class 'l_07_shed_z_table' (ZoomEventHandler)

function l_07_shed_z_table:__init(name)
    ZoomEventHandler.__init(self, name)
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_07_shed_z_table:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/07_shed/main/z_table/z_table_bg.jpg',0,0,640,480,1,0)
	anim:SetHotSpot(320,240)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/07_shed/main/z_table/z_table_hammer.png',0,0,251,202,1,0)
	anim:SetHotSpot(125,101)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_hammer',anim,367,272,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/07_shed/main/z_table/z_table_handle.png',0,0,253,216,1,0)
	anim:SetHotSpot(126,108)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_table_handle',anim,479,406,52,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_apply_zt_hammer_handle',anim,357,288,100,88,1.44,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_find_zt_hammer',anim,381,318,100,40,2.28,1.44)
	
end
-- CLEAR_ON_SAVE_END
