<?xml version="1.0"?>
<dictionary>	

	<leema id="CAMPAIGN">ADVENTURE</leema>
	<leema id="ETERNITY">ETERNITY</leema>
	<leema id="CRUISE">RELAXED</leema>


	<leema id="score_label">SCORE</leema>
	<leema id="livesScore_label">LIFE BONUS</leema>
	<leema id="powerUpsScore_label">POWER-UP BONUS</leema>
	<leema id="performanceScore_label">TIME BONUS</leema>
	<leema id="finalScore_label">FINAL SCORE</leema>
	
	<leema id="stageCleared">Stage Cleared!</leema>
	<leema id="congratulations">Congratulations!\nYou finished Bounty!</leema>
	
	<leema id="explain_campaign">Enjoy 140 custom-made levels, accompanied by a unique comic storyline.\n\nThe definitive choice if you're playing Bounty for the first time.</leema>
	<leema id="explain_eternity">Do you want unlimited hours of play? Try the Eternity mode for neverending fun!</leema>
	<leema id="explain_cruise">Are you a relaxed kind of person? Then Relaxed mode is the one for you! With no time restrictions you can enjoy Bounty in 180 levels of increasing difficulty.</leema>
	<leema id="explain_cutscenes">Watch the game's comic cutscenes.</leema>
	<leema id="explain_highScores">View local and online highscores.</leema>
	<leema id="explain_options">Adjust the game options.</leema>
	<leema id="explain_demo">Watch the computer play Bounty and see how the game is played.</leema>
	<leema id="explain_orderNow">Order Bounty - Special Edition!</leema>
	<leema id="explain_quit">Exit Bounty</leema>
	
	
	
	<leema id="finaleQuotes">How much wood could a woodchuck chuck if a woodchuck could chuck wood? - Guybrush Threepwood|When everything's coming your way, you're in the wrong lane.| Everyone makes mistakes. The trick is to make mistakes when nobody is looking.|The trouble with being punctual is that nobody's there to appreciate it. - Franklin P. Jones</leema>
	
	
	
	<leema id="theme1objective">When you make a match in the bottom row, the timer stops for a few seconds.</leema>
	<leema id="theme2objective">Try to make as many matches in-a-row as you can. This will give you a lot of score points.</leema>
	<leema id="theme3objective">Do not neglect Power Ups. They will come in handy in later levels. Collect them and use them wisely.</leema>
	<leema id="theme4objective">Using SUPER HIT can save you a lot of time. Don't forget to use it. Don't overdo it either, though!</leema>
	<leema id="theme5objective">Congratulations! You have unlocked Bounty's hidden stage! This is your chance to score big time!</leema>
	<leema id="theme6objective">It is usually better to start hitting pieces from the top rows then going down.</leema>
	<leema id="theme7objective">The faster you finish a level, the more you score.</leema>
	<leema id="theme8objective">Matches made during the Homogenize effect will score more points than usual.</leema>
	<leema id="theme9objective">Whenever you get stuck, use any Power Ups that are available. They could save you time and get you out of a dire situation.</leema>
	<leema id="theme10objective">When the board is too crowded with pieces, you should try bringing the Power Ups to the left side of the board. Not only you will then be able to collect the Power Ups, but you will also move pieces around more easily.</leema>
	<leema id="theme11objective">Remember! For every 40000 points you collect, you are awarded with an extra life!</leema>
	<leema id="theme12objective">If you're on a roll making matches in-a-row using the Swap Power Up could help you achieve even more matches in-a-row.</leema>
	<leema id="theme13objective">If you decide to destroy a Block piece make sure it will be worth it. Save your Power Ups for when you really need them.</leema>
	<leema id="theme14objective">Don't hesitate to use as many Wildcard pieces as possible if it's going to help you finish the level faster.</leema>
	
	
	<!-- OLD OBJECTIVES
	<leema id="theme1objective">Get back to the village before 12 o'clock.</leema>
	<leema id="theme2objective">Bring the cabbage to your mother before 1 o'clock.</leema>
	<leema id="theme3objective">Ask out about your uncle before sunset, when everyone will be too drunk to help you out.</leema>
	<leema id="theme4objective">Your ride to Nowhere Island should be coming in any time now. Make sure the lighthouse provides enough light.</leema>
	<leema id="theme5objective">Congratulations! This is a bonus stage and it's your chance to score big time!</leema>
	<leema id="theme6objective">Don't let the bear bring the tree down.</leema>
	<leema id="theme7objective">Someone has followed you in his boat. Make sure he stays off the shipyard.</leema>
	<leema id="theme8objective">Don't let the little firefly fly away.</leema>
	<leema id="theme9objective">Uh oh! The hold is flooding. Prevent the ship from sinking.</leema>
	<leema id="theme10objective">Johan, the cook, needs to get to the supplies soon or everyone on board will starve.</leema>
	<leema id="theme11objective">You have 18 days of supplies worth left to get to Nowhere Island. Get there in time!</leema>
	<leema id="theme12objective">That sneaky thief is trying to get away with your map. Stop him at any cost!</leema>
	<leema id="theme13objective">Watch out for that spider. Don't let it hit the ground.</leema>
	<leema id="theme14objective">Make sure your torch doesn't burn out. You need as much light as you can get!</leema>
	-->
	
	<leema id="hiddenStage">HIDDEN STAGE</leema>
	
	<leema id="ver.">Ver. </leema>
	<leema id="reallyQuit">Are you sure you want to exit Bounty?</leema>
	<leema id="quitInGame">Are you sure you want to exit Bounty?\n\n(Your current game will be saved)</leema>
	<leema id="endGame">Do you want to exit to the main menu?\n\n(Your current game will be saved)</leema>
	<leema id="playerExists">A player with this name already exists.</leema>
	<leema id="enterValidPlayerName">Please enter a valid player name.</leema>
	
	<!-- Player Management -->
	<leema id="playerWelcome">Welcome #~#!.</leema>
	<leema id="playerWelcomeBack">Welcome back, #~#!</leema>
	<leema id="ifThisIsNotYou">(Login as someone else)</leema>
	<leema id="verifyPlayerDeletion">Are you sure you want to delete player #~#?</leema>
	
	
	<leema id="loadSavedGame">Do you want to continue your saved game?</leema>
	
	<leema id="youLost">Sorry matey, ye didn't make it!</leema>
	<leema id="stageCleared">Ye be making a fine pirate!\n\On with your journey!</leema>
	
	<leema id="howToPlayBounty">How to play Bounty</leema>
	
	
	<leema id="hurryUp">HURRY UP!</leema>
	<leema id="2InARow">2 in a row!</leema>
	<leema id="3InARow">3 in a row!</leema>
	<leema id="4InARow">4 in a row!</leema>
	<leema id="5InARow">5 in a row!</leema>
	<leema id="6InARow">6 in a row!</leema>
	<leema id="7InARow">7 in a row!</leema>
	<leema id="8InARow">8 in a row!!</leema>
	<leema id="9InARow">9 in a row!!</leema>
	<leema id="10InARow">10 in a row!!</leema>
	<leema id="11InARow">11 in a row!!!</leema>
	<leema id="12InARow">Amazing!!!</leema>
	<leema id="13InARow">13 in a row!!!</leema>
	<leema id="14InARow">14 in a row!!!</leema>
	<leema id="15InARow">Shiver me timbers!</leema>
	<leema id="16InARow">16 in a row!!!</leema>
	<leema id="17InARow">17 in a row!!!</leema>
	<leema id="18InARow">WOW!!!</leema>
	<leema id="19InARow">19 in a row!!!</leema>
	<leema id="20InARow">Unbelievable!!!</leema>
	<leema id="21InARow">21 in a row!!!</leema>
	<leema id="22InARow">22 in a row!!!</leema>
	<leema id="23InARow">23 in a row!!!</leema>
	<leema id="24InARow">Lost count!!!</leema>
	<leema id="25InARow">Lost count!!!</leema>
	
	<leema id="superHitBonus">SUPER HIT COMBO</leema>
	<leema id="firstRowBonus">FIRST ROW BONUS</leema>
	<leema id="addScoreBonus">GEM BONUS</leema>
	<leema id="powerUpsLeftBonus">STAGE CLEARED BONUS</leema>
	<leema id="extraLifeBonus">EXTRA LIFE</leema>
	<leema id="bonusLevelBonus">BONUS GAME CLEARED!</leema>
	
	
	
	<leema id="Stage">Stage</leema>
	<leema id="Level">Level</leema>
	<leema id="Tutorial">Tutorial</leema>
	<leema id="levels">#~# levels</leema>
	<leema id="livesLeft">#~# Lives left</leema>
	<leema id="lifeLeft">#~# Life left</leema>
	<leema id="gridWidthChanged">- GROUPS OF #~# -</leema>
	
	
	
	<leema id="stageComplete">Level complete!</leema>
	<leema id="wholeStageComplete">Stage cleared!\nYour score: #~#</leema>
	<leema id="bonusLevelCleared">SUCCESS!\n#~# extra points</leema>
	<leema id="bonusLevelLost">Maybe next time...</leema>
	<leema id="stageStarted">Level #~#</leema>
	<leema id="specialLevel">BONUS GAME!</leema>
	
	<leema id="paused">GAME PAUSED</leema>
	
	
	<leema id="clickAnywhere">CLICK ANYWHERE TO CONTINUE</leema>
	
	<leema id="next">next</leema>
	<leema id="close">close</leema>
	<leema id="continue">continue</leema>
	<leema id="ok">OK</leema>
	<leema id="OK">OK</leema>
	<leema id="CANCEL">CANCEL</leema>
	<leema id="YES">YES</leema>
	<leema id="NO">NO</leema>
	<leema id="play">play</leema>
	<leema id="PLAY">PLAY</leema>
	<leema id="SKIP">SKIP</leema>
	<leema id="PREVIOUS">PREVIOUS</leema>
	<leema id="NEXT">NEXT</leema>
	<leema id="CONTINUEGAME">CONTINUE GAME</leema>
	<leema id="SKIPTOGAME">SKIP TO GAME</leema>
	<leema id="CLOSECUTSCENE">END CUTSCENE</leema>
	<leema id="DISABLESPEECH">DISABLE</leema>
	<leema id="NOTHANKS">NO, THANKS</leema>
	
	
	<leema id="LIVEHIGHSCORES">ONLINE HIGH SCORES</leema>
	<leema id="LOCALHIGHSCORES">LOCAL HIGH SCORES</leema>
	<leema id="RESETHIGHSCORES">RESET HIGH SCORES</leema>
	
	
	<leema id="resetHighScores">Do you want to reset the local highscores?</leema>
	
	
	<leema id="CINEMATICVIEW">SWITCH TO CINEMATIC VIEW</leema>
	<leema id="INTERACTIVEVIEW">SWITCH TO INTERACTIVE VIEW</leema>
	
	<leema id="SELECT">SELECT</leema>
	<leema id="CREATE_NEW">CREATE NEW</leema>
	<leema id="DELETE">DELETE</leema>
	
	<leema id="Version">VERSION</leema>
	
	<leema id="pts">pts</leema>
	
	<leema id="OPTIONS">OPTIONS</leema>
	<leema id="CREDITS">CREDITS</leema>
	<leema id="RETURNTOGAME">RETURN TO GAME</leema>
	<leema id="ENDGAME">END GAME/MAIN MENU</leema>
	<leema id="QUIT">QUIT</leema>
	<leema id="BUYGAME">GET FULL VERSION</leema>
	
	
	<!-- Cutscene Manager -->
	<leema id="NEXTPAGE">NEXT PAGE</leema>
	<leema id="PREVIOUSPAGE">PREVIOUS PAGE</leema>
	<leema id="CLOSE">CLOSE</leema>
	<leema id="PLAYALL">PLAY ALL</leema>
	
	
	<leema id="cutscene1">Prologue</leema>
	<leema id="cutscene2">A Life so Trivial</leema>
	<leema id="cutscene3">M for music</leema>
	<leema id="cutscene4">The "Fat Barrel"</leema>
	<leema id="cutscene5">Under a Crescent Moon</leema>
	<leema id="cutscene7">Up on a tree</leema>
	<leema id="cutscene8">Uncle Sam</leema>
	<leema id="cutscene9">Calling for Help</leema>
	<leema id="cutscene10">A New Captain</leema>
	<leema id="cutscene11">One Evil Man</leema>
	<leema id="cutscene12">Demands and Supplies</leema>
	<leema id="cutscene13">"Shiver me Timbers"</leema>
	<leema id="cutscene14">Nowhere Island</leema>
	<leema id="cutscene15">Where Angels Weep</leema>
	<leema id="cutscene16">This is personal</leema>
	<leema id="cutscene17">Epilogue</leema>
	
	
	<!-- MAP -->
	<leema id="theme1title">Beach (Tutorial Levels)</leema>
	<leema id="theme2title">Village</leema>
	<leema id="theme3title">Tavern</leema>
	<leema id="theme4title">Port</leema>
	<leema id="theme5title">Treehouse</leema>
	<leema id="theme6title">Shipyard</leema>
	<leema id="theme7title">Treehouse at night</leema>
	<leema id="theme8title">Ship</leema>
	<leema id="theme9title">Fort</leema>
	<leema id="theme10title">Ship with supplies</leema>
	<leema id="theme11title">Jungle</leema>
	<leema id="theme12title">Waterfall</leema>
	<leema id="theme13title">Cave</leema>
	
	
	<!-- ========================================== TUTORIAL ================================================== -->
	<leema id="disableTutorial">disable tutorial</leema>
	
	
	<!-- Introduction -->
	<leema id="introduction1">Hello, matey!  I'm Jolly the Parrot and I'll be your guide as you journey through Bounty.</leema>
	<leema id="introduction2">First of all, you can move on to the next message every time by clicking on the green NEXT button or by clicking on this message bubble itself.</leema>
	
	<!-- Gameplay -->
	<leema id="gamePlay1">The objective of the game is to clear all the pieces from the board.</leema>
	<leema id="gamePlay2">You do this by pushing a row so that the nearest piece to the left falls to the bottom row.  When you match three or more identical pieces together on the bottom row, they disappear.</leema>
	<leema id="gamePlay3">Let me help you with the first couple of levels.  Click on the row with the MOVING YELLOW ARROW to push the orange fish to the bottom row.</leema>
	
	<leema id="keepFollowingArrow">Great! Keep clicking on the row with the arrow to match all 3 orange fish together on the bottom row.</leema>
	<leema id="firstRowCleared">Voila! You have matched the 3 orange fish together and they have disappeared from the board.\n\nNow continue to click on the row with the arrow to push and match the white fish on the bottom row.</leema>
	<leema id="secondRowCleared">Now it's the turtles' turn to disappear.</leema>
	<leema id="level1Complete">Congratulations! You've removed all the pieces from the board and passed level 1.</leema>


	<leema id="level2Started1">You must clear all the pieces from the board before time runs out.  Be sure to watch the timer on the right hand side of the screen.</leema>
	<leema id="level2Started2">Click on the row with the arrow to push and match the turtles on the bottom row.</leema>
	<leema id="level2RowCleared">Now follow the arrows to push and match the crabs.</leema>
	<leema id="level2SecondRowCleared">Complete the level by matching the blue fish on the bottom row.</leema>
	
	<leema id="level2Complete">Good job. You are learning well, my apprentice.</leema>

	<!-- LEVEL 3 -->
	<leema id="level3Started">Now things are getting challenging.\n\nClick on any row to push the pieces to the bottom row.</leema>
	<leema id="rowPushedUp1">When you do not match 3 or more identical pieces on the bottom row, they are pushed back up onto the board.  </leema>
	<leema id="rowPushedUp2">So, you should try to make matches on the bottom row as much as possible.</leema>
	
	<!-- LEVEL 4 -->
	<leema id="level4Started">By thunder, you're going to like this one!</leema>

	<!-- Extra time power-up -->
	<leema id="extraTime1">The rotating clock piece is the Extra Time Power Up. When activated, the Extra Time Power Up pauses the timer and gives you... you guessed it, Extra Time.</leema>
	<leema id="extraTime2">To collect any power up, you have to push it so it is the first piece to fall down to the empty bottom row.</leema>
	<leema id="extraTime3">Here, let me show you.</leema>


	<leema id="extraTimeTaken1">Nice! The Extra Time Power up has been added to your inventory.</leema>
	<leema id="extraTimeTaken2">Click on the clock icon in your inventory on the top of the screen to pause the clock and gain extra time.</leema>
	
	<leema id="extraTimeUsed">Great! You have just gained some extra time. From now on, when you collect a Power Up, it will be placed in your inventory and you will be able use it any time you like, by clicking on it's icon on the inventory.\n\nNow hurry and finish the level before the effect is over.</leema>
	
	<leema id="level4Complete">Way to go matey!</leema>
	
	
	<!-- LEVEL 5 -->
	<!-- <leema id="levelFive1">I'll let's you play this one alone. I'll be right back in a while to tell you some more about the game.\nGood luck!</leema> -->
	
	<leema id="level5Started1">There is one more thing I forgot to tell you.\n\nNever let the pieces on the board go past the top border.  If this happens, you lose a life.</leema>
	<leema id="level5Started2">By the way, after you finish this level, you will have completed Stage 1.  When you complete each stage, you are rewarded with the next chapter of the story!</leema>
	
	<leema id="level5Complete"></leema>
	
	<!-- LEVEL 6 -->
	<leema id="level6Started">Are you ready to learn something really nifty?</leema>
	
	<!-- Super hit -->
	<leema id="superHit1">You also have some amazing moves.</leema>
	<leema id="superHit2">When two or more identical pieces are next to each other, you can SUPER HIT them.</leema>
	<leema id="superHit3">Follow the yellow moving arrow to click on the row with the 2 eggplants next to each other, hold down the left mouse button and release it to SUPER HIT.</leema>
	
	<leema id="superHitUsed">That's it! See how both eggplants moved left to the bottom row with just one move? You just SUPER HIT them! \n\nUse this move wisely to save time.</leema>
	
	
	<leema id="level8Started1">I'd like to introduce you to the Swap Power Up. It lets you swap any two pieces on the board.</leema>
	<leema id="level8Started2">To collect it, click on the row with the moving yellow arrow to push the Swap Power Up to the bottom row.</leema>
	
	<!-- Swap PowerUp -->
	<leema id="swapTiles1">Let's see the Swap Power Up in action!</leema>
	<leema id="swapTiles2">To activate it, click on the Swap Power Up icon in your inventory on the top of the screen.</leema>
	
	<leema id="swapTilesUsed">Ok, good. Now you can click on any two pieces you want to swap, one after the other.\n\nFor now you can swap this little lamb surrounded by the arrows, with the chicken.</leema>


	<leema id="swappingTileSet">Great. Now click on the chicken.</leema>
	
	<leema id="tilesSwapped1">Pretty neat, huh? Who said teleporting hadn't been invented by this time?\n\nYou have some challenging levels ahead, so be sure to use your Power Ups wisely. Collect them and keep them to use when really needed.</leema>
	<leema id="tilesSwapped2">Until we meet again...</leema>
	
	
	
	<!-- Level 9 -->
	<leema id="level9Started">What do you know! It's me again!</leema>
	
	<!-- Blocks -->
	<leema id="blockTiles1">The black stones you see on the board are Blocks. Blocks are special pieces that you CANNOT MATCH together on the bottom row to make them disappear. They simply exist to get in your way!</leema>
	<leema id="blockTiles2">Don't worry. Adjust your strategy when you see a block and continue to push and match pieces on the bottom row as always.</leema>

	<!-- Tile reached the top -->
	<leema id="tileReachedTheTop">Oops!</leema>
	
	
	<!-- LEVEL 10 -->
	<leema id="level10Started">Missed me? Here I am again.</leema>
	<leema id="wildCard1">The rotating star piece is the Wildcard Power Up and it can be used in place of any other piece to make a match on the bottom row.</leema>
	<leema id="wildCard2">Click on the row with the yellow moving arrow to push the Wildcard Power Up to bottom row. Then push the piggies to the bottom row one after the other.</leema>
	
	<leema id="wildCardUsed">Voila! You have automatically removed all the piggies from the board.</leema>
	
	
	
	<!-- LEVEL 11 -->
	<leema id="level11Started">This gem is a little gift, my talented apprentice!</leema>
	<leema id="extraScore">This Power Up will give you lots of extra score, so take it now and watch your points soar!</leema>
	<leema id="extraScoreTaken">That's it! Be on the lookout for more of these in the future.</leema>
	



	<!-- Level 12 -->
	<leema id="level12Started">Wow! Boy, are you gonna enjoy this one!</leema>
	

	<!-- Eliminate pieces power-up -->
	<leema id="eliminateTiles1">This is the Eliminate Pieces Power Up and it can really save you time!</leema>
	<leema id="eliminateTiles2">It removes all identical pieces from the board. In an amazing way too! Try it!\n\nRemember that a Power Up has to be the first piece that you push into the empty bottom row, in order to work.</leema>
	
	
	<!-- Eliminate used -->
	<leema id="tilesEliminated">Shiver me timbers! I bet my crackers you loved that!</leema>
	
	
	
	
	<!-- Level 14 -->
	<leema id="level14Started">You know, I keep giving you great hints and you haven't even offered me a cracker. 'Tis a shame really! Anyway, I liked you since the beginning, so I'll share one more secret with you.</leema>
	
	<!-- Destroy Block Tile power-up -->
	<leema id="destroyBlockTile1">The Smash Blocks Power Up lets you smash any block on the board.</leema>
	<leema id="destroyBlockTile2">Collect this power up to place it in your inventory (remember, you have to push it down to the empty bottom row)</leema>
	<leema id="destroyBlockTile3">When you need to use it, click on the Sword icon in your inventory and then click on the Block piece you want to smash to smithereens.</leema>
	<leema id="destroyBlockTile4">Have fun!</leema>
	
	
	
	
	<!-- Level 18 -->
	<leema id="level18Started">You thought I would forget you? Never! This is for you.</leema>

	<!-- Homogenize pieces power-up -->
	<leema id="homogenizeTiles1">Let me see if I remember my Greek from Classics Studies back in Parrot Academy. Here goes!</leema>
	<leema id="homogenizeTiles2">The Homogenize Pieces Power Up transforms all pieces on the board into the same identical piece for a few seconds.</leema>
	<leema id="homogenizeTiles3">When you get this power up, be ready to click like crazy! It would be best if you used SUPER HIT, as you would be able to clear the level in a few seconds!</leema>
	<leema id="homogenizeTiles4">Remember: to SUPER HIT, hold the left mouse button and then release it on the row you want to push.</leema>
	
	
	
	
	<!-- Tiles locked -->
	<leema id="tilesLocked1">What was that?! Hmmm... Locked pieces!</leema>
	<leema id="tilesLocked2">I'm sorry to tell you, but when you miss a few turns without matching any pieces, some of the pieces will get locked.</leema>
	<leema id="tilesLocked3">You can continue to move Locked Pieces around the board but you cannot match them on the bototm row and make a match.</leema>
	<leema id="tilesLocked4">To unlock Locked Pieces, you have to match a different set of pieces at the bottom row.</leema>
	
	<!-- Tiles unlocked (by clearing row) -->
	<leema id="tilesUnlocked1">Hey! The locked pieces are not locked anymore! You made a match and the pieces got unlocked.</leema>
	<leema id="tilesUnlocked2">That's what you should be doing. When you get locked pieces, make sure you make a match quickly, and they will get back to their usual state.</leema>
	<leema id="tilesUnlocked3">Good going! See you around!</leema>
	
	
	<!-- Level 23 -->
	<leema id="level23Started">There is another way to unlock locked pieces whenever you like. The Unlock pieces power up is your key here (pun intented!)</leema>
	
	<!-- Unlock power-up -->
	<leema id="unlockTiles">Collect this power up and click on your inventory to unlock any locked pieces on the board anytime. If only everything in life was so simple...</leema>
	
	
	
	
	
	
	
	<!-- Tile Injection obstable -->
	<leema id="tileInjection1">Did you see that? That's the Tile Injection Obstacle and you guessed right... it's a pain.</leema>
	<leema id="tileInjection2">Basically, this obstacle adds more pieces to the board. The better your performance, the less of this you will be seeing.</leema>
	
	<!-- TUTORIAL - Extra Score power-up -->
	<leema id="extraScore1">This is an Extra Score power up. You get this every time you match more than 2-in-a-row.</leema>
	<leema id="extraScore2">Collect it and watch your score soar!</leema>


	
	<!-- TUTORIAL - Various Phrases -->
	<leema id="tutorialDisabled">You can always turn back on the tutorial by clicking on the Menu button and choosing options.\n\nHave fun! I'm off for some crackers.</leema>
	<leema id="tutorialNotFollowed">Do you want to keep following my advice or you want to disable the tutorial?</leema>
	
	
	<leema id="makeMatchesHere">BOTTOM ROW - MAKE MATCHES HERE</leema>
	<leema id="watchTheTimer">WATCH THE TIMER</leema>
	<leema id="doNotCrossBorder">DO NOT CROSS TOP BORDER</leema>
	<leema id="powerUpInventory">POWER-UP INVENTORY</leema>



	<leema id="superHitNotice">You have just learned Super Hit!\n\nTo use it, hold the left mouse button and release it on the row you want to push.</leema>


	<!-- ========================= DEMO ===================================== -->
	
	
	<!-- Stage 1 -->
	<leema id="DEMO_STAGE">DEMO STAGE</leema>
	<leema id="demo_intro">Welcome to the rolling demo of Bounty!  Sit back, relax, and watch me play.   I'll point out some tips and tricks along the way.\n\nThe objective of the game is to clear all the pieces from the board.</leema>
	<leema id="demo_clickRow">Clicking on a row will push the nearest piece to the left to the bottom row.</leema>
	<leema id="demo_makeMatches">When you match three or more of the same pieces together on the bottom row, the pieces disappear.</leema>
	<leema id="demo_ifMakeMatch">Making a match, stops the timer for a while.</leema>
	<leema id="demo_ifMissRow">When you do not match 3 or more identical pieces on the bottom row, they are pushed back up onto the board.</leema>
	<leema id="demo_crossBorder">Never let the pieces on the board go past the top border. If this happens, you lose a life.</leema>
	
	
	<!-- Stage 2 -->
	<leema id="demo_powerUpDestroyBlock">This rotating piece is a power up.\n\nTo collect any power up, push it so it is the first piece to fall down to the bottom row.</leema>
	<leema id="demo_destroyBlockTaken">This power up is the Smash Block Power Up. To activate it, you click on the icon in your inventory.</leema>
	
	<leema id="demo_useDestroyBlock">Then you click on the block piece you want to smash to smithereens.</leema>
	<leema id="demo_superHit">When two or more identical pieces are next to each other, you can SUPER HIT them, pushing them to the bottom row at once. This is done by holding down the mouse button for half a second and then releasing it.</leema>


	<leema id="beginner">beginner</leema>
	<leema id="intermediate">intermediate</leema>
	<leema id="advanced">advanced</leema>
	<leema id="endDemo">end demo</leema>

	<leema id="beginnerLevel">Beginner Level</leema>
	<leema id="intermediateLevel">Intermediate Level</leema>
	<leema id="advancedLevel">Advanced Level</leema>



	<leema id="bonusLevel1">Congratulations and welcome to the BONUS GAME of Bounty!</leema>
	<leema id="bonusLevel2">In this Bonus Game your goal is to make 10 OR MORE MATCHES in a given amount of time.</leema>
	<leema id="bonusLevel3">Keep in mind that the timer will not stop when you make a match and you cannot use your Extra Time Power Ups. Good luck!</leema>

	<leema id="bonusLevel-2">Remember, this is a Bonus Game. Your goal is to make 10 or more matches before you run out of time.</leema>


	<!-- ===== VARIOUS ====== -->
	
	
	<leema id="changeComicSpeed">Was the comic's speed good for you? If you thought it was too slow or too fast, you may adjust the speed from the OPTIONS menu (click on MENU and choose OPTIONS)</leema>
	
	<leema id="muteSpeech">Is Mirabelle's speech in the game annoying you? Do you want to disable it?\n(You can always adjust the speech volume from the OPTIONS panel)</leema>

	<leema id="fullScreen">Full screen</leema>
	<leema id="customCursors">Custom cursors</leema>
	<leema id="realTimeShadows">Real-time shadows</leema>
	<leema id="specialEffects">Special effects</leema>
	<leema id="moreSpecialEffects">More Special effects</leema>
	<leema id="musicVolume">Main Music</leema>
	<leema id="soundVolume">Sounds</leema>
	<leema id="speechVolume">Speech</leema>
	<leema id="cutscenesVolume">Cutscene Music</leema>
	<leema id="pirateCursing">Pirate cursing</leema>
	<leema id="showCutscenes">Show cutscenes & prologue</leema>
	<leema id="cinematicView">Cinematic View</leema>
	<leema id="comicSpeed">Comic speed</leema>
	<leema id="tipsFromJollyTheParrot">Tutorial by Jolly the Parrot</leema>
	<leema id="showHelpScreenAtStartup">Play rolling demo at startup</leema>
	<leema id="alwaysAsk">Always ask</leema>
	<leema id="alwaysSubmit">Always submit</leema>
	<leema id="neverSubmit">Never submit</leema>
	
	
	<leema id="general">General</leema>
	<leema id="graphics">Graphics</leema>
	<leema id="musicAndSound">Music & Sounds volume</leema>
	<leema id="cutscenes">Cutscenes</leema>
	<leema id="options">Options</leema>
	<leema id="credits">Credits</leema>
	<leema id="highscores">highscores</leema>
	<leema id="comicCutscenes">Comic cutscenes</leema>
	<leema id="tutorialAndHelp">Tutorial & Help</leema>
	<leema id="liveHighscores">Live highscores</leema>
	
	
	
	<leema id="noHighScores">There are no highscores available for this category.</leema>
	<leema id="retrievingLiveScores">Retrieving online highscores. Please wait...</leema>
	<leema id="reallySubmitScore">Do you want to submit your score online?\n\n(You will need an active internet connection.)</leema>
	<leema id="liveScoreSubmition">Submitting your score online. Please wait...</leema>
	<leema id="liveScoreSubmitted">Your score was successfully submitted online.</leema>
	<leema id="liveScoreSubmissionFailed">There was an error while trying to submit your score online. Please make sure your internet connection is working and try again.</leema>
	
	
	<!-- Trial Version (Total Eclipse) -->
	<leema id="trialExpired">Sorry matey, time is up! You can get the full version of Bounty to keep playing!</leema>
	<leema id="trialGameOver">Sorry matey, time is up. You can close and restart the game to play again. Your game was saved and you may load it again at the next game session.</leema>
	<leema id="trialGameOverSplash">Sorry matey, time is up. You can close and restart the game to play again.</leema>
	<leema id="cannotSubmitTrialHighscore">Sorry matey, you have to get the full version of Bounty - Special edition to submit your score online.</leema>
	
	
</dictionary>