<root>
    <initData>
        <uniqueID>RiderRagdoll2</uniqueID>
        <data>
            <boneControl>
                <boneName>Bip01 Head</boneName>
                <jointName>Head</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 Neck</boneName>
                <jointName>Head</jointName>
            </boneControl>




            <boneControl>
                <boneName>Bip01 R UpperArm</boneName>
                <jointName>ShoulderR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R ForeArm</boneName>
                <jointName>ElbowR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Hand</boneName>
                <jointName>ElbowR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Finger0</boneName>
                <jointName>ElbowR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L UpperArm</boneName>
                <jointName>ShoulderL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L ForeArm</boneName>
                <jointName>ElbowL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Hand</boneName>
                <jointName>ElbowL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Finger0</boneName>
                <jointName>ElbowL</jointName>
            </boneControl>




            <boneControl>
                <boneName>Bip01 R Thigh</boneName>
                <jointName>HipR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Calf</boneName>
                <jointName>KneeR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Foot</boneName>
                <jointName>KneeR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Toe0</boneName>
                <jointName>KneeR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Toe01</boneName>
                <jointName>KneeR</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 R Toe02</boneName>
                <jointName>KneeR</jointName>
            </boneControl>




            <boneControl>
                <boneName>Bip01 L Thigh</boneName>
                <jointName>HipL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Calf</boneName>
                <jointName>KneeL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Foot</boneName>
                <jointName>KneeL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Toe0</boneName>
                <jointName>KneeL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Toe01</boneName>
                <jointName>KneeL</jointName>
            </boneControl>

            <boneControl>
                <boneName>Bip01 L Toe02</boneName>
                <jointName>KneeL</jointName>
            </boneControl>

            <joint>
                <name>ShoulderL</name>
                <jointClass>giUniversalJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderArmL2</childInitID>
                <parentBone>Bip01 L UpperArm</parentBone>
                <childBone>Bip01 L UpperArm</childBone>
                <axis>
                    <x>0</x>
                    <y>0</y>
                    <z>1</z>
                </axis>
               <lowStop>0.0</lowStop>
               <highStop>1.8</highStop>

                <axis2>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis2>
               <lowStop2>-1.2</lowStop2>
               <highStop2>1.2</highStop2>
            </joint>
            <joint>
                <name>ShoulderR</name>
                <jointClass>giUniversalJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderArmR2</childInitID>
                <parentBone>Bip01 R UpperArm</parentBone>
                <childBone>Bip01 R UpperArm</childBone>
                <axis>
                    <x>0</x>
                    <y>0</y>
                    <z>1</z>
                </axis>
               <lowStop>0.0</lowStop>
               <highStop>1.8</highStop>

                <axis2>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis2>
               <lowStop2>-1.2</lowStop2>
               <highStop2>1.2</highStop2>
            </joint>

            <joint>
                <name>HipL</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderThighL2</childInitID>
                <parentBone>Bip01 L Thigh</parentBone>
                <childBone>Bip01 L Thigh</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>-0.3</lowStop>
               <highStop>2.0</highStop>
            </joint>
            <joint>
                <name>HipR</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderThighR2</childInitID>
                <parentBone>Bip01 R Thigh</parentBone>
                <childBone>Bip01 R Thigh</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>-0.3</lowStop>
               <highStop>2.0</highStop>
            </joint>

            <joint>
                <name>Head</name>
                <jointClass>giUniversalJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderHead2</childInitID>
                <parentBone>Bip01 Neck</parentBone>
                <childBone>Bip01 Neck</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>-0.5</lowStop>
               <highStop>0.5</highStop>

                <axis2>
                    <x>0</x>
                    <y>0</y>
                    <z>1</z>
                </axis2>
               <lowStop2>-0.5</lowStop2>
               <highStop2>0.5</highStop2>
            </joint>
        </data>
    </initData>



    <initData>
        <uniqueID>RiderArmL2</uniqueID>
        <data>
            <name>ArmL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ArmL.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
            <joint>
                <name>ElbowL</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderForeArmL2</childInitID>
                <parentBone>Bip01 L ForeArm</parentBone>
                <childBone>Bip01 L ForeArm</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>0.0</lowStop>
               <highStop>2.2</highStop>
            </joint>
        </data>
    </initData>
    <initData>
        <uniqueID>RiderArmR2</uniqueID>
        <data>
            <name>ArmL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ArmR.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
            <joint>
                <name>ElbowR</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderForeArmR2</childInitID>
                <parentBone>Bip01 R ForeArm</parentBone>
                <childBone>Bip01 R ForeArm</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>0.0</lowStop>
               <highStop>2.2</highStop>
            </joint>
        </data>
    </initData>

    <initData>
        <uniqueID>RiderForeArmL2</uniqueID>
        <data>
            <name>ForeArmL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ForeArmL.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
        </data>
    </initData>
    <initData>
        <uniqueID>RiderForeArmR2</uniqueID>
        <data>
            <name>ForeArmL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ForeArmR.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
        </data>
    </initData>





    <initData>
        <uniqueID>RiderThighL2</uniqueID>
        <data>
            <name>ThighL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ThighL.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
            <joint>
                <name>KneeL</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderCalfL2</childInitID>
                <parentBone>Bip01 L Calf</parentBone>
                <childBone>Bip01 L Calf</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>-1.8</lowStop>
               <highStop>0.0</highStop>
            </joint>
        </data>
    </initData>
    <initData>
        <uniqueID>RiderThighR2</uniqueID>
        <data>
            <name>ThighR</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/ThighR.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
            <joint>
                <name>KneeR</name>
                <jointClass>giHingeJoint</jointClass>
                <jointInitID>Hinge</jointInitID>
                <childClass>giEntityPhysical</childClass>
                <childInitID>RiderCalfR2</childInitID>
                <parentBone>Bip01 R Calf</parentBone>
                <childBone>Bip01 R Calf</childBone>
                <axis>
                    <x>1</x>
                    <y>0</y>
                    <z>0</z>
                </axis>
               <lowStop>-1.8</lowStop>
               <highStop>0.0</highStop>
            </joint>
        </data>
    </initData>

    <initData>
        <uniqueID>RiderCalfL2</uniqueID>
        <data>
            <name>CalfL</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/CalfL.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
        </data>
    </initData>
    <initData>
        <uniqueID>RiderCalfR2</uniqueID>
        <data>
            <name>CalfR</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/CalfR.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
        </data>
    </initData>


    <initData>
        <uniqueID>RiderHead2</uniqueID>
        <data>
            <name>Head</name>
            <visible>1</visible>
            <gmfFilename>resources/models/vehicles/motorcycle/rider2/Head.xml</gmfFilename>
            <snapToTerrain>0</snapToTerrain>
            <mass>0.01</mass>
        </data>
    </initData>
</root>