// these are the plain vanilla versions we start from

[config]
hardwareTNL=hardware.gfx
softwareTNL=software.gfx

[features]
//anisotropy=1      // DWORD. hardcodes anisotropy on (or off), regardless of what driver says
fontUVOffset=0.0  // float. font UV offset
win32Cursor=0    // DWORD. 0 == d3d cursor.  1 == win32 cursor
QualityLevel=low
AlwaysShowCursor=1
NoWaterBump=1
2PassTint=1

[resolutions]
0=640x480x16
2=800x600x16
4=1024x768x16

[multisampleModes]
modes=1


[hardwareTextureStageState]
mtOff=mtOff.tss
mtOffNoVtxAlpha=mtOffNoVtxAlpha.tss
mtOffNoTx=mtOffNoTx.tss
mtOffOnlyAlpha=mtOffOnlyAlpha.tss
mtLinearBlend=mtLinearBlend.tss
mtEmissiveSpecularFactor=mtEmissiveSpecularFactor.tss
mtEmissiveSpecularFactorNoTx=mtEmissiveSpecularFactorNoTx.tss
mtSpecularBump=mtSpecularBump.tss
mtLinearBlendAlpha=mtLinearBlendAlpha.tss
mtLinearBlendInverseAlpha=mtLinearBlendInverseAlpha.tss
mtLinearBlendAlphaEmissiveSpecularFactor=mtLinearBlendAlphaEmissiveSpecularFactor.tss
mtLinearBlendEmissiveSpecularFactor=mtLinearBlendEmissiveSpecularFactor.tss
mtAdd=mtAdd.tss
mtAddFactor=mtAddFactor.tss
mtAddAlpha=mtAddAlpha.tss
mtAddInverseAlpha=mtAddInverseAlpha.tss
mtSeparateAlpha=mtSeparateAlpha.tss
mtLightmap=mtLightmap.tss
mtFogMask=mtFogMask.tss
mtFadeLightmapByAlpha=mtFadeLightmapByAlpha.tss

[softwareTextureStageState]
mtOff=mtOff.tss
mtOffNoVtxAlpha=mtOffNoVtxAlpha.tss
mtOffNoTx=mtOffNoTx.tss
mtOffOnlyAlpha=mtOffOnlyAlpha.tss
mtLinearBlend=mtLinearBlend2Stage.tss
mtEmissiveSpecularFactor=mtEmissiveSpecularFactor.tss
mtEmissiveSpecularFactorNoTx=mtEmissiveSpecularFactorNoTx.tss
mtSpecularBump=mtSpecularBump.tss
mtLinearBlendAlpha=mtLinearBlendAlpha.tss
mtLinearBlendInverseAlpha=mtLinearBlendInverseAlpha.tss
mtLinearBlendAlphaEmissiveSpecularFactor=mtLinearBlendAlphaEmissiveSpecularFactor.tss
mtLinearBlendEmissiveSpecularFactor=mtLinearBlendEmissiveSpecularFactor.tss
mtAdd=mtAdd.tss
mtAddFactor=mtOff.tss
mtAddAlpha=mtOff.tss
mtAddInverseAlpha=mtOff.tss
mtSeparateAlpha=mtOff.tss
mtLightmap=mtLightmap.tss
mtFogMask=mtFogMask.tss
mtFadeLightmapByAlpha=mtFadeLightmapByAlpha.tss

