player =
{
	name = "Eagle"
	avatarid = { numericid = 0 }
	aiexe = ""
	AvatarName ="Eagle3D"
	text = "The Eagle is noble and generous, but holding himself in such high esteem, that he can tolerate not tricks or treason. Emotionally, vengeance becomes all. Arrogant and paternal the Eagle is still a good listener and also has a tendency of become the grey eminence of any alliance due to his vision and over-all-grasp of planning."
	female =no

	no_of_complete_plansets_considered = 2
	no_of_plans_per_set_considered = 35

	ai_weights = {
			200	# OWNED_SC_WEIGHT
			120	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			200	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			190	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			35	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			150	# NON_AGGRESSION
			200	# OFFENSIVE_ALLIANCE
			250	# ALLIANCE
			60	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			5	# INFLUENCED_N1_LEGAL_SC
			3.8	# INFLUENCED_N2_LEGAL_SC
			20	# COOPERATIVE
			1	# LOYALTY
			5	# VENGEFUL
			3	# IMPATIENCE
			3	# FAIRNESS
			0.5	# GREED
			0.5	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}