<globals>
	<reset_score>
	<world name="desert">
	<font name="blue1" face="bbf">
	<music_skip skips="0"> 
	<first_level name="level_1">
	<next_file name="hero_intro">
</globals>
<level time="110" name="NEW_FUT_spiral_tower">
	<boards>
	</boards>
	<gameboards>
		<gameboard color="000066" model="fut_bigDaimond.X" alpha="1" friction="1" xstretch="158.751" ystretch="158.751" zstretch="75.0">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="0" end_x="0" end_y="0" end_z="0" repeat_start="1" repeat_end="1">
				
		</gameboard>
		<gameboard color="000066" model="fut_bigDaimond.X" alpha="1" friction="1.0" xstretch="158.751" ystretch="158.751" zstretch="75.0">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-250" end_x="0" end_y="0" end_z="-250" repeat_start="1" repeat_end="1">
				
		</gameboard>
		<gameboard color="000066" model="fut_bigDaimond.X" alpha="1" friction="1.0" xstretch="158.751" ystretch="158.751" zstretch="75.0">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-500" end_x="0" end_y="0" end_z="-500" repeat_start="1" repeat_end="1">
				
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="0" end_x="0" end_y="0" end_z="0" repeat_start="1" repeat_end="1">
				<filter type="y_twist" angle_start="0" angle_end="360.0">
				<filter type="z_sin" period="1" amplitude="95" offset="0">
				<filter type="x_cos" period="1" amplitude="95" offset="0">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-15.625" end_x="0" end_y="0" end_z="-15.625" repeat_start="1" repeat_end="1">
				<filter type="y_twist" angle_start="67.5" angle_end="427.5">
				<filter type="z_sin" period="1" amplitude="95" offset="-22.5">
				<filter type="x_cos" period="1" amplitude="95" offset="-22.5">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-31.25" end_x="0" end_y="0" end_z="-31.25" repeat_start="1" repeat_end="1">
				<filter type="y_twist" angle_start="45" angle_end="405">
				<filter type="z_sin" period="1" amplitude="95" offset="-45">
				<filter type="x_cos" period="1" amplitude="95" offset="-45">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-46.875" end_x="0" end_y="0" end_z="-46.875" repeat_start="1" repeat_end="1">
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				<filter type="x_cos" period="1" amplitude="95" offset="-67.5">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-62.5" end_x="0" end_y="0" end_z="-62.5" repeat_start="1" repeat_end="1">
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				<filter type="z_sin" period="1" amplitude="95" offset="-90">
				<filter type="x_cos" period="1" amplitude="95" offset="-90">
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		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-78.125" end_x="0" end_y="0" end_z="-78.125" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
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		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-109.375" end_x="0" end_y="0" end_z="-109.375" repeat_start="1" repeat_end="1">
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			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-156.25" end_x="0" end_y="0" end_z="-156.25" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-171.875" end_x="0" end_y="0" end_z="-171.875" repeat_start="1" repeat_end="1">
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				<filter type="x_cos" period="1" amplitude="95" offset="-247.5">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-187.5" end_x="0" end_y="0" end_z="-187.5" repeat_start="1" repeat_end="1">
				<filter type="y_twist" angle_start="0" angle_end="360.0">
				<filter type="z_sin" period="1" amplitude="95" offset="-270">
				<filter type="x_cos" period="1" amplitude="95" offset="-270">
		</gameboard>
		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-203.125" end_x="0" end_y="0" end_z="-203.125" repeat_start="1" repeat_end="1">
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				<filter type="x_cos" period="1" amplitude="95" offset="-292.5">
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		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-218.75" end_x="0" end_y="0" end_z="-218.75" repeat_start="1" repeat_end="1">
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		<gameboard color="000066" model="diamond.x" alpha="1" friction="1.0" xstretch="42.9298" ystretch="42.9298" zstretch="25.7579">
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			<stage dormant="0" duration="3000" start_x="0"  start_y="0" start_z="-296.875" end_x="0" end_y="0" end_z="-296.875" repeat_start="1" repeat_end="1">
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