// Defines for CyLib textdata.cam, generated by CYMAK
// Do not edit!


// TYPE: SMNU
#define	SMNU_AP_CHAT						MAKEID('A','P','6','5')
#define	SMNU_AP_DEBUG_ACTION				MAKEID('A','P','5','6')
#define	SMNU_AP_GAME_MOCKUP					MAKEID('A','P','M','K')
#define	SMNU_AP_SW_TEMPLE_TO_AGRELA_1		MAKEID('A','P','0','1')
#define	SMNU_AP_SW_BLACKSMITH				MAKEID('A','P','0','2')
#define	SMNU_AP_SW_BUILDINGS				MAKEID('A','P','0','3')
#define	SMNU_AP_CONFIRM_EXIT				MAKEID('A','P','0','4')
#define	SMNU_AP_SW_TEMPLE_TO_DAUROS_1		MAKEID('A','P','0','5')
#define	SMNU_AP_SW_DWARVEN_SETTLEMENT		MAKEID('A','P','0','6')
#define	SMNU_AP_SW_ELVEN_BUNGALOW			MAKEID('A','P','0','7')
#define	SMNU_AP_SW_FAIRGROUND_PAGE1			MAKEID('A','P','0','8')
#define	SMNU_AP_SW_FAIRGROUND_PAGE2			MAKEID('A','P','0','9')
#define	SMNU_AP_SW_TEMPLE_TO_FERVUS_GUILD_1	MAKEID('A','P','1','0')
#define	SMNU_AP_SW_GENERIC_MESSAGE			MAKEID('A','P','1','1')
#define	SMNU_AP_SW_GENERIC_QUERY			MAKEID('A','P','1','3')
#define	SMNU_AP_SW_GNOME_CAMP_1				MAKEID('A','P','1','4')
#define	SMNU_AP_SW_GRAVEYARD				MAKEID('A','P','1','5')
#define	SMNU_AP_SW_GRAVEYARD_PAGE2			MAKEID('A','P','1','6')
#define	SMNU_AP_SW_GUARDHOUSE				MAKEID('A','P','1','7')
#define	SMNU_AP_SW_GUILD_PAGE2				MAKEID('A','P','1','8')
#define	SMNU_AP_SW_TEMPLE_TO_HELIA_1		MAKEID('A','P','1','9')
#define	SMNU_AP_SW_HERO_PAGE1				MAKEID('A','P','2','0')
#define	SMNU_AP_SW_HERO_PAGE2				MAKEID('A','P','2','1')
#define	SMNU_AP_SW_HERO_ITEMS				MAKEID('A','P','2','2')
#define	SMNU_AP_SW_INN						MAKEID('A','P','2','3')
#define	SMNU_AP_SW_TEMPLE_TO_KROLM_1		MAKEID('A','P','2','4')
#define	SMNU_AP_SW_TEMPLE_TO_KRYPTA_1		MAKEID('A','P','2','5')
#define	SMNU_AP_SW_LIBRARY					MAKEID('A','P','2','6')
#define	SMNU_AP_LOADGAME					MAKEID('A','P','2','7')
#define	SMNU_AP_SW_TEMPLE_TO_LUNORD_1		MAKEID('A','P','2','8')
#define	SMNU_AP_MAINMENU					MAKEID('A','P','2','9')
#define	SMNU_AP_GAMESELECTIONMAP			MAKEID('A','P','3','0')
#define	SMNU_AP_SW_MARKETPLACE				MAKEID('A','P','3','1')
#define	SMNU_AP_MULTI1						MAKEID('A','P','3','3')
#define	SMNU_AP_NAME						MAKEID('A','P','3','5')
#define	SMNU_AP_OPTIONS1					MAKEID('A','P','3','6')
#define	SMNU_AP_OPTIONS2					MAKEID('A','P','3','7')
#define	SMNU_AP_SW_PALACE_PAGE1				MAKEID('A','P','3','9')
#define	SMNU_AP_SW_KINGDOM_STATS			MAKEID('A','P','4','0')
#define	SMNU_AP_SW_PALACE_REWARD			MAKEID('A','P','4','1')
#define	SMNU_AP_PROTOCOL					MAKEID('A','P','4','2')
#define	SMNU_AP_EPICQUESTSTART				MAKEID('A','P','4','4')
#define	SMNU_AP_SW_CHANGE_REWARD			MAKEID('A','P','4','6')
#define	SMNU_AP_SW_RANGERS_GUILD_1			MAKEID('A','P','4','7')
#define	SMNU_AP_SW_ROGUES_GUILD_1			MAKEID('A','P','4','8')
#define	SMNU_AP_SAVEGAME					MAKEID('A','P','4','9')
#define	SMNU_AP_QUESTSEGUE					MAKEID('A','P','5','0')
#define	SMNU_AP_SW_TRADING_POST				MAKEID('A','P','5','1')
#define	SMNU_AP_SW_WARRIORS_GUILD			MAKEID('A','P','5','2')
#define	SMNU_AP_SW_WIZARDS_GUILD_1			MAKEID('A','P','5','3')
#define	SMNU_AP_SW_WIZARDS_TOWER			MAKEID('A','P','5','4')
#define	SMNU_AP_GAMENAME					MAKEID('A','P','5','5')
#define	SMNU_AP_YOUWIN						MAKEID('A','P','6','0')
#define	SMNU_AP_YOULOST						MAKEID('A','P','6','1')
#define	SMNU_AP_SW_KILLCONFIRM				MAKEID('A','P','6','2')
#define	SMNU_AP_FREESTYLE					MAKEID('A','P','6','3')
#define	SMNU_AP_HI_SCORES					MAKEID('A','P','6','4')
#define	SMNU_AP_SW_WIZ_GLD_SPELLS			MAKEID('A','P','6','6')
#define	SMNU_AP_SW_AGRELA_SPELLS			MAKEID('A','P','6','7')
#define	SMNU_AP_SW_DAUROS_SPELLS			MAKEID('A','P','6','8')
#define	SMNU_AP_SW_FERVUS_SPELLS			MAKEID('A','P','6','9')
#define	SMNU_AP_SW_KRYPTA_SPELLS			MAKEID('A','P','7','0')
#define	SMNU_AP_SW_LUNORD_SPELLS			MAKEID('A','P','7','1')
#define	SMNU_AP_SW_HELIA_SPELLS				MAKEID('A','P','7','2')
#define	SMNU_AP_MULTI2A						MAKEID('A','P','7','3')
#define	SMNU_AP_SW_TAX_COLLECTOR			MAKEID('A','P','7','4')
#define	SMNU_AP_MESSAGE_DISPLAY				MAKEID('A','P','7','5')
#define	SMNU_AP_SW_BALLISTA					MAKEID('A','P','7','6')
#define	SMNU_AP_SW_EVENTMSG					MAKEID('A','P','7','7')
#define	SMNU_AP_SW_HEROSPEL					MAKEID('A','P','7','8')
#define	SMNU_AP_SW_REWARDE					MAKEID('A','P','8','0')
#define	SMNU_AP_SW_LOADMULT					MAKEID('A','P','8','1')
#define	SMNU_AP_SW_FREEMULT					MAKEID('A','P','8','2')
#define	SMNU_AP_SW_STATLOST					MAKEID('A','P','8','3')
#define	SMNU_AP_SW_STATSWIN					MAKEID('A','P','8','4')
#define	SMNU_AP_SW_TOP_HERO_LIST			MAKEID('A','P','8','5')
#define	SMNU_AP_SW_REWLISTE					MAKEID('A','P','8','6')
#define	SMNU_AP_SW_REWLISTA					MAKEID('A','P','8','7')
#define	SMNU_AP_OPTION3						MAKEID('A','P','8','8')
#define	SMNU_AP_SW_FREEPOP					MAKEID('A','P','8','9')
#define	SMNU_AP_SW_CARAVAN					MAKEID('A','P','9','0')
#define	SMNU_AP_SW_BUILDING_VISITORS		MAKEID('A','P','9','1')
#define	SMNU_AP_SPELL_FASTBOOK				MAKEID('A','P','9','2')
#define	SMNU_AP_SPELL_FASTBOOK_BANKTWO		MAKEID('A','P','9','3')
#define	SMNU_AP_SW_HEROHELP					MAKEID('A','P','9','4')
#define	SMNU_AP_SW_BLDGHELP					MAKEID('A','P','9','5')
#define	SMNU_AP_SW_GHOUSING					MAKEID('A','P','9','6')
#define	SMNU_AP_SW_MONSTER					MAKEID('A','P','9','7')
#define	SMNU_AP_SW_HENCHMEN					MAKEID('A','P','9','8')
#define	SMNU_AP_SW_RESEARCH_BLACKSMITH		MAKEID('A','P','9','9')
#define	SMNU_AP_SW_RESEARCH_FAIRGROUNDS		MAKEID('A','P','a','0')
#define	SMNU_AP_SW_RESEARCH_GUARDHOUSE		MAKEID('A','P','a','1')
#define	SMNU_AP_SW_RESEARCH_LIBRARY			MAKEID('A','P','a','2')
#define	SMNU_AP_SW_RESEARCH_MARKETPLACE		MAKEID('A','P','a','3')
#define	SMNU_AP_SW_RESEARCH_TRADINGPOST		MAKEID('A','P','a','4')
#define	SMNU_AP_SW_MONLAIR					MAKEID('A','P','a','5')
#define	SMNU_AP_SW_TREASURE					MAKEID('A','P','a','6')
#define	SMNU_AP_SW_SIGNPOST					MAKEID('A','P','a','7')
#define	SMNU_AP_SW_RESOURCE					MAKEID('A','P','a','8')
#define	SMNU_AP_SW_SEWERS					MAKEID('A','P','a','9')
#define	SMNU_AP_SW_SPECITEM					MAKEID('A','P','b','1')
#define	SMNU_AP_SW_STATUE					MAKEID('A','P','b','2')
#define	SMNU_AP_SW_GAZEBO					MAKEID('A','P','b','3')
#define	SMNU_AP_SW_NPCBLDG					MAKEID('A','P','b','4')
#define	SMNU_AP_SW_NPCHERO					MAKEID('A','P','b','5')
#define	SMNU_AP_SW_NPCFLAG					MAKEID('A','P','b','6')
#define	SMNU_AP_SW_BROTHEL					MAKEID('A','P','b','7')
#define	SMNU_AP_SW_GAMBLE					MAKEID('A','P','b','8')
#define	SMNU_AP_SW_COVER					MAKEID('A','P','b','9')
#define	SMNU_AP_SW_ALL_BUILDINGS_LIST		MAKEID('A','P','c','1')
#define	SMNU_AP_SW_HENCHMEN_LIST			MAKEID('A','P','c','2')
#define	SMNU_AP_SW_FOUNTN					MAKEID('A','P','c','3')
#define	SMNU_AP_SW_GARDENS					MAKEID('A','P','c','4')
#define	SMNU_AP_SW_NPCHENCH					MAKEID('A','P','c','5')
#define	SMNU_AP_SW_SLAVECROSS				MAKEID('A','P','c','6')
#define	SMNU_AP_CONFIRM_QUIT				MAKEID('A','P','c','8')
#define	SMNU_AP_QUESTINTRO					MAKEID('A','P','c','9')
#define	SMNU_AP_SW_NPCFLAG_E				MAKEID('A','P','d','0')
#define	SMNU_AP_SW_GUILD_PAGE2_NO_VISITORS	MAKEID('A','P','d','1')
#define	SMNU_AP_QUICK_FREESTYLE				MAKEID('A','P','d','2')
#define	SMNU_AP_CONFIRM_RESTART				MAKEID('A','P','d','3')
#define	SMNU_AP_SW_MONSTER_DEN				MAKEID('A','P','d','4')
#define	SMNU_AP_OPTION4						MAKEID('A','P','d','5')
#define	SMNU_AP_MAC_PROTOCOL				MAKEID('A','P','d','6')
#define	SMNU_AP_MAC_TCPIP					MAKEID('A','P','d','7')
#define	SMNU_AP_LOADQUEST					MAKEID('A','P','d','8')
#define	SMNU_GPL_DEBUGGER_PAGE1				MAKEID('G','D','B','1')
#define	SMNU_GPL_DEBUGGER_PAGE2				MAKEID('G','D','B','2')
#define	SMNU_GPL_DEBUGGER_PAGE3				MAKEID('G','D','B','3')
#define	SMNU_GPL_DEBUGGER_PAGE4				MAKEID('G','D','B','4')
#define	SMNU_GPL_DEBUGGER_PAGE5				MAKEID('G','D','B','5')
#define	SMNU_GPL_DEBUGGER_PAGE6				MAKEID('G','D','B','6')
#define	SMNU_GPL_DEBUGGER_PAGE7				MAKEID('G','D','B','7')
#define	SMNU_GPL_DEBUGGER_PAGE8				MAKEID('G','D','B','8')

// TYPE: STRT
#define	STRT_AP_MONTH_NAMES					MAKEID('M','N','T','H')
#define	STRT_IN_GAME_TEXT					MAKEID('G','M','T','X')
#define	STRT_COMMON_HOTKEY_NAMES			MAKEID('H','K','T','X')
#define	STRT_UNITTYPE_NAMES					MAKEID('U','N','T','N')
#define	STRT_ACTIONTYPE_NAMES				MAKEID('A','C','T','N')

// TYPE: FONT
