ParticleSystem " Jean_BBB " 1.00
{
   Position = XYZ(0.00,0.00,0.00)
   SourceBlending = 5
   DestBlending = 2

   EventSequence " sb track "
   {
      Offset = XYZ(0.00,0.00,0.00)
      LifeTime = random(0.50,0.50)
      EmitRate = random(100,100)
      EmitRadius = XYZ(random(0.00,0.00),random(0.00,0.00),random(0.00,0.00))
      Gravity = XYZ(0.00,0.00,0.00)
      FollowCamera = 0
      Orientation = XYZ(0.00,0.00,0.00)
      OriR = 0
      SelfRotation = 0
      SelfRotAxis = XYZ(0.00,0.00,0.00)
      SelfRotSpeed = random(0.00,0.00)
      Has_Rotation = 0
      IsSmo = 1
      Model = " sbtrack "
      NumParticles = 2
      TimeDelay = 0.00
      Loop = 1

      Initial Velocity = XYZ(random(400.00,400.00), random(0.00,0.00), random(0.00,0.00))
      Initial Size = random(2.00,2.00)
      Initial Color = RGBA(random(255,0), random(255,255), random(128,0), random(200,200))

      //// Color 2
      Fade So At 0.30 Color = RGBA(random(255,0),random(255,255),random(128,0),random(200,200))
      Fade So At 0.50 Color = RGBA(random(0,0),random(0,0),random(0,0),random(0,0))

      //// Size 0
      //// Velocity 0
   }
}
