ParticleSystem " EnterSystemName11 " 1.00
{
   Position = XYZ(0.00,0.00,0.00)
   SourceBlending = 5
   DestBlending = 6

   EventSequence " Biggreen "
   {
      LifeTime = random(1.00,1.00)
      EmitRate = random(15,20)
      EmitRadius = XYZ(random(-5.00,5.00),random(-5.00,5.00),random(-5.00,5.00))
      Gravity = XYZ(0.00,0.00,20.00)
      FollowCamera = 1
      Orientation = XYZ(0.00,0.00,0.00)
      SelfRotation = 0
      SelfRotAxis = XYZ(1.00,1.00,1.00)
      SelfRotSpeed = random(0.500000,1.000000)
      Has_Rotation = 1
      Rotation_Speed = random(0.50,1.00)
      Rotation_Center = XYZ(0.00,0.00,0.00)
      Rotation_Axis = XYZ(0.00,0.00,1.00)
      Texture = " P_Glow_01 "
      NumParticles = 30
      Loop = 0

      Initial Velocity = XYZ(random(0.00,0.00), random(0.00,0.00), random(5.00,10.00))
      Initial Size = random(2.00,5.00)
      Initial Color = RGBA(random(0,0), random(64,255), random(0,0), random(0,10))

      //// Color 3
      Fade So At 0.30 Color = RGBA(random(0,0),random(255,255),random(0,0),random(150,150))
      Fade So At 0.70 Color = RGBA(random(0,0),random(255,255),random(0,0),random(255,255))
      Fade So At 1.00 Color = RGBA(random(0,0),random(255,255),random(0,0),random(0,0))

      //// Size 0
      //// Velocity 0
   }
}
