[Tileset]

Preload=/preload/tilesets/Cordillion

TotalRoads=3

TotalLands=15

Land1=/vis/tileset/02/land01
Land2=/vis/tileset/02/land02
Land3=/vis/tileset/02/land03
Land4=/vis/tileset/02/land04
Land5=/vis/tileset/02/land05
Land6=/vis/tileset/02/land06
Land7=/vis/tileset/02/land07
Land8=/vis/tileset/02/land08
Land9=/vis/tileset/02/land09
Land10=/vis/tileset/02/land10
Land11=/vis/tileset/02/land11
Land12=/vis/tileset/02/land12
Land13=/vis/tileset/02/land13
Land14=/vis/tileset/02/land14
Land15=/vis/tileset/02/land01s

TotalOutlands=2

Outland1=/vis/tileset/02/land01
Outland2=/vis/tileset/02/land02

TotalObstacles=0

[Parameters]

BorderDamage=10

[Road1]

VerticalRoad=/vis/tileset/02/road01
HorizontalRoad=/vis/tileset/02/road02

TotalCorners=4

Corner1=/vis/tileset/02/corner01
Corner2=/vis/tileset/02/corner02
Corner3=/vis/tileset/02/corner03
Corner4=/vis/tileset/02/corner04

TotalTs=4

T1=/vis/tileset/02/t01
T2=/vis/tileset/02/t02
T3=/vis/tileset/02/t03
T4=/vis/tileset/02/t04

X=/vis/tileset/02/x01

Drifting=0.65
Friction=35600

[Road2]

VerticalRoad=/vis/tileset/02/road01a
HorizontalRoad=/vis/tileset/02/road02a

Drifting=0.75
Friction=100000

[Road3]

VerticalRoad=/vis/tileset/02/road01b
HorizontalRoad=/vis/tileset/02/road02b

Drifting=0.80
Friction=10000

Dust=/vis/fx/sand/01
