<globals>
	<reset_score>
	<world name="desert">
	<font name="blue1" face="bbf">


	
	<music_skip skips="0"> 
	<first_level name="level_1">
	<next_file name="hero_intro">
	
</globals>

//------------------------------------------------------------------------------------------------------------------------------------------------------
// Level 14 - Square Dance
//------------------------------------------------------------------------------------------------------------------------------------------------------
<level time="110" name="CLASSIC: Square Dance">
		

		#time.xml#
		
	
		<boards>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="-100"  start_y="0" start_z="-100"
					end_x="-200" end_y="0" end_z="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="-100" end_y="0" end_z="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="-50"  start_y="0" start_z="-100"
					end_x="-100" end_y="0" end_z="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="-50" end_y="0" end_z="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="0"  start_y="0" start_z="-100"
					end_x="0" end_y="0" end_z="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="0" end_y="0" end_z="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="50"  start_y="0" start_z="-100"
					end_x="100" end_y="0" end_z="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="50" end_y="0" end_z="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="100"  start_y="0" start_z="-100"
					end_x="200" end_y="0" end_z="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="100" end_y="0" end_z="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>

			<board color="000066"  model="square1">
				<stage dormant="0" duration="160" start_z="-50"  start_y="0" start_x="-100"
					end_z="-100" end_y="0" end_x="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="-50" end_y="0" end_x="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_z="0"  start_y="0" start_x="-100"
					end_z="0" end_y="0" end_x="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="0" end_y="0" end_x="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_z="50"  start_y="0" start_x="-100"
					end_z="100" end_y="0" end_x="-200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="50" end_y="0" end_x="-100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>

			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_z="-50"  start_y="0" start_x="100"
					end_z="-100" end_y="0" end_x="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="-50" end_y="0" end_x="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_z="0"  start_y="0" start_x="100"
					end_z="0" end_y="0" end_x="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="0" end_y="0" end_x="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_z="50"  start_y="0" start_x="100"
					end_z="100" end_y="0" end_x="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_z="50" end_y="0" end_x="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>


			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="-100"  start_y="0" start_z="100"
					end_x="-200" end_y="0" end_z="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="-100" end_y="0" end_z="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="-50"  start_y="0" start_z="100"
					end_x="-100" end_y="0" end_z="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="-50" end_y="0" end_z="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="0"  start_y="0" start_z="100"
					end_x="0" end_y="0" end_z="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="0" end_y="0" end_z="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="50"  start_y="0" start_z="100"
					end_x="100" end_y="0" end_z="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="50" end_y="0" end_z="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>
			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="100"  start_y="0" start_z="100"
					end_x="200" end_y="0" end_z="200" repeat_start="1">
					<filter type="super_cos">
				<stage dormant="0" duration="160" end_x="100" end_y="0" end_z="100" repeat_end="1">
					<filter type="super_cos">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
				<obstacle copy="global_heart" x="0" z="0" y="21">
				<obstacle copy="global_heart_shadow" x="0" z="0" y="21">
			</board>

			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="200"  start_y="0" start_z="-250"
					end_x="200" end_y="0" end_z="-250" repeat_start="1" repeat_end="1">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
			</board>

			<board color="000066" model="square1">
				<stage dormant="0" duration="160" start_x="-200"  start_y="0" start_z="250"
					end_x="-200" end_y="0" end_z="250" repeat_start="1" repeat_end="1">
				<obstacle copy="global_rock" x="17" z="15" y="14">
				<obstacle copy_prev="1" x="-17" z="-15" y="14">
				<obstacle copy="global_weed" x="-17" z="15" y="14">
				<obstacle copy_prev="1" x="17" z="-15" y="14">
			</board>




		</boards>
		
		
		
<friends>
	<friend model="hero" copy="global_hero" protagonist="1" x="215" y="-250" z="-10">
	</friend>
</friends>

<gameobjects>
 	<gameobject model="finish" alpha="0">
		<stage dormant="0" duration="900" start_x="-200" start_y="250" start_z="-15" end_x="-200" end_y="250" end_z="-15" repeat_start="1" repeat_end="1">
	</gameobject>
	<gameobject model="swapspot" alpha="0">
		<stage dormant="0" duration="120" start_x="185" start_y="-250" start_z="-5" end_x="185" end_y="-250" end_z="-5" repeat_start="1" repeat_end="1">
	</gameobject>
	
	
<gameobject model="safetypoint" alpha="0">
<stage dormant="1" duration="900" start_x="204.205002" start_y="-251.223999" start_z="-11.4010000">
</gameobject>


<gameobject model="safetypoint" alpha="0">
<stage dormant="1" duration="900" start_x="-198.625000" start_y="233.147003" start_z="-11.4010000">
</gameobject>


	
	
</gameobjects>
  	<camera background_color="2CA7AC" fog_color="2CA7AC">
		<stage intro="1" dormant="0" duration="400" start_x="-400" start_y="500" start_z="-500" end_x="0" end_y="0" end_z="0">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="sined" period="90">
		<stage dormant="0" duration="900000">
			<filter type="x_twist" angle_start="40" angle_end="40">
		<stage name="terminator" intro="1" dormant="0" duration="135" end_x="0" end_y="1600" end_z="-1600">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="super_cos">
			<event type="on_stage_end" action="next_stage_level">
		<stage name="time_ran_out" intro="1" dormant="0" duration="105" start_x="0" start_z="0" start_y="0" end_x="0" end_y="1600" end_z="-1600">
			<filter type="x_twist" angle_start="40" angle_end="40">
			<filter type="cubed">
			<event type="on_stage_end" action="repeat_level">
		<stage  duration="9999999">
	</camera>
</level>
		<friends>
			<!friend name="patrick" copy="global_patrick" x="-200" y="15" z="250">
			</friend>
			<!friend name="spongebob" copy="global_spongebob" protagonist="1" x="200" z="-250" y="15" fall_tweak="0"> 
			</friend>
		</friends>
		