class 'l_22_ship' (LevelEventHandler)

function l_22_ship:__init(name)
	LevelEventHandler.__init(self, name)
	
	-- animations ----------------------------------
	
	
	-- link scenes ---------------------------------
	LinkScene('area_link_21', 'CursorDoorDown',     'l_21_quay')
	LinkScene('area_link_23', 'CursorDoorLeftDown', 'l_23_hold')
	LinkScene('area_link_24', 'CursorDoorRightUp',  'l_24_captains_cabin')
	
	-- zoom zones ----------------------------------
	
	
end

function l_22_ship:OnUpdate(dt)
end

function l_22_ship:OnAllItemsFound()
end

function l_22_ship:OnObjectMouseEnter(object)
end

function l_22_ship:OnObjectMouseLeave(object)
end

function l_22_ship:OnScreenObjectMouseDown(object, key)
end

function l_22_ship:OnObjectMouseDownProcessed(is_wrong_click)
end

function l_22_ship:OnMouseMove(previous_pos, current_pos)
end

function l_22_ship:OnObjectMouseUp(object)
end

function l_22_ship:OnObjectFound(object)
end

function l_22_ship:OnToolFound(tool)
end

function l_22_ship:OnToolApply(tool, object)
end

function l_22_ship:OnToolAddToInventory(tool)
end

function l_22_ship:OnObjectReachPanel(object)
end

function l_22_ship:OnButtonPress(title)
end

function l_22_ship:OnSetTool(tool)
end

function l_22_ship:OnLoaded()
end

function l_22_ship:OnDestroy()
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_22_ship:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/22_ship/main/layers/bg.jpg',0,0,1028,768,1,0)
	anim:SetHotSpot(514,384)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area.png',0,0,8,8,1,0)
	anim:SetHotSpot(4,4)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_link_21',anim,512,700,100,0,128,17)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_link_23',anim,439,295,100,0,1.5,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_link_24',anim,656,254,100,0,1.5,1)
	
end
-- CLEAR_ON_SAVE_END
