<globals>
	<reset_score>
	<world name="desert">
	<font name="blue1" face="bbf">
	<music_skip skips="0"> 
	<first_level name="level_1">
	<next_file name="hero_intro">
</globals>
<level time="60" name="NEW_PRE_earthquake_long" timeperiod="prehistoric">

	<boards>
	</boards>
	<gameboards>
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		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="25" start_x="0"  start_y="250" start_z="0" end_x="0" end_y="250" end_z="-9" repeat_start="1" repeat_end="1">
		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="26" start_x="0"  start_y="500" start_z="0" end_x="0" end_y="500" end_z="-10" repeat_start="1" repeat_end="1">
		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="27" start_x="0"  start_y="750" start_z="0" end_x="0" end_y="750" end_z="-11" repeat_start="1" repeat_end="1">
		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="100" start_x="0"  start_y="1000" start_z="0" end_x="0" end_y="1000" end_z="0" repeat_start="1" repeat_end="1">
		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="29" start_x="-37.5"  start_y="125" start_z="0" end_x="-37.5" end_y="125" end_z="-13" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="30" start_x="-37.5"  start_y="375" start_z="0" end_x="-37.5" end_y="375" end_z="-14" repeat_start="1" repeat_end="1">
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		</gameboard>
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		</gameboard>
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		</gameboard>
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		</gameboard>
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			<stage dormant="0" duration="34" start_x="37.5"  start_y="375" start_z="0" end_x="37.5" end_y="375" end_z="-16" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="35" start_x="37.5"  start_y="625" start_z="0" end_x="37.5" end_y="625" end_z="-21" repeat_start="1" repeat_end="1">
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				<stage dormant="0" duration="900" start_x="25"  start_y="0" start_z="-21" end_x="25" end_y="0" end_z="-21" repeat_start="1" repeat_end="1">
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		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="36" start_x="37.5"  start_y="875" start_z="0" end_x="37.5" end_y="875" end_z="-14" repeat_start="1" repeat_end="1">
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		</gameboard>
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			<gameobject model="prehistdec5" alpha="0">
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		</gameboard>
		<gameboard color="663333" model="pre_quake.x" alpha="0" friction="1" xstretch="75" ystretch="250" zstretch="20">
			<stage dormant="0" duration="38" start_x="75"  start_y="500" start_z="0" end_x="75" end_y="500" end_z="-12" repeat_start="1" repeat_end="1">
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		</gameboard>
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		</gameboard>
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		</gameboard>
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		</gameboard>
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	</gameboards>
	<gameobjects>
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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-------------------------
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</level>