/* Black Horizon  (1=yes & 0=no) */
0,

/* Mirror Flag */
1,

/* The radius of the horizon */
1500,

/* The angle of rotation for the horizon in degrees. */
180,

/* The distace to horizon for flat projection (should be <= to radius) */
1000,

/* How high in the air the base of the flat shaded area is (world offset). */
-700,

/* Height of the horizon (offset from base) */
1050,

/* Location of pixmap base in horizon (as an integer percentage of the height [0, 100]) */
40,

/* r,g,b value for flat shaded sky area */
15,65,95,

/* r,g,b value for flat shaded horizon base area */
12,65,95,

/* Depth cueing distance values (0-1100) */
0,250,500,900,

/* Depth cueing light values associated to distances (0-15) */
0,0,10,15,

/* Color system to use 0-rgb 1-hsv  */
0,

/* RGB.HSV value */
40,40,40
