player =
{
	name = "Monkey"
	avatarid = { numericid = 1 }
	aiexe = ""
	AvatarName ="Monkey3D"
	text = "The Monkey hides his true face behind a mask of amiability and personal approach. However this hides the fact that the Monkey is a very greedy trickster, whose view of truthfulness is often left wanting. The Monkey is a team player as often as not, and his support often comes at certain cost. His willingness to discuss any deal with any player and the fact that he is a prankster make him very irritable."
	female =no

	no_of_complete_plansets_considered = 5
	no_of_plans_per_set_considered = 12

	ai_weights = {
			200	# OWNED_SC_WEIGHT
			120	# OCCUPIED_LEGAL_SC_WEIGHT_SPRING
			200	# OCCUPIED_LEGAL_SC_WEIGHT_FALL
			190	# DISLODGED_OWN_UNIT_NEXT_TO_LEGAL_UNOCCUPIED_SC
			10	# NEIGHBORING_OWN_UNIT
			5	# NEIGHBORING_ALLIED_UNIT
			5	# NEIGHBORING_ENEMY_UNIT
			35	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_SPRING
			5	# OCCUPIED_NEXT_TO_LEGAL_UNOCCUPIED_SC_FALL
			15	# OCCUPIED_NEXT_TO_LEGAL_SC_SPRING
			1	# OCCUPIED_NEXT_TO_LEGAL_SC_FALL
			150	# NON_AGGRESSION
			200	# OFFENSIVE_ALLIANCE
			250	# ALLIANCE
			60	# DOMINATED_LEGAL_SC_SPRING
			15	# DOMINATED_LEGAL_SC_FALL
			7.2	# INFLUENCED_N1_LEGAL_SC
			5	# INFLUENCED_N2_LEGAL_SC
			40	# COOPERATIVE
			0.1	# LOYALTY
			1	# VENGEFUL
			0.5	# IMPATIENCE
			2	# FAIRNESS
			3	# GREED
			3	# CHEAPNESS
			-200	# CRAP_SPRING
			0		# CRAP_FALL
			0		# GOOD_SPRING
			200		# GOOD_FALL
		}

	ai_build_preferences = {
		pair = {
			nation="Austria"
			value = "AFAAFAAFAAAFAFAAA"
		}
		pair = {
			nation="England"
			value = "FFAFFAFAFAFAAAFAA"
		}
		pair = {
			nation="France"
			value = "AAFAFFAFAAAAFAAAA"
		}
		pair = {
			nation="Germany"
			value = "AAFAAFAFFAAAFAAAA"
		}
		pair = {
			nation="Italy"
			value = "AFAFFFAFAFAAFAAFA"
		}
		pair = {
			nation="Russia"
			value = "AAFFFAAFAAFAFAAFA"
		}
		pair = {
			nation="Turkey"
			value = "AFAFFAFAFAFAFAAAF"
		}
	}
}