*3DSMAX_ASCIIEXPORT	200
*COMMENT "AsciiExport Version  2.00 - Wed Jun 16 11:51:31 1999"
*SCENE {
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	*SCENE_FIRSTFRAME 0
	*SCENE_LASTFRAME 32
	*SCENE_FRAMESPEED 10
	*SCENE_TICKSPERFRAME 480
	*SCENE_BACKGROUND_STATIC 1.0000	1.0000	1.0000
	*SCENE_AMBIENT_STATIC 0.0431	0.0431	0.0431
}
*MATERIAL_LIST {
	*MATERIAL_COUNT 1
	*MATERIAL 0 {
		*MATERIAL_NAME "buggy"
		*MATERIAL_CLASS "Standard"
		*MATERIAL_AMBIENT 0.1000	0.1000	0.1000
		*MATERIAL_DIFFUSE 0.5020	0.5020	0.5020
		*MATERIAL_SPECULAR 0.9000	0.9000	0.9000
		*MATERIAL_SHINE 0.0000
		*MATERIAL_SHINESTRENGTH 0.0000
		*MATERIAL_TRANSPARENCY 0.0000
		*MATERIAL_WIRESIZE 1.0000
		*MATERIAL_SHADING Blinn
		*MATERIAL_XP_FALLOFF 0.0000
		*MATERIAL_SELFILLUM 0.0000
		*MATERIAL_TWOSIDED
		*MATERIAL_FALLOFF In
		*MATERIAL_SOFTEN
		*MATERIAL_XP_TYPE Filter
		*MAP_DIFFUSE {
			*MAP_NAME "Map #2"
			*MAP_CLASS "Bitmap"
			*MAP_SUBNO 1
			*MAP_AMOUNT 1.0000
			*BITMAP "C:\3DSMAX2.5\work\game_bmps\buggy1.BMP"
			*MAP_TYPE Spherical
			*UVW_U_OFFSET 0.0000
			*UVW_V_OFFSET 0.0000
			*UVW_U_TILING 1.0000
			*UVW_V_TILING 1.0000
			*UVW_ANGLE 0.0000
			*UVW_BLUR 1.0000
			*UVW_BLUR_OFFSET 0.0000
			*UVW_NOUSE_AMT 1.0000
			*UVW_NOISE_SIZE 1.0000
			*UVW_NOISE_LEVEL 1
			*UVW_NOISE_PHASE 0.0000
			*BITMAP_FILTER Pyramidal
		}
	}
}
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	*NODE_NAME "Camera01"
	*CAMERA_TYPE Target
	*NODE_TM {
		*NODE_NAME "Camera01"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 1 1 1
		*TM_ROW0 0.6318	0.7751	0.0000
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		*TM_ROW2 0.6937	-0.5654	0.4462
		*TM_ROW3 10.0847	-8.0072	7.5227
		*TM_POS 10.0847	-8.0072	7.5227
		*TM_ROTAXIS -0.7423	-0.3526	-0.5698
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		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.9996	0.0292	0.0000
		*TM_SCALEAXISANG 0.1068
	}
	*NODE_TM {
		*NODE_NAME "Camera01.Target"
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		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
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		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
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	*CAMERA_SETTINGS {
		*TIMEVALUE 0
		*CAMERA_NEAR 0.0000
		*CAMERA_FAR 1000.0000
		*CAMERA_FOV 0.7854
		*CAMERA_TDIST 160.0000
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		*NODE_NAME "antenna"
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		*INHERIT_ROT 0 0 0
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		*MESH_FACE_LIST {
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			*MESH_VERTEX_LIST {
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			*MESH_FACE_LIST {
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		*MESH {
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			*MESH_VERTEX_LIST {
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				*MESH_VERTEX    2	-0.4753	-0.5956	2.0010
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			*MESH_FACE_LIST {
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		*MESH {
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				*MESH_VERTEX    2	-0.4947	-0.5956	2.0003
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			*MESH_FACE_LIST {
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			*MESH_NUMTVERTEX 0
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		*MESH {
			*TIMEVALUE 1440
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			*MESH_VERTEX_LIST {
				*MESH_VERTEX    0	-0.4669	-0.5956	0.9385
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				*MESH_VERTEX    2	-0.5141	-0.5956	1.9991
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				*MESH_VERTEX    4	-0.9609	-0.5956	4.0179
			}
			*MESH_FACE_LIST {
			}
			*MESH_NUMTVERTEX 0
			*MESH_NUMCVERTEX 0
		}
		*MESH {
			*TIMEVALUE 1920
			*MESH_NUMVERTEX 5
			*MESH_NUMFACES 0
			*MESH_VERTEX_LIST {
				*MESH_VERTEX    0	-0.4669	-0.5956	0.9385
				*MESH_VERTEX    1	-0.4821	-0.5956	1.4195
				*MESH_VERTEX    2	-0.5334	-0.5956	1.9974
				*MESH_VERTEX    3	-0.6832	-0.5956	2.7268
				*MESH_VERTEX    4	-1.1281	-0.5956	3.9747
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			*MESH_FACE_LIST {
			}
			*MESH_NUMTVERTEX 0
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		*MESH {
			*TIMEVALUE 2400
			*MESH_NUMVERTEX 5
			*MESH_NUMFACES 0
			*MESH_VERTEX_LIST {
				*MESH_VERTEX    0	-0.4669	-0.5956	0.9385
				*MESH_VERTEX    1	-0.4858	-0.5956	1.4191
				*MESH_VERTEX    2	-0.5527	-0.5956	1.9952
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				*MESH_VERTEX    4	-1.2913	-0.5956	3.9193
			}
			*MESH_FACE_LIST {
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			*MESH_NUMTVERTEX 0
			*MESH_NUMCVERTEX 0
		}
		*MESH {
			*TIMEVALUE 2880
			*MESH_NUMVERTEX 5
			*MESH_NUMFACES 0
			*MESH_VERTEX_LIST {
				*MESH_VERTEX    0	-0.4670	-0.5956	0.9385
				*MESH_VERTEX    1	-0.4896	-0.5956	1.4187
				*MESH_VERTEX    2	-0.5719	-0.5956	1.9926
				*MESH_VERTEX    3	-0.7944	-0.5956	2.7027
				*MESH_VERTEX    4	-1.4494	-0.5956	3.8521
			}
			*MESH_FACE_LIST {
			}
			*MESH_NUMTVERTEX 0
			*MESH_NUMCVERTEX 0
		}
		*MESH {
			*TIMEVALUE 3360
			*MESH_NUMVERTEX 5
			*MESH_NUMFACES 0
			*MESH_VERTEX_LIST {
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				*MESH_VERTEX    2	-0.5910	-0.5956	1.9895
				*MESH_VERTEX    3	-0.8491	-0.5956	2.6872
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			}
			*MESH_FACE_LIST {
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			*MESH_NUMTVERTEX 0
			*MESH_NUMCVERTEX 0
		}
		*MESH {
			*TIMEVALUE 3361
			*MESH_NUMVERTEX 5
			*MESH_NUMFACES 0
			*MESH_VERTEX_LIST {
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				*MESH_VERTEX    3	-0.8491	-0.5956	2.6872
				*MESH_VERTEX    4	-1.6014	-0.5956	3.7736
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			*MESH_FACE_LIST {
			}
			*MESH_NUMTVERTEX 0
			*MESH_NUMCVERTEX 0
		}
	}
}
*GEOMOBJECT {
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		*NODE_NAME "body"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
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		*TM_ROW2 0.0071	-0.0003	1.0000
		*TM_ROW3 0.5522	-0.0009	0.5404
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		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.8779	0.4767	0.0000
		*TM_SCALEAXISANG 0.0099
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	*MESH {
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		*MESH_NUMVERTEX 18
		*MESH_NUMFACES 28
		*MESH_VERTEX_LIST {
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			*MESH_VERTEX   11	-0.8543	-0.9663	1.8983
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			*MESH_VERTEX   17	-0.8543	0.9738	1.8983
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		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    2 B:    0 C:    3 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    4 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    1 B:    0 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    5 B:    4 C:    3 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    6 B:    7 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE    5:    A:    9 B:    8 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE    6:    A:    1 B:    7 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
			*MESH_FACE    7:    A:    6 B:    0 C:    1 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
			*MESH_FACE    8:    A:    7 B:    1 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 4
			*MESH_FACE    9:    A:    2 B:    4 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 5 	*MESH_MTLID 3
			*MESH_FACE   10:    A:    4 B:    9 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE   11:    A:    9 B:    4 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE   12:    A:    8 B:    9 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE   13:    A:    5 B:    3 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 6 	*MESH_MTLID 5
			*MESH_FACE   14:    A:    3 B:    0 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 7 	*MESH_MTLID 2
			*MESH_FACE   15:    A:    6 B:    8 C:    3 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 7 	*MESH_MTLID 2
			*MESH_FACE   16:    A:   10 B:   12 C:   13 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   17:    A:   13 B:   11 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   18:    A:   12 B:   14 C:   15 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   19:    A:   15 B:   13 C:   12 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   20:    A:   14 B:   16 C:   17 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   21:    A:   17 B:   15 C:   14 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE   22:    A:   10 B:   11 C:   13 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   23:    A:   13 B:   12 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   24:    A:   12 B:   13 C:   15 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   25:    A:   15 B:   14 C:   12 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   26:    A:   14 B:   15 C:   17 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
			*MESH_FACE   27:    A:   17 B:   16 C:   14 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
		}
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		*MESH_TVERTLIST {
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			*MESH_TVERT 1	0.3428	0.5607	0.5649
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			*MESH_TVERT 3	0.2186	0.2841	0.5921
			*MESH_TVERT 4	0.4576	0.5588	0.4079
			*MESH_TVERT 5	0.3698	0.3077	0.4113
			*MESH_TVERT 6	0.3394	0.9963	0.4084
			*MESH_TVERT 7	0.2230	0.9960	0.4084
			*MESH_TVERT 8	0.1108	0.5560	0.4092
			*MESH_TVERT 9	0.1935	0.3074	0.4098
			*MESH_TVERT 10	0.5697	0.4094	0.4036
			*MESH_TVERT 11	0.7603	0.4111	0.4014
			*MESH_TVERT 12	0.7313	0.6133	0.5986
			*MESH_TVERT 13	0.5968	0.6133	0.5942
			*MESH_TVERT 14	0.3890	0.0267	0.4919
			*MESH_TVERT 15	0.1016	0.0267	0.4919
			*MESH_TVERT 16	0.1016	0.1405	0.4759
			*MESH_TVERT 17	0.3890	0.1405	0.4759
			*MESH_TVERT 18	0.7291	1.0082	0.4987
			*MESH_TVERT 19	0.7605	0.2970	0.5018
			*MESH_TVERT 20	0.5784	0.2967	0.5002
			*MESH_TVERT 21	0.6089	1.0079	0.4987
			*MESH_TVERT 22	0.8512	0.5563	0.4982
			*MESH_TVERT 23	0.4930	0.5534	0.4996
			*MESH_TVERT 24	0.3956	0.0396	0.4998
			*MESH_TVERT 25	0.4477	0.0400	0.5002
			*MESH_TVERT 26	0.4466	0.1629	0.5002
			*MESH_TVERT 27	0.3946	0.1624	0.4998
			*MESH_TVERT 28	0.0457	0.0335	0.5002
			*MESH_TVERT 29	0.0958	0.0348	0.4998
			*MESH_TVERT 30	0.0927	0.1528	0.4998
			*MESH_TVERT 31	0.0426	0.1515	0.5002
		}
		*MESH_NUMTVFACES 28
		*MESH_TFACELIST {
			*MESH_TFACE 0	18	19	20
			*MESH_TFACE 1	20	21	18
			*MESH_TFACE 2	22	19	18
			*MESH_TFACE 3	23	21	20
			*MESH_TFACE 4	0	1	2
			*MESH_TFACE 5	2	3	0
			*MESH_TFACE 6	4	1	0
			*MESH_TFACE 7	0	5	4
			*MESH_TFACE 8	1	4	6
			*MESH_TFACE 9	6	7	1
			*MESH_TFACE 10	7	2	1
			*MESH_TFACE 11	2	7	8
			*MESH_TFACE 12	3	2	8
			*MESH_TFACE 13	8	9	3
			*MESH_TFACE 14	10	11	12
			*MESH_TFACE 15	12	13	10
			*MESH_TFACE 16	24	25	26
			*MESH_TFACE 17	26	27	24
			*MESH_TFACE 18	14	15	16
			*MESH_TFACE 19	16	17	14
			*MESH_TFACE 20	28	29	30
			*MESH_TFACE 21	30	31	28
			*MESH_TFACE 22	24	27	26
			*MESH_TFACE 23	26	25	24
			*MESH_TFACE 24	14	17	16
			*MESH_TFACE 25	16	15	14
			*MESH_TFACE 26	28	31	30
			*MESH_TFACE 27	30	29	28
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "RR_Tire"
	*NODE_TM {
		*NODE_NAME "RR_Tire"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -0.0001	1.0000	0.0003
		*TM_ROW1 -1.0000	-0.0001	0.0071
		*TM_ROW2 0.0071	-0.0003	1.0000
		*TM_ROW3 -1.0011	-1.3656	0.5601
		*TM_POS -1.0011	-1.3656	0.5601
		*TM_ROTAXIS -0.0037	-0.0034	-1.0000
		*TM_ROTANGLE 1.5710
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.2006	0.9819	0.0000
		*TM_SCALEAXISANG 0.0059
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 12
		*MESH_NUMFACES 20
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	-1.3034	-1.1208	0.0269
			*MESH_VERTEX    1	-1.6173	-1.1208	0.5601
			*MESH_VERTEX    2	-0.6931	-1.1208	0.0265
			*MESH_VERTEX    3	-0.3850	-1.1208	0.5601
			*MESH_VERTEX    4	-0.6931	-1.1208	1.0937
			*MESH_VERTEX    5	-1.3092	-1.1208	1.0937
			*MESH_VERTEX    6	-1.6173	-1.5470	0.5601
			*MESH_VERTEX    7	-1.3034	-1.5470	0.0269
			*MESH_VERTEX    8	-0.6931	-1.5470	0.0265
			*MESH_VERTEX    9	-0.3850	-1.5470	0.5601
			*MESH_VERTEX   10	-0.6931	-1.5470	1.0937
			*MESH_VERTEX   11	-1.3092	-1.5470	1.0937
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    0 B:    3 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    5 C:    4 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    3 B:    0 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    1 B:    7 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    5:    A:    1 B:    0 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    6:    A:    0 B:    8 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    7:    A:    0 B:    2 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    8:    A:    2 B:    9 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    9:    A:    2 B:    3 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   10:    A:    3 B:   10 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   11:    A:    3 B:    4 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   12:    A:    4 B:   11 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   13:    A:    4 B:    5 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   14:    A:    5 B:    6 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   15:    A:    5 B:    1 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   16:    A:    7 B:    8 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   17:    A:    9 B:   10 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   18:    A:    9 B:   11 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   19:    A:    7 B:   11 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 24
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.9482	0.8307	0.5331
			*MESH_TVERT 1	0.8057	0.9134	0.5331
			*MESH_TVERT 2	0.8535	0.8306	0.5331
			*MESH_TVERT 3	0.9491	0.9962	0.5331
			*MESH_TVERT 4	0.8535	0.9962	0.5331
			*MESH_TVERT 5	0.9969	0.9134	0.5331
			*MESH_TVERT 6	0.9482	0.8307	0.4669
			*MESH_TVERT 7	0.9969	0.9134	0.4669
			*MESH_TVERT 8	0.8535	0.8306	0.4669
			*MESH_TVERT 9	0.8057	0.9134	0.4669
			*MESH_TVERT 10	0.8535	0.9962	0.4669
			*MESH_TVERT 11	0.9491	0.9962	0.4669
			*MESH_TVERT 12	0.8283	0.1989	0.5000
			*MESH_TVERT 13	0.7653	0.1134	0.6069
			*MESH_TVERT 14	0.8283	0.1134	0.5000
			*MESH_TVERT 15	0.7653	0.1989	0.6069
			*MESH_TVERT 16	0.6430	0.1134	0.6070
			*MESH_TVERT 17	0.6430	0.1989	0.6070
			*MESH_TVERT 18	0.5813	0.1134	0.5000
			*MESH_TVERT 19	0.5813	0.1989	0.5000
			*MESH_TVERT 20	0.6430	0.1134	0.3930
			*MESH_TVERT 21	0.6430	0.1989	0.3930
			*MESH_TVERT 22	0.7665	0.1134	0.3930
			*MESH_TVERT 23	0.7665	0.1989	0.3930
		}
		*MESH_NUMTVFACES 20
		*MESH_TFACELIST {
			*MESH_TFACE 0	0	1	2
			*MESH_TFACE 1	1	3	4
			*MESH_TFACE 2	1	0	3
			*MESH_TFACE 3	0	5	3
			*MESH_TFACE 4	12	13	14
			*MESH_TFACE 5	12	15	13
			*MESH_TFACE 6	15	16	13
			*MESH_TFACE 7	15	17	16
			*MESH_TFACE 8	17	18	16
			*MESH_TFACE 9	17	19	18
			*MESH_TFACE 10	19	20	18
			*MESH_TFACE 11	19	21	20
			*MESH_TFACE 12	21	22	20
			*MESH_TFACE 13	21	23	22
			*MESH_TFACE 14	23	14	22
			*MESH_TFACE 15	23	12	14
			*MESH_TFACE 16	6	8	9
			*MESH_TFACE 17	9	10	11
			*MESH_TFACE 18	9	11	6
			*MESH_TFACE 19	6	11	7
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "RL_Tire"
	*NODE_TM {
		*NODE_NAME "RL_Tire"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -0.0001	1.0000	0.0003
		*TM_ROW1 -1.0000	-0.0001	0.0071
		*TM_ROW2 0.0071	-0.0003	1.0000
		*TM_ROW3 -1.0015	1.3578	0.5610
		*TM_POS -1.0015	1.3578	0.5610
		*TM_ROTAXIS -0.0037	-0.0034	-1.0000
		*TM_ROTANGLE 1.5710
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.2006	0.9819	0.0000
		*TM_SCALEAXISANG 0.0059
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 12
		*MESH_NUMFACES 20
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	-1.3091	1.5683	0.0224
			*MESH_VERTEX    1	-1.6177	1.5683	0.5610
			*MESH_VERTEX    2	-0.6934	1.5683	0.0274
			*MESH_VERTEX    3	-0.3854	1.5683	0.5610
			*MESH_VERTEX    4	-0.6934	1.5683	1.0946
			*MESH_VERTEX    5	-1.3096	1.5683	1.0946
			*MESH_VERTEX    6	-1.6177	1.1420	0.5610
			*MESH_VERTEX    7	-1.3091	1.1420	0.0224
			*MESH_VERTEX    8	-0.6934	1.1420	0.0274
			*MESH_VERTEX    9	-0.3854	1.1420	0.5610
			*MESH_VERTEX   10	-0.6934	1.1420	1.0946
			*MESH_VERTEX   11	-1.3096	1.1420	1.0946
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    0 B:    3 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    5 C:    4 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    3 B:    0 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    1 B:    7 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    5:    A:    1 B:    0 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    6:    A:    0 B:    8 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    7:    A:    0 B:    2 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    8:    A:    2 B:    9 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    9:    A:    2 B:    3 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   10:    A:    3 B:   10 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   11:    A:    3 B:    4 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   12:    A:    4 B:   11 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   13:    A:    4 B:    5 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   14:    A:    5 B:    6 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   15:    A:    5 B:    1 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   16:    A:    7 B:    8 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   17:    A:    9 B:   10 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   18:    A:    9 B:   11 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   19:    A:    7 B:   11 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 24
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.9534	0.6756	0.5312
			*MESH_TVERT 1	0.8183	0.7544	0.5312
			*MESH_TVERT 2	0.8634	0.6764	0.5312
			*MESH_TVERT 3	0.9535	0.8324	0.5312
			*MESH_TVERT 4	0.8634	0.8324	0.5312
			*MESH_TVERT 5	0.9985	0.7544	0.5312
			*MESH_TVERT 6	0.9534	0.6756	0.4688
			*MESH_TVERT 7	0.9985	0.7544	0.4688
			*MESH_TVERT 8	0.8634	0.6764	0.4688
			*MESH_TVERT 9	0.8183	0.7544	0.4688
			*MESH_TVERT 10	0.8634	0.8324	0.4688
			*MESH_TVERT 11	0.9535	0.8324	0.4688
			*MESH_TVERT 12	0.8211	0.1961	0.4995
			*MESH_TVERT 13	0.7622	0.1147	0.6024
			*MESH_TVERT 14	0.8211	0.1147	0.4995
			*MESH_TVERT 15	0.7622	0.1961	0.6024
			*MESH_TVERT 16	0.6446	0.1147	0.6014
			*MESH_TVERT 17	0.6446	0.1961	0.6014
			*MESH_TVERT 18	0.5858	0.1147	0.4995
			*MESH_TVERT 19	0.5858	0.1961	0.4995
			*MESH_TVERT 20	0.6446	0.1147	0.3976
			*MESH_TVERT 21	0.6446	0.1961	0.3976
			*MESH_TVERT 22	0.7623	0.1147	0.3976
			*MESH_TVERT 23	0.7623	0.1961	0.3976
		}
		*MESH_NUMTVFACES 20
		*MESH_TFACELIST {
			*MESH_TFACE 0	0	1	2
			*MESH_TFACE 1	1	3	4
			*MESH_TFACE 2	1	0	3
			*MESH_TFACE 3	0	5	3
			*MESH_TFACE 4	12	13	14
			*MESH_TFACE 5	12	15	13
			*MESH_TFACE 6	15	16	13
			*MESH_TFACE 7	15	17	16
			*MESH_TFACE 8	17	18	16
			*MESH_TFACE 9	17	19	18
			*MESH_TFACE 10	19	20	18
			*MESH_TFACE 11	19	21	20
			*MESH_TFACE 12	21	22	20
			*MESH_TFACE 13	21	23	22
			*MESH_TFACE 14	23	14	22
			*MESH_TFACE 15	23	12	14
			*MESH_TFACE 16	6	8	9
			*MESH_TFACE 17	9	10	11
			*MESH_TFACE 18	9	11	6
			*MESH_TFACE 19	6	11	7
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "F_Axle"
	*NODE_TM {
		*NODE_NAME "F_Axle"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 1.0000	0.0000	0.0000
		*TM_ROW1 0.0000	1.0000	0.0000
		*TM_ROW2 0.0000	0.0000	1.0000
		*TM_ROW3 2.1464	-0.0223	0.4905
		*TM_POS 2.1464	-0.0223	0.4905
		*TM_ROTAXIS 0.0000	0.0000	0.0000
		*TM_ROTANGLE 0.0000
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 3
		*MESH_NUMFACES 2
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	1.9385	-0.0223	0.5332
			*MESH_VERTEX    1	2.3543	-1.4139	0.5332
			*MESH_VERTEX    2	2.3543	1.3693	0.5332
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    2 B:    1 C:    0 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    0 B:    1 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 3
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.8940	0.3658	0.5000
			*MESH_TVERT 1	0.9818	0.0720	0.5000
			*MESH_TVERT 2	0.9818	0.6597	0.5000
		}
		*MESH_NUMTVFACES 2
		*MESH_TFACELIST {
			*MESH_TFACE 0	2	1	0
			*MESH_TFACE 1	0	1	2
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "R_Axle"
	*NODE_TM {
		*NODE_NAME "R_Axle"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -1.0000	-0.0000	0.0000
		*TM_ROW1 0.0000	-1.0000	0.0000
		*TM_ROW2 0.0000	0.0000	1.0000
		*TM_ROW3 -0.7998	-0.0223	0.5210
		*TM_POS -0.7998	-0.0223	0.5210
		*TM_ROTAXIS 0.0000	0.0000	1.0000
		*TM_ROTANGLE 3.1416
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.0000	0.0000	0.0000
		*TM_SCALEAXISANG 0.0000
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 3
		*MESH_NUMFACES 2
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	-0.5919	-0.0223	0.5637
			*MESH_VERTEX    1	-1.0077	1.3693	0.5637
			*MESH_VERTEX    2	-1.0077	-1.4139	0.5637
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    2 B:    1 C:    0 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 2 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    0 B:    1 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 3 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 3
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.8813	0.3872	0.5000
			*MESH_TVERT 1	0.9871	0.0329	0.5000
			*MESH_TVERT 2	0.9871	0.7414	0.5000
		}
		*MESH_NUMTVFACES 2
		*MESH_TFACELIST {
			*MESH_TFACE 0	2	1	0
			*MESH_TFACE 1	0	1	2
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "FR_Tire"
	*NODE_TM {
		*NODE_NAME "FR_Tire"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -0.0001	1.0000	0.0003
		*TM_ROW1 -1.0000	-0.0001	0.0071
		*TM_ROW2 0.0071	-0.0003	1.0000
		*TM_ROW3 2.3339	-1.3656	0.5601
		*TM_POS 2.3339	-1.3656	0.5601
		*TM_ROTAXIS -0.0037	-0.0034	-1.0000
		*TM_ROTANGLE 1.5710
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.2006	0.9819	0.0000
		*TM_SCALEAXISANG 0.0059
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 12
		*MESH_NUMFACES 20
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	2.0316	-1.1975	0.0269
			*MESH_VERTEX    1	1.7177	-1.1975	0.5601
			*MESH_VERTEX    2	2.6419	-1.1975	0.0265
			*MESH_VERTEX    3	2.9500	-1.1975	0.5601
			*MESH_VERTEX    4	2.6419	-1.1975	1.0937
			*MESH_VERTEX    5	2.0258	-1.1975	1.0937
			*MESH_VERTEX    6	1.7177	-1.4703	0.5601
			*MESH_VERTEX    7	2.0316	-1.4703	0.0269
			*MESH_VERTEX    8	2.6419	-1.4703	0.0265
			*MESH_VERTEX    9	2.9500	-1.4703	0.5601
			*MESH_VERTEX   10	2.6419	-1.4703	1.0937
			*MESH_VERTEX   11	2.0258	-1.4703	1.0937
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    0 B:    3 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    5 C:    4 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    3 B:    0 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    1 B:    7 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    5:    A:    1 B:    0 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    6:    A:    0 B:    8 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    7:    A:    0 B:    2 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    8:    A:    2 B:    9 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    9:    A:    2 B:    3 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   10:    A:    3 B:   10 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   11:    A:    3 B:    4 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   12:    A:    4 B:   11 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   13:    A:    4 B:    5 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   14:    A:    5 B:    6 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   15:    A:    5 B:    1 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   16:    A:    7 B:    8 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   17:    A:    9 B:   10 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   18:    A:    9 B:   11 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   19:    A:    7 B:   11 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 12
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.9499	0.6810	0.5201
			*MESH_TVERT 1	0.9952	0.7579	0.5201
			*MESH_TVERT 2	0.8619	0.6809	0.5201
			*MESH_TVERT 3	0.8174	0.7579	0.5201
			*MESH_TVERT 4	0.8619	0.8349	0.5201
			*MESH_TVERT 5	0.9508	0.8349	0.5201
			*MESH_TVERT 6	0.9952	0.7579	0.4807
			*MESH_TVERT 7	0.9499	0.6810	0.4807
			*MESH_TVERT 8	0.8619	0.6809	0.4807
			*MESH_TVERT 9	0.8174	0.7579	0.4807
			*MESH_TVERT 10	0.8619	0.8349	0.4807
			*MESH_TVERT 11	0.9508	0.8349	0.4807
		}
		*MESH_NUMTVFACES 20
		*MESH_TFACELIST {
			*MESH_TFACE 0	0	3	2
			*MESH_TFACE 1	3	5	4
			*MESH_TFACE 2	3	0	5
			*MESH_TFACE 3	0	1	5
			*MESH_TFACE 4	1	7	6
			*MESH_TFACE 5	1	0	7
			*MESH_TFACE 6	0	8	7
			*MESH_TFACE 7	0	2	8
			*MESH_TFACE 8	2	9	8
			*MESH_TFACE 9	2	3	9
			*MESH_TFACE 10	3	10	9
			*MESH_TFACE 11	3	4	10
			*MESH_TFACE 12	4	11	10
			*MESH_TFACE 13	4	5	11
			*MESH_TFACE 14	5	6	11
			*MESH_TFACE 15	5	1	6
			*MESH_TFACE 16	7	8	9
			*MESH_TFACE 17	9	10	11
			*MESH_TFACE 18	9	11	7
			*MESH_TFACE 19	7	11	6
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
*GEOMOBJECT {
	*NODE_NAME "FL_Tire"
	*NODE_TM {
		*NODE_NAME "FL_Tire"
		*INHERIT_POS 0 0 0
		*INHERIT_ROT 0 0 0
		*INHERIT_SCL 0 0 0
		*TM_ROW0 -0.0001	1.0000	0.0003
		*TM_ROW1 -1.0000	-0.0001	0.0071
		*TM_ROW2 0.0071	-0.0003	1.0000
		*TM_ROW3 2.3335	1.3578	0.5610
		*TM_POS 2.3335	1.3578	0.5610
		*TM_ROTAXIS -0.0037	-0.0034	-1.0000
		*TM_ROTANGLE 1.5710
		*TM_SCALE 1.0000	1.0000	1.0000
		*TM_SCALEAXIS 0.2006	0.9819	0.0000
		*TM_SCALEAXISANG 0.0059
	}
	*MESH {
		*TIMEVALUE 0
		*MESH_NUMVERTEX 12
		*MESH_NUMFACES 20
		*MESH_VERTEX_LIST {
			*MESH_VERTEX    0	2.0259	1.4916	0.0224
			*MESH_VERTEX    1	1.7173	1.4916	0.5610
			*MESH_VERTEX    2	2.6416	1.4916	0.0274
			*MESH_VERTEX    3	2.9496	1.4916	0.5610
			*MESH_VERTEX    4	2.6416	1.4916	1.0946
			*MESH_VERTEX    5	2.0254	1.4916	1.0946
			*MESH_VERTEX    6	1.7173	1.2188	0.5610
			*MESH_VERTEX    7	2.0259	1.2188	0.0224
			*MESH_VERTEX    8	2.6416	1.2188	0.0274
			*MESH_VERTEX    9	2.9496	1.2188	0.5610
			*MESH_VERTEX   10	2.6416	1.2188	1.0946
			*MESH_VERTEX   11	2.0254	1.2188	1.0946
		}
		*MESH_FACE_LIST {
			*MESH_FACE    0:    A:    0 B:    3 C:    2 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    1:    A:    3 B:    5 C:    4 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    2:    A:    3 B:    0 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    3:    A:    0 B:    1 C:    5 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 1
			*MESH_FACE    4:    A:    1 B:    7 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    5:    A:    1 B:    0 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    6:    A:    0 B:    8 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    7:    A:    0 B:    2 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    8:    A:    2 B:    9 C:    8 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE    9:    A:    2 B:    3 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   10:    A:    3 B:   10 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   11:    A:    3 B:    4 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   12:    A:    4 B:   11 C:   10 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   13:    A:    4 B:    5 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   14:    A:    5 B:    6 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   15:    A:    5 B:    1 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 4 	*MESH_MTLID 2
			*MESH_FACE   16:    A:    7 B:    8 C:    9 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   17:    A:    9 B:   10 C:   11 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   18:    A:    9 B:   11 C:    7 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
			*MESH_FACE   19:    A:    7 B:   11 C:    6 AB:    1 BC:    1 CA:    1	 *MESH_SMOOTHING 1 	*MESH_MTLID 0
		}
		*MESH_NUMTVERTEX 12
		*MESH_TVERTLIST {
			*MESH_TVERT 0	0.9542	0.6766	0.5220
			*MESH_TVERT 1	1.0008	0.7579	0.5220
			*MESH_TVERT 2	0.8613	0.6773	0.5220
			*MESH_TVERT 3	0.8148	0.7579	0.5220
			*MESH_TVERT 4	0.8613	0.8385	0.5220
			*MESH_TVERT 5	0.9543	0.8385	0.5220
			*MESH_TVERT 6	1.0008	0.7579	0.4808
			*MESH_TVERT 7	0.9542	0.6766	0.4808
			*MESH_TVERT 8	0.8613	0.6773	0.4808
			*MESH_TVERT 9	0.8148	0.7579	0.4808
			*MESH_TVERT 10	0.8613	0.8385	0.4808
			*MESH_TVERT 11	0.9543	0.8385	0.4808
		}
		*MESH_NUMTVFACES 20
		*MESH_TFACELIST {
			*MESH_TFACE 0	0	3	2
			*MESH_TFACE 1	3	5	4
			*MESH_TFACE 2	3	0	5
			*MESH_TFACE 3	0	1	5
			*MESH_TFACE 4	1	7	6
			*MESH_TFACE 5	1	0	7
			*MESH_TFACE 6	0	8	7
			*MESH_TFACE 7	0	2	8
			*MESH_TFACE 8	2	9	8
			*MESH_TFACE 9	2	3	9
			*MESH_TFACE 10	3	10	9
			*MESH_TFACE 11	3	4	10
			*MESH_TFACE 12	4	11	10
			*MESH_TFACE 13	4	5	11
			*MESH_TFACE 14	5	6	11
			*MESH_TFACE 15	5	1	6
			*MESH_TFACE 16	7	8	9
			*MESH_TFACE 17	9	10	11
			*MESH_TFACE 18	9	11	7
			*MESH_TFACE 19	7	11	6
		}
		*MESH_NUMCVERTEX 0
	}
	*PROP_MOTIONBLUR 0
	*PROP_CASTSHADOW 1
	*PROP_RECVSHADOW 1
	*MATERIAL_REF 0
}
