTY
			4	# VENGEFUL
			2	# IMPATIENCE
			2	# FAIRNESS
			2	# GREED
			1	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}