[Tileset]

;Preload=/preload/tilesets/Zetatron

TotalRoads=4

TotalLands=17

Land1=/vis/tileset/05/land01
Land2=/vis/tileset/05/land02
Land3=/vis/tileset/05/land03
Land4=/vis/tileset/05/land04
Land5=/vis/tileset/05/land05
Land6=/vis/tileset/05/land06
Land7=/vis/tileset/05/land07
Land8=/vis/tileset/05/land08
Land9=/vis/tileset/05/land09
Land10=/vis/tileset/05/land10
Land11=/vis/tileset/05/land11
Land12=/vis/tileset/05/land12
Land13=/vis/tileset/05/land13
Land14=/vis/tileset/05/land14
Land15=/vis/tileset/05/land15
Land16=/vis/tileset/05/land16
Land17=/vis/tileset/05/land01s

TotalOutlands=14

Outland1=/vis/tileset/05/land01
Outland2=/vis/tileset/05/land02
Outland3=/vis/tileset/05/land03
Outland4=/vis/tileset/05/land04
Outland5=/vis/tileset/05/land05
Outland6=/vis/tileset/05/land06
Outland7=/vis/tileset/05/land07
Outland8=/vis/tileset/05/land08
Outland9=/vis/tileset/05/land09
Outland10=/vis/tileset/05/land10
Outland11=/vis/tileset/05/land11
Outland12=/vis/tileset/05/land12
Outland13=/vis/tileset/05/land13
Outland14=/vis/tileset/05/land14

TotalObstacles=0

[Parameters]

BorderDamage=10

[Road1]

VerticalRoad=/vis/tileset/05/road01
HorizontalRoad=/vis/tileset/05/road02

TotalCorners=4

Corner1=/vis/tileset/05/corner01
Corner2=/vis/tileset/05/corner02
Corner3=/vis/tileset/05/corner03
Corner4=/vis/tileset/05/corner04

TotalTs=4

T1=/vis/tileset/05/t01
T2=/vis/tileset/05/t02
T3=/vis/tileset/05/t03
T4=/vis/tileset/05/t04

X=/vis/tileset/05/x01

Drifting=0.6
Friction=25600

[Road2]

VerticalRoad=/vis/tileset/05/road01a
HorizontalRoad=/vis/tileset/05/road02a

Drifting=0.75
Friction=80000

[Road3]

VerticalRoad=/vis/tileset/05/road01b
HorizontalRoad=/vis/tileset/05/road02b

Drifting=0.75
Friction=20000

Dust=/vis/fx/sand/01

[Road4]

VerticalRoad=/vis/tileset/05/road01c
HorizontalRoad=/vis/tileset/05/road02c

Drifting=0.8
Friction=10000

Dust=/vis/fx/water/01
