class 'l_08a_street_pavilion_z_table' (ZoomEventHandler)

function l_08a_street_pavilion_z_table:__init(name)
    ZoomEventHandler.__init(self, name)
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_08a_street_pavilion_z_table:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_bg.jpg',0,0,1024,768,1,0)
	anim:SetHotSpot(512,384)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_apply_zt_tools',anim,535,413,100,0,15,3.5)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_magic_ball.png',0,0,193,191,1,0)
	anim:SetHotSpot(96,95)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_magic_ball',anim,802,202,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_winder.png',0,0,99,78,1,0)
	anim:SetHotSpot(49,39)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_winder',anim,949,343,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_fortunetell_body.png',0,0,201,159,1,0)
	anim:SetHotSpot(100,79)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_fortunetell_body',anim,104,336,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_fortunetell_head.png',0,0,230,159,1,0)
	anim:SetHotSpot(115,79)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_fortunetell_head',anim,284,510,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zt_magic_ball',anim,804,187,100,0,1.5,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zt_winder',anim,935,338,100,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zt_fortunetell_body',anim,102,334,100,0,1.74,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zt_fortunetell_head',anim,281,519,100,0,1.74,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,74)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_drop_zt_magic_ball',anim,616,293,100,0,1.7,1.7)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_drop_zt_fortunetell_body',anim,424,264,100,0,1.74,1.5)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_fortunetell_body_in.png',0,0,201,222,1,0)
	anim:SetHotSpot(100,111)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_fortunetell_body_in',anim,443,192,52,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_fortunetell_head_in.png',0,0,186,170,1,0)
	anim:SetHotSpot(93,85)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_fortunetell_head_in',anim,436,96,53,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_magic_ball_in.png',0,0,201,196,1,0)
	anim:SetHotSpot(100,98)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_magic_ball_in',anim,594,229,53,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_winder_in.png',0,0,105,112,1,0)
	anim:SetHotSpot(52,56)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_winder_in',anim,776,433,52,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_winder_in_2.png',0,0,129,131,1,0)
	anim:SetHotSpot(64,65)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_winder_in_2',anim,780,423,53,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_drop_zt_fortunetell_head',anim,451,103,100,0,1.74,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_drop_zt_winder',anim,723,436,100,-26,1.88,1.19)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_click_zt_winder',anim,767,428,100,0,1.53,1.17)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_drawer.png',0,0,524,405,1,0)
	anim:SetHotSpot(262,202)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_drawer',anim,399,486,60,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_hammer.png',0,0,275,90,1,0)
	anim:SetHotSpot(137,45)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_hammer',anim,375,444,61,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zt_hammer',anim,361,428,100,9,2.2,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_drop_zt_hammer',anim,606,235,100,0,1.8,1.8)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_hammer_drag.png',0,0,106,278,1,0)
	anim:SetHotSpot(53,139)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_hammer_drag',anim,380,437,100,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_find_zt_doctor_key',anim,606,235,100,0,1.8,1.8)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_shawl_1.png',0,0,196,168,1,0)
	anim:SetHotSpot(98,84)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_shawl_1',anim,291,303,54,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/08a_street_pavilion/main/z_table/z_table_shawl_2.png',0,0,196,168,1,0)
	anim:SetHotSpot(186,19)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_shawl_2',anim,379,238,55,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_hint_zt_need_poster',anim,535,413,100,0,15,3.5)
	
end
-- CLEAR_ON_SAVE_END
