<maps xsi:noNamespaceSchemaLocation="default.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  
<!-- COPY BLOCK FROM HERE -->
	<map id="arena2">
		<files mesh ="Arena.pod"
                       meshA=""
                       data ="data_arena2.xml"
                       view ="view_arena2.xml"
                       music="arena.ogg;cemetery1.ogg;cemetery2.ogg"
                       particles="prt_arena2.xml"/>

		<defendersavailability>      
			<availability  defenderid="Swordman" wave="1"/>
			<availability  defenderid="Archer" wave="1"/>
			<availability  defenderid="Necromancer" wave="1"/>
			<availability  defenderid="Priest" wave="2"/>
			<availability  defenderid="Heavy Warrior" wave="3"/>
			<availability  defenderid="Mage" wave="100"/>
			<availability  defenderid="Gandohar" wave="1"/>
		</defendersavailability>
		
		<stats gold="1800" unlock="arena3" coef="2.0" entrytext="TextVeteranWarriors">
      <color upgrade="0" r="30" g="150"   b="150"/>
      <color upgrade="1" r="30"   g="140" b="110"/>
      <color upgrade="2" r="30"   g="130"   b="70"/>
      <color upgrade="3" r="30" g="120" b="40"/>
      <color upgrade="4" r="30" g="110"   b="20"/>
    </stats>

		<waves>
			<wave id="12001" gold="1800" goldbonuspercent="20" survivalbonuspercent="25"/>
			<wave id="12002" gold="3000" goldbonuspercent="20" survivalbonuspercent="25"/>
			<wave id="12003" gold="8000" goldbonuspercent="20" survivalbonuspercent="25"/>
			<wave id="12004" gold="17000" goldbonuspercent="20" survivalbonuspercent="25"/>
			<wave id="12005" gold="27000" goldbonuspercent="20" survivalbonuspercent="25"/>	
		</waves>

    <sunlight>
      <shadow coef="0.5"/>
    </sunlight>

  </map>
<!-- TO HERE -->
</maps>
