1,

/* Mirror Flag */
1,

/* The radius of the horizon */
1500,

/* The angle of rotation for the horizon in degrees. */
0,

/* The distace to horizon for flat projection (should be <= to radius) */
1200,

/* How high in the air the base of the flat shaded area is (world offset). */
-700,

/* Height of the horizon (offset from base) */
1200,

/* Location of pixmap base in horizon (as an integer percentage of the height [0, 100]) */
35,

/* r,g,b value for flat shaded sky area */
0,0,0,

/* r,g,b value for flat shaded horizon base area */
0,0,0,

/* Depth cueing distance values (0-1100) */
0,0,250,450,

/* Depth cueing light values associated to distances (0-15) */
0,0,0,15,

/* Color system to use 0-rgb 1-hsv  */
0,

/* RGB.HSV value */
0,0,0,
