<maps xsi:noNamespaceSchemaLocation="default.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  
<!-- COPY BLOCK FROM HERE -->
	<map id="arena3">
		<files mesh ="Arena.pod"
                       meshA=""
                       data ="data_arena3.xml"
                       view ="view_arena3.xml"
                       music="arena.ogg;cemetery1.ogg;cemetery2.ogg"
                       particles="prt_arena3.xml"/>

		<defendersavailability>      
			<availability  defenderid="Swordman" wave="1"/>
			<availability  defenderid="Archer" wave="1"/>
			<availability  defenderid="Necromancer" wave="3"/>
			<availability  defenderid="Priest" wave="2"/>
			<availability  defenderid="Heavy Warrior" wave="4"/>
			<availability  defenderid="Mage" wave="5"/>
			<availability  defenderid="Gandohar" wave="1"/>
		</defendersavailability>
		
		<stats gold="750" unlock="arena4" coef="3.0" entrytext="TextAceWarriors">
      <color upgrade="0" r="160" g="40"   b="60"/>
      <color upgrade="1" r="160"   g="55" b="55"/>
      <color upgrade="2" r="160"   g="70"   b="50"/>
      <color upgrade="3" r="160" g="85" b="45"/>
      <color upgrade="4" r="160" g="100"   b="40"/>
    </stats>
		
		<waves>
			<wave id="13001" gold="1500" goldbonuspercent="20" survivalbonuspercent="20"/>
			<wave id="13002" gold="2000" goldbonuspercent="20" survivalbonuspercent="20"/>
			<wave id="13003" gold="2500" goldbonuspercent="20" survivalbonuspercent="20"/>
			<wave id="13004" gold="10000" goldbonuspercent="20" survivalbonuspercent="20"/>
			<wave id="13005" gold="15000" goldbonuspercent="20" survivalbonuspercent="20"/>
		</waves>

    <sunlight>
      <shadow coef="0.5"/>
    </sunlight>

  </map>
<!-- TO HERE -->
</maps>
