class 'l_09_doctor_z_stand' (ZoomEventHandler)

function l_09_doctor_z_stand:__init(name)
    ZoomEventHandler.__init(self, name)
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_09_doctor_z_stand:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/09_doctor/main/z_stand/z_stand_bg.jpg',0,0,640,480,1,0)
	anim:SetHotSpot(320,240)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_stand_bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area.png',0,0,8,8,1,0)
	anim:SetHotSpot(4,4)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_doors_anchor',anim,512,384,80,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_apply_zs_elefant',anim,613,363,110,0,2.3,1.8)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zs_elefant_1',anim,553,326,100,0,0.8,0.8)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zs_elefant_2',anim,636,337,100,0,0.7,0.7)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_get_zs_elefant_3',anim,615,400,100,0,0.5,0.5)
	
	anim = CreateAnimation('data/Texture/Scenes/09_doctor/main/z_stand/z_stand_door_left_open.png',0,0,111,407,1,0)
	anim:SetHotSpot(55,203)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_stand_door_left_open',anim,245,375,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/09_doctor/main/z_stand/z_stand_door_right_open.png',0,0,115,439,1,0)
	anim:SetHotSpot(57,219)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_stand_door_right_open',anim,776,406,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/09_doctor/main/z_stand/z_stand_paper.png',0,0,157,103,1,0)
	anim:SetHotSpot(78,51)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_stand_paper',anim,654,396,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area.png',0,0,8,8,1,0)
	anim:SetHotSpot(4,4)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_click_zs_stand_door_open',anim,510,344,100,6,60,40)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_click_zs_stop_clock',anim,443,359,100,0,1.3,1.3)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_note_zs_paper',anim,659,386,100,0,1.14,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_click_zs_break_clock',anim,443,359,100,0,1.3,1.3)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_find_zs_bell',anim,567,454,100,0,1,0.8)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_hint_zs_need_sheme',anim,613,363,100,0,2.3,1.8)
	
	anim = CreateAnimation('data/Texture/Common/area.png',0,0,8,8,1,0)
	anim:SetHotSpot(4,4)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_apply_scheme',anim,505,355,100,0,60,40)
	
	anim = CreateAnimation('data/Texture/Scenes/09_doctor/main/z_stand/z_stand_scheme.png',0,0,262,248,1,0)
	anim:SetHotSpot(131,124)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_stand_scheme',anim,328,268,99,0,1,1)
	
end
-- CLEAR_ON_SAVE_END
