;   Types d'objets actuellement définis
;      "WIDGET"
;      "BUTTON"
;      "COMBO"
;      "EDIT"
;      "CURVE"
;      "GROUP"
;      "HSCROLL"
;      "LIST"
;      "PROGRESS"
;      "RENDER"
;      "VSCROLL"
;      "WINDOW"
;
;   Liste des noms d'objets crées par la couche overlay désignés par le champ EQUIVALENT dans une section
;       D_MO_WIDGET_ROOT_OBJECT_NAME    "ROOT"
;       D_MOW_HS_BUTTON_UP              "HsBtnUp"
;       D_MOW_HS_BUTTON_DOWN            "HsBtnDown"
;       D_MOW_HS_BUTTON_THUMBTRACK      "HsBtnThmb"
;       D_MOW_VS_BUTTON_UP              "VsBtnUp"
;       D_MOW_VS_BUTTON_DOWN            "VsBtnDown"
;       D_MOW_VS_BUTTON_THUMBTRACK      "VsBtnThmb"
;       D_MOW_LB_VSCROLL                "LbVs"
;       D_MOW_CB_LISTBOX                "CbLb"
;       D_MOW_CB_EDIT                   "CbEdit"
;       D_MOW_CB_DEPLOY                 "CbBtnDeploy"
;
;   Parametres (* = default)
;       TYPE                            Type of object to create
;       PARENT                          Parent of object to create
;       PRIORITY                        Priority of object [0..100]
;       ZPRIORITY                       Z priority of object [0,0..1,0]
;       EQUIVALENT                      Used to identify current object as an internal create object (so this object is only updated)
;       X                               Position on X in parent area
;       Y                               Position on Y in parent area
;       WIDTH                           Width of object
;       HEIGHT                          Height of object
;       VISIBLE                         Object visible or not [0..1]
;       ENABLE                          Object enable (ie valid) or not [0..1]
;       USER_MOVABLE                    User can move object with mouse
;       DRAG_AND_DROP                   NOT USED
;       BORDER_COLOR                    Define a border color
;       BACK_COLOR                      Define a back color
;       TEXTURE                         Texture name to use
;       TEXTURE_MOSAIC                  Texture to mosaic [0*..1]
;       TEXT_COLOR                      Define a text color
;       TEXT_HEIGHT                     Height of text to display
;       TEXT_FONT                       Font filename to use
;       TEXT_JUSTIFY                    Combination : LEFT | RIGHT | X | UP | DOWN | Y | CENTER
;       TEXT                            Text to display
;       HINT                            Hint of object
;       USER_ID                         User defined ID
;       ALIGN_LEFT                      Align object on left side when resolution change [0..1]
;       ALIGN_UP                        Align object on up side when resolution change [0..1]
;       ALIGN_RIGHT                     Align object on right side when resolution change [0..1]
;       ALIGN_DOWN                      Align object on down side when resolution change [0..1]
;
;   Parametres (BUTTON)
;       BTN_SUB_TYPE                    NORMAL* | SWITCH | CHECK_BOX
;       BTN_START_STATE                 DOWN | UP*
;
;   Parametres (EDIT)
;       EDIT_MAX_LENGTH                 Maximum length for edit
;       EDIT_TO_UPPER                   Convert to upper
;       EDIT_TO_LOWER                   Convert to lower
;       EDIT_TYPE                       NORMAL* | S32 | U32 | F32| ALPHA | ALPHANUM | FILENAME | IP
;
;   Parametres (HSCROLL)
;       HS_POSITION                     Position in scroll bar
;       HS_RANGE                        Max range of scroll bar
;
;   Parametres (VSCROLL)
;       VS_POSITION                     Position in scroll bar
;       VS_RANGE                        Max range of scroll bar
;
;   Parametres (LISTBOX)
;       LB_VSCROLL_WIDTH                Width in pixels of scroll bar
;       LB_FIRST_LINE_SEPARATOR         Draw first line separator
;       LB_LINE_SEPARATOR               Draw all lines separator
;       LB_SELECTED_SEPARATOR_COLOR     Separator color
;       LB_SELECTED_LINE_COLOR          Selected line color
;       LB_LINE_HEIGHT                  Height in pixels of each line
;       LB_NB_COLUMNS                   Number of columns
;       LB_COLUMNx_WIDTH                Width of each column (replace 'x' by [0..LB_NB_COLUMNS[
;
;   Parametres (COMBOBOX)
;       CB_REDUCED_HEIGHT               Size of edit text & deploy button when combo is reduced
;       CB_VSCROLL_WIDTH                Width of scroll bar
;       CB_VSCROLL_LINE_HEIGHT          Line height in listbox
;
;   Parametres (PROGRESSBAR)
;       PB_CURRENT_PROGRESS             Current progression
;       PB_MAX_PROGRESS                 Max progression
;       PB_VERTICAL                     Vertical draw
;
;   Parametres (GRAPHICCURVES)
;       GC_MIN_SCALE                    Minimum scale for all curves
;       GC_MAX_SCALE                    Maximum scale for all curves
;       GC_AUTO_SCALE                   Adjust scale when going out of bounds [0..1]
;       GC_NB_CURVES                    Define number of curves to use
;       GC_SAMPLES_PER_CURVE            Number of sample to have in a curve
;       GC_UPDATE_TIME                  Time before scrolling curve to the left
;       GC_CURVEx_COLOR                 Define curve color
;       GC_CURVEx_VISIBLE               Define if a curve is visible or not
;
; *******************************************************************************************

[SHOW_RADIAL_MENU]
TYPE           = "WIDGET"
PARENT         = "ROOT"
PRIORITY       = 10
ZPRIORITY      = 0.49
X              = 0
Y              = 0
WIDTH          = 200
HEIGHT         = 200
VISIBLE        = 0
ENABLE         = 0
ALIGN_RIGHT    = 1
ALIGN_BOTTOM   = 1

	[SHOW_MENU_KIT]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuKit"
	X              = 80
	Y              = 5
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_KIT_RADIAL_ICON"

	[SHOW_MENU_SCHEDULE]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuSchedule"
	X              = 133
	Y              = 133
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_SCHEDULE_RADIAL_ICON"

	[SHOW_MENU_OPEN]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuOpen"
	X              = 155
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_OPEN_RADIAL_ICON"

	[SHOW_MENU_CLOSE]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuClose"
	X              = 155
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_CLOSE_RADIAL_ICON"

	[SHOW_MENU_TEST]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuTest"
	X              = 133
	Y              = 27
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_TEST_RADIAL_ICON"

	[SHOW_MENU_STATS]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuStats"
	X              = 27
	Y              = 27
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_STATS_RADIAL_ICON"


	[SHOW_MENU_DESTROY]
	TYPE           = "BUTTON"
	PARENT         = "SHOW_RADIAL_MENU"
	HINT	       = "&ShowMenuDestroy"
	X              = 5
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_DESTROY_RADIAL_ICON"


[BUILDING_RADIAL_MENU]
TYPE           = "WIDGET"
PARENT         = "ROOT"
PRIORITY       = 10
ZPRIORITY      = 0.49
X              = 0
Y              = 0
WIDTH          = 200
HEIGHT         = 200
VISIBLE        = 0
ENABLE         = 0
ALIGN_RIGHT    = 1
ALIGN_BOTTOM   = 1

	[BUILDING_MENU_DESTROY]
	TYPE           = "BUTTON"
	PARENT         = "BUILDING_RADIAL_MENU"
	HINT	       = "&BuildingMenuDestroy"
	X              = 80
	Y              = 155
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_DESTROY_RADIAL_ICON"

	[BUILDING_MENU_INFO]
	TYPE           = "BUTTON"
	PARENT         = "BUILDING_RADIAL_MENU"
	HINT	       = "&BuildingMenuInfo"
	X              = 80
	Y              = 5
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "BUILDING_INFO_ICON"

[PADDOCK_RADIAL_MENU]
TYPE           = "WIDGET"
PARENT         = "ROOT"
PRIORITY       = 10
ZPRIORITY      = 0.49
X              = 0
Y              = 0
WIDTH          = 200
HEIGHT         = 200
VISIBLE        = 0
ENABLE         = 0
ALIGN_RIGHT    = 1
ALIGN_BOTTOM   = 1

	[PADDOCK_MENU_BOWL]
	TYPE           = "BUTTON"
	PARENT         = "PADDOCK_RADIAL_MENU"
	HINT	       = "&PaddockMenuBowl"
	X              = 80
	Y              = 5
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "PADDOCK_BOWL_ICON"

	[PADDOCK_MENU_INFO]
	TYPE           = "BUTTON"
	PARENT         = "PADDOCK_RADIAL_MENU"
	HINT	       = "&PaddockMenuInfo"
	X              = 155
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "PADDOCK_INFO_ICON"

	[PADDOCK_MENU_DESTROY]
	TYPE           = "BUTTON"
	PARENT         = "PADDOCK_RADIAL_MENU"
	HINT	       = "&PaddockMenuDestroy"
	X              = 80
	Y              = 155
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_DESTROY_RADIAL_ICON"

	[PADDOCK_MENU_MODIF]
	TYPE           = "BUTTON"
	PARENT         = "PADDOCK_RADIAL_MENU"
	HINT	       = "&PaddockMenuModif"
	X              = 5
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "PADDOCK_MODIF_ICON"


[SECURITY_RADIAL_MENU]
TYPE           = "WIDGET"
PARENT         = "ROOT"
PRIORITY       = 10
ZPRIORITY      = 0.49
X              = 0
Y              = 0
WIDTH          = 200
HEIGHT         = 200
VISIBLE        = 0
ENABLE         = 0
ALIGN_RIGHT    = 1
ALIGN_BOTTOM   = 1

	[SECURITY_MENU_DESTROY]
	TYPE           = "BUTTON"
	PARENT         = "SECURITY_RADIAL_MENU"
	HINT	       = "&SecurityMenuDestroy"
	X              = 80
	Y              = 155
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SHOW_DESTROY_RADIAL_ICON"

	[SECURITY_MENU_LOCK]
	TYPE           = "BUTTON"
	PARENT         = "SECURITY_RADIAL_MENU"
	HINT	       = "&SecurityMenuLock"
	X              = 155
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SECURITY_LOCK_ICON"

	[SECURITY_MENU_UNLOCK]
	TYPE           = "BUTTON"
	PARENT         = "SECURITY_RADIAL_MENU"
	HINT	       = "&SecurityMenuUnlock"
	X              = 155
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SECURITY_UNLOCK_ICON"

	[SECURITY_MENU_NEUTRALIZE]
	TYPE           = "BUTTON"
	PARENT         = "SECURITY_RADIAL_MENU"
	HINT	       = "&SecurityMenuNeutralize"
	X              = 80
	Y              = 5
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SECURITY_NEUTRALIZE_ICON"

	[SECURITY_MENU_TEAM]
	TYPE           = "BUTTON"
	PARENT         = "SECURITY_RADIAL_MENU"
	HINT	       = "&SecurityMenuTeam"
	X              = 5
	Y              = 80
	WIDTH          = 40
	HEIGHT         = 40
	VISIBLE        = 1
	ENABLE         = 1
	TEXTURE        = "SECURITY_TEAM_ICON"