ParticleSystem " EnterSystemName " 1.00
{
   Position = XYZ(0.00,0.00,0.00)
   SourceBlending = 5
   DestBlending = 6

   EventSequence " AAAAatk "
   {
      Offset = XYZ(0.00,0.00,0.00)
      LifeTime = random(1.00,1.00)
      EmitRate = random(1000,1000)
      EmitRadius = XYZ(random(0.00,0.00),random(0.00,0.00),random(0.00,0.00))
      Gravity = XYZ(0.00,0.00,0.00)
      FollowCamera = 0
      Orientation = XYZ(0.00,1.00,0.00)
      OriR = 0
      SelfRotation = 0
      SelfRotAxis = XYZ(0.00,0.00,0.00)
      SelfRotSpeed = random(0.00,0.00)
      Has_Rotation = 0
      IsSmo = 1
      Model = " aaaafx "
      NumParticles = 1
      Loop = 1

      Initial Velocity = XYZ(random(0.00,0.00), random(0.00,0.00), random(0.00,0.00))
      Initial Size = random(0.00,0.00)
      Initial Color = RGBA(random(255,255), random(255,255), random(255,255), random(255,255))

      //// Color 3
      Fade So At 0.30 Color = RGBA(random(255,255),random(255,255),random(255,255),random(255,0))
      Fade So At 0.60 Color = RGBA(random(255,255),random(255,255),random(255,255),random(0,0))
      Fade So At 0.80 Color = RGBA(random(255,255),random(255,255),random(255,255),random(0,0))

      //// Size 4
      Fade So At 0.10 Size = random(0.50,0.50)
      Fade So At 0.20 Size = random(1.00,1.00)
      Fade So At 0.30 Size = random(1.50,1.50)
      Fade So At 0.60 Size = random(0.50,0.50)

      //// Velocity 0
   }

   EventSequence " AAAAatk02 "
   {
      Offset = XYZ(0.00,0.00,0.00)
      LifeTime = random(1.00,1.00)
      EmitRate = random(1,1)
      EmitRadius = XYZ(random(0.00,0.00),random(0.00,0.00),random(0.00,0.00))
      Gravity = XYZ(0.00,0.00,0.00)
      FollowCamera = 0
      Orientation = XYZ(0.00,1.00,0.00)
      OriR = 0
      SelfRotation = 1
      SelfRotAxis = XYZ(0.00,0.00,1.00)
      SelfRotSpeed = random(1.50,1.50)
      Has_Rotation = 0
      IsSmo = 1
      Model = " aaaafx_2nd "
      NumParticles = 1
      Loop = 1

      Initial Velocity = XYZ(random(0.00,0.00), random(0.00,0.00), random(0.00,0.00))
      Initial Size = random(0.00,0.00)
      Initial Color = RGBA(random(255,255), random(255,255), random(255,255), random(255,255))

      //// Color 4
      Fade So At 0.00 Color = RGBA(random(255,255),random(255,255),random(255,255),random(0,0))
      Fade So At 0.80 Color = RGBA(random(255,255),random(255,255),random(255,255),random(0,0))
      Fade So At 0.90 Color = RGBA(random(255,255),random(255,255),random(255,255),random(255,0))
      Fade So At 1.50 Color = RGBA(random(255,255),random(255,255),random(255,255),random(0,0))

      //// Size 3
      Fade So At 0.00 Size = random(0.00,0.00)
      Fade So At 0.80 Size = random(1.00,1.00)
      Fade So At 1.50 Size = random(1.00,1.00)

      //// Velocity 0
   }
}
