player =
{
	name = "Sphinx"
	avatarid = { numericid = 1 }
	aiexe = ""
	AvatarName ="Sphinx3D"
	text = "The Sphinx is a secretive and elusive thinker. It tends to be a grand planner in any alliance, but as it rarely explains its intentions with the plans and hostility might grow. In negotiations it is tricksy, slippery and speculative and is often considered untrustworthy. Being the reincarnation of the Unknown defines the strengths and weaknesses of the Sphinx. Therefore, the Sphinx is also known to sometimes take risks bordering on the hazardous, sometimes even acting in an erratic fashion."
	female =yes

	no_of_complete_plansets_considered = 4
	no_of_plans_per_set_considered = 18

	ai_weights = {
			200	# OWNED_SC_WEIGHT
			120	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			200	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			190	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			35	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			150	# NON_AGGRESSION
			200	# OFFENSIVE_ALLIANCE
			250	# ALLIANCE
			60	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			8.2	# INFLUENCED_N1_LEGAL_SC
			5.8	# INFLUENCED_N2_LEGAL_SC
			5	# COOPERATIVE
			1	# LOYALTY
			2	# VENGEFUL
			2	# IMPATIENCE
			2	# FAIRNESS
			2	# GREED
			1	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}