<root>
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        <dataType>RenderState</dataType>
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            <alphaBlend>1</alphaBlend>
            <backFaceCull>0</backFaceCull>
            <lighting>0</lighting>
            <blendMode>Add</blendMode>
            <image>Resources/FX/flame_loop/fireloop_00000.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00001.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00002.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00003.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00004.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00005.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00006.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00007.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00008.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00009.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00010.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00011.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00011.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00012.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00013.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00014.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00015.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00016.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00017.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00018.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00019.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00020.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00021.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00022.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00023.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00024.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00025.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00026.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00027.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00028.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00029.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00030.bmp</image>
            <image>Resources/FX/flame_loop/fireloop_00031.bmp</image>
            <rate>32.0</rate>
            <direction>1</direction>
            <looping>1</looping>
            <ZTest>1</ZTest>
            <ZWrite>0</ZWrite>
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        <uniqueID>Explosion</uniqueID>
        <dataType>RenderState</dataType>
        <data>
            <sortAlpha>0</sortAlpha>
            <alphaBlend>1</alphaBlend>
            <backFaceCull>0</backFaceCull>
            <lighting>0</lighting>
            <blendMode>Add</blendMode>
            <image>Resources/FX/explosion/explosion0000.bmp</image>
            <image>Resources/FX/explosion/explosion0001.bmp</image>
            <image>Resources/FX/explosion/explosion0002.bmp</image>
            <image>Resources/FX/explosion/explosion0003.bmp</image>
            <image>Resources/FX/explosion/explosion0004.bmp</image>
            <image>Resources/FX/explosion/explosion0005.bmp</image>
            <image>Resources/FX/explosion/explosion0006.bmp</image>
            <image>Resources/FX/explosion/explosion0007.bmp</image>
            <image>Resources/FX/explosion/explosion0008.bmp</image>
            <image>Resources/FX/explosion/explosion0009.bmp</image>
            <image>Resources/FX/explosion/explosion0010.bmp</image>
            <image>Resources/FX/explosion/explosion0011.bmp</image>
            <image>Resources/FX/explosion/explosion0011.bmp</image>
            <image>Resources/FX/explosion/explosion0012.bmp</image>
            <image>Resources/FX/explosion/explosion0013.bmp</image>
            <image>Resources/FX/explosion/explosion0014.bmp</image>
            <image>Resources/FX/explosion/explosion0015.bmp</image>
            <image>Resources/FX/explosion/explosion0016.bmp</image>
            <image>Resources/FX/explosion/explosion0017.bmp</image>
            <image>Resources/FX/explosion/explosion0018.bmp</image>
            <image>Resources/FX/explosion/explosion0019.bmp</image>
            <image>Resources/FX/explosion/explosion0020.bmp</image>
            <image>Resources/FX/explosion/explosion0021.bmp</image>
            <image>Resources/FX/explosion/explosion0022.bmp</image>
            <image>Resources/FX/explosion/explosion0023.bmp</image>
            <image>Resources/FX/explosion/explosion0024.bmp</image>
            <image>Resources/FX/explosion/explosion0025.bmp</image>
            <image>Resources/FX/explosion/explosion0026.bmp</image>
            <image>Resources/FX/explosion/explosion0027.bmp</image>
            <image>Resources/FX/explosion/explosion0028.bmp</image>
            <image>Resources/FX/explosion/explosion0029.bmp</image>
            <image>Resources/FX/explosion/explosion0030.bmp</image>
            <image>Resources/FX/explosion/explosion0031.bmp</image>
            <rate>60.0</rate>
            <direction>1</direction>
            <looping>0</looping>
            <ZTest>1</ZTest>
            <ZWrite>0</ZWrite>
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    </initData>
</root>