scenario = {								
	name = "Fleet in Rome"
	description = "This is the standard scenario, except that Italy's options has been expanded by replacing the army in Rome with a Fleet"
	map = "default"							
	rules =	"Tutorial"	
	picture = "gfx\\menues\\default\\map_preview2.tga"				
	visual_start_year = 1901
	briefing= {									
		text = "You are to start the Fleet in Rome Scenario. The scenario starts in spring 1901 and is a contest between Austria, England, France, Germany, Italy, Russia and Turkey. It deviates from the standard scenario in the way that Italy is strengthened somewhat by having a fleet in Rome instead of an army. Good Luck!"				
		windowType ="BriefingWindow"	
		textureFile = "BriefingPicture"	
		}										
											
win={
		text = "You defeated the opponents through superior skill and guile."				
		windowType ="Endgame_win"		
		textureFile = "WinPicture"	
}

draw={
		text = "In a hard fought gave you were not the winner, but you survived which is better than nothing."				
		windowType ="Endgame_draw"		
		textureFile = "DrawPicture"	
}
lose={
		text = "Your superiors have unfortunately bested you. You are out of the game."				
		windowType ="Endgame_lose"		
		textureFile = "LosePicture"	
}								
											
	truth =							
	{
unit={
    location="Bud_a"
    nation="Austria"
}
unit={
    location="Tri_n"
    nation="Austria"
}
unit={
    location="Vie_a"
    nation="Austria"
}
unit={
    location="Edi_n"
    nation="England"
}
unit={
    location="Lvp_a"
    nation="England"
}
unit={
    location="Lon_n"
    nation="England"
}
unit={
    location="Ber_a"
    nation="Germany"
}
unit={
    location="Kie_n"
    nation="Germany"
}
unit={
    location="Mun_a"
    nation="Germany"
}
unit={
    location="Nap_n"
    nation="Italy"
}
unit={
    location="Rom_n"
    nation="Italy"
}
unit={
    location="Mos_a"
    nation="Russia"
}
unit={
    location="Sev_n"
    nation="Russia"
}
unit={
    location="StP_sc"
    nation="Russia"
}
unit={
    location="War_a"
    nation="Russia"
}
unit={
    location="Ank_n"
    nation="Turkey"
}
unit={
    location="Con_a"
    nation="Turkey"
}
unit={
    location="Smy_a"
    nation="Turkey"
}
unit={
    location="Mar_a"
    nation="France"
}
unit={
    location="Par_a"
    nation="France"
}
unit={
    location="Bre_n"
    nation="France"
}
unit={
    location="Ven_a"
    nation="Italy"
}	

supply_center_ownership={
    province="Bud"
    nation="Austria"
}
supply_center_ownership={
    province="Tri"
    nation="Austria"
}
supply_center_ownership={
    province="Vie"
    nation="Austria"
}
supply_center_ownership={
    province="Edi"
    nation="England"
}
supply_center_ownership={
    province="Lvp"
    nation="England"
}
supply_center_ownership={
    province="Lon"
    nation="England"
}
supply_center_ownership={
    province="Bre"
    nation="France"
}
supply_center_ownership={
    province="Mar"
    nation="France"
}
supply_center_ownership={
    province="Par"
    nation="France"
}
supply_center_ownership={
    province="Ber"
    nation="Germany"
}
supply_center_ownership={
    province="Kie"
    nation="Germany"
}
supply_center_ownership={
    province="Mun"
    nation="Germany"
}
supply_center_ownership={
    province="Nap"
    nation="Italy"
}
supply_center_ownership={
    province="Rom"
    nation="Italy"
}
supply_center_ownership={
    province="Ven"
    nation="Italy"
}
supply_center_ownership={
    province="Mos"
    nation="Russia"
}
supply_center_ownership={
    province="Sev"
    nation="Russia"
}
supply_center_ownership={
    province="StP"
    nation="Russia"
}
supply_center_ownership={
    province="War"
    nation="Russia"
}
supply_center_ownership={
    province="Ank"
    nation="Turkey"
}
supply_center_ownership={
    province="Con"
    nation="Turkey"
}
supply_center_ownership={
    province="Smy"
    nation="Turkey"
}










									
	}										
											
	victoryCondition =														
	{
		supply_centers_for_victory = 18										
	}														
}															