player =
{
	name = "Bear"
	AvatarName ="Bear3D"
	avatarid = { numericid = 0 }
	aiexe = ""
	text = "The Bear is a cautious and patient survivor. He is a team player, but his modesty and openness refrains him from being in the centre-point of any alliance. Because the Bear is a trustworthy ally, who just chew small chunks at a time. The Bear tend to grow slow but steady and thus become a very strong end-game player."
	female = no

	no_of_complete_plansets_considered = 2
	no_of_plans_per_set_considered = 35

	ai_weights = {
			200	# OWNED_SC_WEIGHT
			120	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			180	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			150	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			35	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			200	# NON_AGGRESSION
			250	# OFFENSIVE_ALLIANCE
			325	# ALLIANCE
			60	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			2.2	# INFLUENCED_N1_LEGAL_SC
			1.8	# INFLUENCED_N2_LEGAL_SC
			20	# COOPERATIVE
			1	# LOYALTY
			2	# VENGEFUL
			2	# IMPATIENCE
			2.4	# FAIRNESS
			0.5	# GREED
			0.5	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}