class 'l_01_dock_z_hatch' (ZoomEventHandler)

function l_01_dock_z_hatch:__init(name)
    ZoomEventHandler.__init(self, name)
end

--------------------------------------------------------------------------------
-- CLEAR_ON_SAVE_BEGIN
-- Do not edit code listed below (generated by the editor on each save)
function l_01_dock_z_hatch:LoadData(screen)
	local anim
	anim = CreateAnimation('data/Texture/Scenes/01_dock/main/z_hatch/z_hatch_bg.jpg',0,0,640,480,1,0)
	anim:SetHotSpot(320,240)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_hatch_bg',anim,512,384,50,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/01_dock/main/z_hatch/z_hatch_beatle.png',0,0,140,92,1,0)
	anim:SetHotSpot(70,46)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_hatch_beatle',anim,596,375,51,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/01_dock/main/z_hatch/z_hatch_web.png',0,0,288,388,1,0)
	anim:SetHotSpot(144,194)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_hatch_web',anim,448,374,52,0,1,1)
	
	anim = CreateAnimation('data/Texture/Scenes/01_dock/main/z_hatch/z_hatch_bag_of_millet.png',0,0,278,250,1,0)
	anim:SetHotSpot(139,125)
	anim:SetBlendMode(2)
	anim:SetColor('0xFFFFFFFF')
	screen:CreateObject('z_hatch_bag_of_millet',anim,512,384,71,0,1,1)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_find_zh_bag_of_millet',anim,515,346,100,0,1.5,1.5)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_click_zh_open',anim,511,361,100,39,3.06,3.9)
	
	anim = CreateAnimation('data/Texture/Common/area_round.png',0,0,128,128,1,0)
	anim:SetHotSpot(64,64)
	anim:SetBlendMode(2)
	anim:SetColor('0x01FFFFFF')
	screen:CreateObject('area_find_zh_MG_02_01_item_01',anim,613,375,100,0,1.2,1.2)
	
end
-- CLEAR_ON_SAVE_END
