class 'l_08_street_z_armory' (ZoomEventHandler)

function l_08_street_z_armory:__init(name)
    ZoomEventHandler.__init(self, name)
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_08_street_z_armory:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/08_street/main/z_armory/z_armory_bg.jpg',0,0,640,480,1,0)
	anim:SetHotSpot(320,240)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_armory_bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(63,89)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_hint_za_lock',anim,535,519,100,0,2,2)
	
end
-- CLEAR_ON_SAVE_END
