[Weapon0]
name=UZI
type=1
maxAmmo=15
burst=1
range=20
delayTime=350
reloadTime=600
power=8
speed=900
scFunc=0
scatter=10
scatterAmp=10
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=350
ShellType=1
ShellShift=10
[Weapon1]
name=UZI
type=0
maxAmmo=40
burst=1
range=20
delayTime=90
reloadTime=600
power=2
speed=700
scFunc=0
scatter=15
scatterAmp=10
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=300
ShellType=1
ShellShift=10
[Weapon2]
name=Case-shot
type=2
maxAmmo=4
burst=20
range=20
delayTime=400
reloadTime=2000
power=2
speed=600
scFunc=1
scatter=60
scatterAmp=10
speedScatter = 100
trailSize=2
trailLength=100
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=220
ShellType=2
ShellShift=20
[Weapon3]
name=Case-shot
type=3
maxAmmo=2
burst=40
range=20
delayTime=700
reloadTime=2000
power=2
speed=600
scFunc=1
scatter=120
scatterAmp=10
speedScatter=100
trailSize=2
trailLength=100
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=220
ShellType=2
ShellShift=20
[Weapon4]
name=Rocket
type=4
maxAmmo=1
burst=1
range=20
delayTime=900
reloadTime=1900
power=90
speed=25
scFunc=1
scatter=30
scatterAmp=10
speedScatter = 0
trailSize=16
trailLength=4
add=0
addTrail=1
smoke=1
explosive=1
distance=35
inShift=300
ShellType=0
[Weapon5]
name=Grenade
type=5
maxAmmo=1
burst=5
range=20
delayTime=900
reloadTime=1900
power=20
speed=150
scFunc=1
scatter=100
scatterAmp=1
speedScatter = 50
trailSize=8
trailLength=0
add=0
addTrail=0
smoke=0
explosive=1
distance=35
inShift=300
ShellType=0
[Weapon6]
name=Plazma
type=6
maxAmmo=50
burst=1
range=20
delayTime=50
reloadTime=1500
power=2
speed=1200
scFunc=1
scatter=20
scatterAmp=0
speedScatter=0
trailSize=32
trailLength=4
add=1
addTrail=1
smoke=1
explosive=1
distance=35
inShift=400
ShellType=0
[Weapon7]
name=PlazmaCase-shot
type=7
maxAmmo=2
burst=1
range=20
delayTime=500
reloadTime=1500
power=25
speed=1000
scFunc=0
scatter=10
scatterAmp=5
speedScatter=0
trailSize=96
trailLength=3
add=1
addTrail=1
smoke=1
explosive=1
distance=35
inShift=300
ShellType=0
[Weapon8]
name=ThunderBall
type=8
maxAmmo=10
burst=1
range=20
delayTime=600
reloadTime=3000
power=11
speed=600
scFunc=1
scatter=10
scatterAmp=10
speedScatter = 0
trailSize=64
trailLength=0
add=1
addTrail=1
smoke=0
explosive=0
distance=35
inShift=200
ShellType=0
[Weapon9]
name=ThunderRail
type=9
maxAmmo=50
burst=1
range=20
delayTime=0
reloadTime=3000
power=1
//расстояние
speed=1000
scFunc=1
scatter=0
scatterAmp=0
speedScatter = 0
trailSize=2
trailLength=0
add=1
addTrail=1
smoke=0
explosive=0
distance=35
inShift=200
ShellType=0
[Weapon10]
name=MiniGun
type=0
maxAmmo=150
burst=1
range=20
delayTime=100
reloadTime=4000
power=8
speed=900
scFunc=0
scatter=2
scatterAmp=2
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=40
inShift=300
ShellType=3
ShellShift=30
[Weapon11]
name=MiniGun
type=0
maxAmmo=300
burst=1
range=20
delayTime=25
reloadTime=4000
power=3
speed=700
scFunc=0
scatter=60
scatterAmp=6
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=40
inShift=300
ShellType=3
ShellShift=30
[Weapon12]
name=DoubleUZI
type=1
maxAmmo=30
burst=1
range=20
delayTime=180
reloadTime=1200
power=8
speed=900
scFunc=0
scatter=10
scatterAmp=10
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=350
ShellType=1
ShellShift=10
[Weapon13]
name=DoubleUZI
type=0
maxAmmo=80
burst=1
range=20
delayTime=50
reloadTime=1200
power=2
speed=700
scFunc=0
scatter=10
scatterAmp=10
speedScatter=0
trailSize=2
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=35
inShift=350
ShellType=1
ShellShift=10
[Weapon14]
name=Tank
type=4
maxAmmo=4
burst=1
range=30
delayTime=800
reloadTime=2000
power=55
speed=900
scFunc=0
scatter=10
scatterAmp=10
speedScatter=0
trailSize=0
trailLength=0
add=0
addTrail=0
smoke=1
explosive=1
distance=40
inShift=0
ShellType=0
ShellShift=10
[Weapon15]
name=TankMiniGun
type=0
maxAmmo=100
burst=1
range=20
delayTime=110
reloadTime=2000
power=12
speed=900
scFunc=0
scatter=10
scatterAmp=10
speedScatter=0
trailSize=3
trailLength=150
add=0
addTrail=0
smoke=0
explosive=0
distance=28
inShift=900
ShellType=3
ShellShift=10
[Weapon16]
name=TurrelMiniGun
type=1
maxAmmo=100
burst=1
range=20
delayTime=200
reloadTime=3000
power=25
speed=600
scFunc=0
scatter=5
scatterAmp=5
speedScatter=0
trailSize=4
trailLength=40
add=0
addTrail=0
smoke=1
explosive=1
distance=45
inShift=0
ShellType=3
ShellShift=10
[Weapon17]
name=TurrelMiniGun
type=0
maxAmmo=200
burst=1
range=20
delayTime=50
reloadTime=3000
power=4
speed=900
scFunc=0
scatter=30
scatterAmp=5
speedScatter=0
trailSize=2
trailLength=130
add=0
addTrail=0
smoke=0
explosive=0
distance=45
inShift=0
ShellType=3
ShellShift=10
[Weapon18]
name=Helicopter
type=4
maxAmmo=3
burst=1
range=20
delayTime=300
reloadTime=2000
power=20
speed=25
scFunc=1
scatter=3
scatterAmp=5
speedScatter = 0
trailSize=16
trailLength=4
add=0
addTrail=1
smoke=1
explosive=1
distance=30
inShift=1300
ShellType=0
[Weapon19]
name=Helicopter
type=1
maxAmmo=50
burst=1
range=20
delayTime=40
reloadTime=2000
power=2
speed=800
scFunc=0
scatter=0
scatterAmp=1
speedScatter=0
trailSize=2
trailLength=100
add=0
addTrail=0
smoke=0
explosive=0
distance=32
inShift=500
ShellType=3
ShellShift=10
