[Tileset]

Preload=/preload/tilesets/ArctusPrime

TotalRoads=5

TotalLands=28

Land1=/vis/tileset/01/land01
Land2=/vis/tileset/01/land02
Land3=/vis/tileset/01/land03
Land4=/vis/tileset/01/land04
Land5=/vis/tileset/01/land05
Land6=/vis/tileset/01/land06
Land7=/vis/tileset/01/land07
Land8=/vis/tileset/01/land08
Land9=/vis/tileset/01/land09
Land10=/vis/tileset/01/land10
Land11=/vis/tileset/01/land11
Land12=/vis/tileset/01/land12
Land13=/vis/tileset/01/land13
Land14=/vis/tileset/01/land14
Land15=/vis/tileset/01/land15
Land16=/vis/tileset/01/land16
Land17=/vis/tileset/01/land17
Land18=/vis/tileset/01/land18
Land19=/vis/tileset/01/land19
Land20=/vis/tileset/01/land20
Land21=/vis/tileset/01/land21
Land22=/vis/tileset/01/land22
Land23=/vis/tileset/01/land23
Land24=/vis/tileset/01/land24
Land25=/vis/tileset/01/land25
Land26=/vis/tileset/01/land26
Land27=/vis/tileset/01/land01s
Land28=/vis/tileset/01/land02s

TotalOutlands=10

Outland1=/vis/tileset/01/land01
Outland2=/vis/tileset/01/land02
Outland3=/vis/tileset/01/land15
Outland4=/vis/tileset/01/land16
Outland5=/vis/tileset/01/land17
Outland6=/vis/tileset/01/land18
Outland7=/vis/tileset/01/land19
Outland8=/vis/tileset/01/land20
Outland9=/vis/tileset/01/land21
Outland10=/vis/tileset/01/land22

TotalObstacles=0

[Parameters]

BorderDamage=10

[Road1]

VerticalRoad=/vis/tileset/01/road01
HorizontalRoad=/vis/tileset/01/road02

TotalCorners=4

Corner1=/vis/tileset/01/corner01
Corner2=/vis/tileset/01/corner02
Corner3=/vis/tileset/01/corner03
Corner4=/vis/tileset/01/corner04

TotalTs=4

T1=/vis/tileset/01/t01
T2=/vis/tileset/01/t02
T3=/vis/tileset/01/t03
T4=/vis/tileset/01/t04

X=/vis/tileset/01/x01

Drifting=0.55
Friction=25600

[Road2]

VerticalRoad=/vis/tileset/01/road01a
HorizontalRoad=/vis/tileset/01/road02a

Drifting=0.75
Friction=100000

[Road3]

VerticalRoad=/vis/tileset/01/road01b
HorizontalRoad=/vis/tileset/01/road02b

Drifting=0.75
Friction=10000

Dust=/vis/fx/sand/01

[Road4]

VerticalRoad=/vis/tileset/01/road01c
HorizontalRoad=/vis/tileset/01/road02c

Drifting=0.75
Friction=10000

Dust=/vis/fx/sand/01

[Road5]

VerticalRoad=/vis/tileset/01/road01d
HorizontalRoad=/vis/tileset/01/road02d

Drifting=0.75
Friction=10000

Dust=/vis/fx/sand/01
