player =
{
	name = "Lion"
	avatarid = { numericid = 2 }
	aiexe = ""
	AvatarName ="Lion3D"
	text = "\“Hear me roar\” the lion says. The Lion loves to be in the focus, and in alliance he wants to play the most important part. Rather aggressive the lion want adventure and do not balk for war and conflict. However, he is a fair player who dislikes lies, and easily goes impatient with the secretive and reclusive."
	female =yes

	no_of_complete_plansets_considered = 4
	no_of_plans_per_set_considered = 18

		ai_weights = {
			200	# OWNED_SC_WEIGHT
			70	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			200	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			190	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			55	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			150	# NON_AGGRESSION
			200	# OFFENSIVE_ALLIANCE
			250	# ALLIANCE
			80	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			4	# INFLUENCED_N1_LEGAL_SC
			2.8	# INFLUENCED_N2_LEGAL_SC
			30	# COOPERATIVE
			1	# LOYALTY
			2	# VENGEFUL
			2	# IMPATIENCE
			2	# FAIRNESS
			0.8	# GREED
			0.8	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}