<root>
    <initData>
        <uniqueID>SmokeEmitter</uniqueID>
        <data>
            <classType>giParticleEmitter</classType>
            <useGravity>0</useGravity>
            <gravity>
                <x>0.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>400</maxParticles>
            <lifeTime>10</lifeTime>
            <emitRate>50</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\smoke\smoke1.tga</texture>
            
            <position>
                <x>0.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </position>

	    <rotation>
                <x>0.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </rotation> 

            <startVelocityFor>1.5</startVelocityFor>
	    <startVelocityX>0.5</startVelocityX>
            <startVelocityZ>0.5</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorStart>

            <colorEnd>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>0.1</scaleXStart>
            <scaleXEnd>1.0</scaleXEnd>
            <scaleYStart>0.1</scaleYStart>
            <scaleYEnd>1.0</scaleYEnd>
        </data>
    </initData>

    <initData>
        <uniqueID>BarrelSmokeEmitter</uniqueID>
        <data>
            <classType>giParticleEmitter</classType>
            <useGravity>1</useGravity>
            <gravity>
                <x>0.0</x>
                <y>0.08</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>50</maxParticles>
            <lifeTime>12</lifeTime>
            <emitRate>0.5</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\smoke\smoke1.tga</texture>

            <startVelocityFor>0.1</startVelocityFor>
	    <startVelocityX>0.05</startVelocityX>
            <startVelocityZ>0.05</startVelocityZ>

            <colorStart>
                <r>75</r>
                <g>75</g>
                <b>75</b>
                <a>200</a>
            </colorStart>

            <colorEnd>
                <r>200</r>
                <g>200</g>
                <b>200</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>0.4</scaleXStart>
            <scaleYStart>0.4</scaleYStart>

            <scaleXEnd>2.5</scaleXEnd>
            <scaleYEnd>2.5</scaleYEnd>
        </data>
    </initData>

    <initData>
        <uniqueID>HoopSmokeEmitter</uniqueID>
        <data>
            <classType>giParticleEmitter</classType>
            <useGravity>1</useGravity>
            <gravity>
                <x>0.0</x>
                <y>0.1</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>50</maxParticles>
            <lifeTime>20</lifeTime>
            <emitRate>0.5</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\smoke\smoke1.tga</texture>

            <startVelocityFor>0.1</startVelocityFor>
	    <startVelocityX>0.05</startVelocityX>
            <startVelocityZ>0.05</startVelocityZ>

            <colorStart>
                <r>75</r>
                <g>75</g>
                <b>75</b>
                <a>255</a>
            </colorStart>

            <colorEnd>
                <r>200</r>
                <g>200</g>
                <b>200</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>1.0</scaleXStart>
            <scaleYStart>1.0</scaleYStart>

            <scaleXEnd>8.5</scaleXEnd>
            <scaleYEnd>8.5</scaleYEnd>
        </data>
    </initData>

    <initData>
        <uniqueID>ExhaustSmokeEmitter</uniqueID>
	<include>SmokeEmitter</include>
	<data>
            <classType>giParticleEmitter</classType>
	    <maxParticles>50</maxParticles>
	    <lifeTime>0.8</lifeTime>
	    <emitRate>3</emitRate>
	    <alwaysVisible>1</alwaysVisible>
	    <texture>resources\fx\smoke\smoke1.tga</texture>
	    <startVelocityFor>1.5</startVelocityFor>
	    <startVelocityX>0.1</startVelocityX>
	    <startVelocityZ>0.1</startVelocityZ>

	    <scaleXStart>0.3</scaleXStart>
	    <scaleYStart>0.3</scaleYStart>

	    <scaleXEnd>0.5</scaleXEnd>
	    <scaleYEnd>0.5</scaleYEnd>
	</data>
    </initData>

    <initData>
	<uniqueID>EngineSmokeEmitter</uniqueID>
	<data>
            <classType>giParticleEmitter</classType>
            <useGravity>0</useGravity>
            <gravity>
                <x>0.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>50</maxParticles>
            <lifeTime>3.0</lifeTime>
            <emitRate>10.0</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\smoke\smoke1.tga</texture>

            <startVelocityFor>2.5</startVelocityFor>
	    <startVelocityX>0.3</startVelocityX>
            <startVelocityZ>0.3</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorStart>

            <colorEnd>
                <r>50</r>
                <g>50</g>
                <b>50</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>0.2</scaleXStart>
            <scaleXEnd>1.0</scaleXEnd>

            <scaleYStart>0.2</scaleYStart>
            <scaleYEnd>1.0</scaleYEnd>
        </data>
    </initData>

    <initData>
        <uniqueID>MudEmitter</uniqueID>
        <data>
            <rollThresholdMin>10</rollThresholdMin>
            <rollThresholdMax>15</rollThresholdMax>

	    <slipIntensity>1.0</slipIntensity> 

            <classType>MudParticle</classType>
            <useGravity>1</useGravity>
	    <gravity>
                <x>0.0</x>
                <y>-9.8</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>60</maxParticles>
            <lifeTime>0.8</lifeTime>
            <emitRate>30</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\Mud\Mud.tga</texture>

            <startVelocityFor>3.0</startVelocityFor>
            <startForVariance>4.0</startForVariance>

	    <startVelocityX>1.0</startVelocityX>
            <startVelocityZ>1.0</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorStart>

            <colorEnd>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorEnd>

	    <scale>0.1</scale>
            <scaleVar>0.05</scaleVar>
        </data>
    </initData>

    <initData>
        <uniqueID>OilEmitter</uniqueID>
        <data>
            <alignToVelocity>1</alignToVelocity>
            <rollThresholdMin>10</rollThresholdMin>
            <rollThresholdMax>15</rollThresholdMax>

	    <slipIntensity>1.0</slipIntensity> 

            <classType>MudParticle</classType>
            <useGravity>1</useGravity>
	    <gravity>
                <x>0.0</x>
                <y>-9.8</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>61</maxParticles>
            <lifeTime>0.8</lifeTime>
            <emitRate>30</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\Oil\Oil.tga</texture>

            <startVelocityFor>3.0</startVelocityFor>
            <startForVariance>4.0</startForVariance>

	    <startVelocityX>1.0</startVelocityX>
            <startVelocityZ>1.0</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorStart>

            <colorEnd>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>255</a>
            </colorEnd>

	    <scale>0.1</scale>
            <scaleVar>0.05</scaleVar>
        </data>
    </initData>

    <initData>
        <uniqueID>DirtDust</uniqueID>
        <data>
	    <rollThresholdMin>15</rollThresholdMin>
            <rollThresholdMax>30</rollThresholdMax>

	    <slipIntensity>1.0</slipIntensity> 

            <classType>WheelParticle</classType>
            <useGravity>0</useGravity>
	    <gravity>
                <x>0.0</x>
                <y>-20</y>
                <z>0.0</z>
            </gravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>80</maxParticles>
            <lifeTime>1.5</lifeTime>
            <emitRate>25</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\DirtDust\DirtDust.tga</texture>

            <startVelocityFor>0.1</startVelocityFor>
	    <startVelocityX>0.5</startVelocityX>
            <startVelocityZ>0.5</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>200</a>
            </colorStart>

            <colorEnd>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>0.2</scaleXStart>
            <scaleXEnd>0.25</scaleXEnd>
            <scaleYStart>0.2</scaleYStart>
            <scaleYEnd>0.25</scaleYEnd>
        </data>
    </initData>

    <initData>
        <uniqueID>DirtCloud</uniqueID>
        <data>	
            <slipThresholdMin>1.0</slipThresholdMin>
            <slipThresholdMax>4.0</slipThresholdMax>

	    <slipIntensity>1.0</slipIntensity> 

            <classType>DirtSlip</classType>
            <useGravity>0</useGravity>

            <alignToVelocity>0</alignToVelocity>
            <maxParticles>80</maxParticles>
            <lifeTime>1.0</lifeTime>
            <emitRate>25</emitRate>
            <alwaysVisible>1</alwaysVisible>
            <texture>resources\fx\DirtDust\DirtDust.tga</texture>

            <startVelocityFor>1.0</startVelocityFor>
	    <startVelocityX>0.4</startVelocityX>
            <startVelocityZ>0.4</startVelocityZ>

            <colorStart>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>200</a>
            </colorStart>

            <colorEnd>
                <r>255</r>
                <g>255</g>
                <b>255</b>
                <a>0</a>
            </colorEnd>

            <scaleXStart>0.4</scaleXStart>
            <scaleYStart>0.4</scaleYStart>

            <scaleXEnd>0.9</scaleXEnd>
            <scaleYEnd>0.9</scaleYEnd>
        </data>
    </initData>
</root>