[TEX importer wizard settings]
Texture node path=
Texture file property name=sourcefile
[TEX updater wizard settings]
Mesh property name=mesh
Texture property name=texture
Texture file property name=sourcefile
Mesh file property name=sourcefile
[Render type wizard settings]
Mesh node path=
Texture node path=
Render object node path=
Mesh file property name=sourcefile
Mesh property name=mesh
Texture property name=texture
Flags property name=flags
[Multiple render type wizard settings]
File finder mask=
[LOD wizard settings]
Mesh node path=
Texture node path=
Render object node path=
[Vehicle/parts editor window settings no. 0]
Mesh node path=
Texture node path=
Render object node path=
Physics object node path=
Game object node path=
Mesh file path=
Texture file path=
Script file path=
Vehicle configuration script file=
Vehicle name=
Physics shape property name=shape
Physics mass property name=mass
Game native property name=native
Game script property name=script
[Vehicle/parts editor window settings no. 1]
Mesh node path=
Texture node path=
Render object node path=
Physics object node path=
Game object node path=
Mesh file path=
Texture file path=
Script file path=
Vehicle configuration script file=
Vehicle name=
Physics shape property name=shape
Physics mass property name=mass
Game native property name=native
Game script property name=script
[Package to RPK converter wizard settings]
Save command-line parametering to package=0
[Vehicle importer wizard settings]
Mesh node path=
Texture node path=
Render object node path=
Physics object node path=
Vehicle game type path=
Engine parts game type path=
Body parts game type path=
Runing gear parts game type path=
Java IDs type=1
FWD amount=100
RWD amount=0
Paintable texture ID=???
Data path=
Meshes directory=meshes\
Textures directory=textures\
Scripts directory=scripts\
Vehicle name=
Physics shape property name=shape
Physics mass property name=mass
Game native property name=native
Game script property name=script
[Map constructor wizard settings]
Mesh node path=
Texture node path=
Render object node path=
Game instance node path=
[Obstacle importer wizard settings]
Game instance node path=
Game type node path=
Shadow texture path=
Game instance gametype property name=gametype
Game instance params property name=params
Create parent node by TXT filename=0
Create parent node by types=0
[Export subtree window settings]
Format string=%11%11%7:%1\t//%10
