<globals>
	<reset_score>
	<world name="desert">
	<font name="blue1" face="bbf">


	
	<music_skip skips="0"> 
	<first_level name="level_1">
	<next_file name="hero_intro">
	
</globals>

<level time="105" name="NEW_PRE_wave_with_bubbles">

	<boards>
	</boards>
	<gameboards>
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			<stage dormant="0" duration="100" start_x="0"  start_y="0" start_z="0" end_x="0" end_y="0" end_z="0" repeat_start="1" repeat_end="1">
		</gameboard>
		
		<gameboard color="663333" model="pre_wave.X" alpha="0" friction="1.0" xstretch="373.141" ystretch="85.194" zstretch="44.3462">
			<stage dormant="0" duration="100" start_x="0"  start_y="-375" start_z="60" end_x="0" end_y="-173.75" end_z="25" repeat_start="1">
			<stage dormant="0" duration="100" start_x="0"  start_y="-173.75" start_z="25" end_x="0" end_y="27.5" end_z="60">
			<stage dormant="0" duration="100" start_x="0"  start_y="27.5" start_z="60" end_x="0" end_y="228.75" end_z="25">
			<stage dormant="0" duration="100" start_x="0"  start_y="228.75" start_z="25" end_x="0" end_y="430" end_z="60" repeat_end="1">
			<gameobject model="bonus1" alpha="1">
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			<gameobject model="bonus1" alpha="1">
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			</gameobject>
			<gameobject model="bonus1" alpha="1">
				<stage dormant="0" duration="1" start_x="-50"  start_y="0" start_z="-60" end_x="-50" end_y="0" end_z="-60" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="663333" model="pre_wave.X" alpha="0" friction="1.0" xstretch="373.141" ystretch="85.194" zstretch="44.3462">
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			<gameobject model="bonus1" alpha="1">
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		</gameboard>
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			<gameobject model="bonus1" alpha="1">
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		</gameboard>
		<gameboard color="663333" model="pre_wave.X" alpha="0" friction="1.0" xstretch="373.141" ystretch="85.194" zstretch="44.3462">
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		</gameboard>
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			<gameobject model="bonus1" alpha="1">
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			</gameobject>
			<gameobject model="bonus1" alpha="1">
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			</gameobject>
		</gameboard>
		
		
		
		
	</gameboards>
	<gameobjects>
		<gameobject model="finish" alpha="0">
			<stage dormant="0" duration="900" start_x="0"  start_y="481.0" start_z="0" end_x="0.0" end_y="481.0" end_z="0" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="swapspot" alpha="0">
			<stage dormant="0" duration="900" start_x="-25"  start_y="-480" start_z="-1" end_x="-25" end_y="-480" end_z="-1" repeat_start="1" repeat_end="1">
		</gameobject>

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		<gameobject model="bonus1" alpha="1">
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		</gameobject>


	
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		</gameobject>

		
		
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			<stage dormant="0" duration="900" start_x="-214.0"  start_y="-26.0" start_z="-9.99451e-004" end_x="-214.0" end_y="-26.0" end_z="-9.99451e-004" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="-216.0"  start_y="171.0" start_z="-0.00100708" end_x="-216.0" end_y="171.0" end_z="-0.00100708" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="-216.0"  start_y="495.0" start_z="-0.00102234" end_x="-216.0" end_y="495.0" end_z="-0.00102234" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="-6.0"  start_y="527.0" start_z="-0.00102234" end_x="-6.0" end_y="527.0" end_z="-0.00102234" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="216.0"  start_y="28.0" start_z="-9.99451e-004" end_x="216.0" end_y="28.0" end_z="-9.99451e-004" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="217.0"  start_y="-176.0" start_z="-9.91821e-004" end_x="217.0" end_y="-176.0" end_z="-9.91821e-004" repeat_start="1" repeat_end="1">
		</gameobject>
		<gameobject model="prehistdec7" alpha="0">
			<stage dormant="0" duration="900" start_x="206.0"  start_y="-508.0" start_z="-9.76563e-004" end_x="206.0" end_y="-508.0" end_z="-9.76563e-004" repeat_start="1" repeat_end="1">
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	</gameobjects>
	<friends>
		<friend model="hero" copy="global_hero" protagonist="1" x="0.0" y="-480.0" z="-10" fall_tweak="30" no_slide="1">
		</friend>
	</friends>
	<camera background_color="2CA7AC" fog_color="2CA7AC">
		<stage intro="1" dormant="0" duration="500" start_x="0" start_y="200" start_z="1500" end_x="0" end_y="0" end_z="0">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="sined" period="90">
		<stage dormant="0" duration="900000">
			<filter type="x_twist" angle_start="40" angle_end="40">
		<stage name="terminator" intro="1" dormant="0" duration="135" end_x="0" end_y="1600" end_z="-1600">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="super_cos">
			<event type="on_stage_end" action="next_stage_level">
		<stage name="time_ran_out" intro="1" dormant="0" duration="105" start_x="0" start_z="0" start_y="0" end_x="0" end_y="1600" end_z="-1600">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="cubed">
			<event type="on_stage_end" action="repeat_level">
		<stage  duration="9999999">
	</camera>
</level>