/////////////////////////////////////////////////////
// Date-Parameter
/////////////////////////////////////////////////////
[0000]
StartDay	= 01
StartMonth	= 01
StartYear	= 2007
Format		= %M/%D/%Y

/////////////////////////////////////////////////////
// Time-Parameter
/////////////////////////////////////////////////////
[0001]
DayStartTime 	= 480
DayEndTime 	= 1320
DayLength	= 30
Format24h	= false

// New pets will be brought during this time span.
PetBringTime=480-1080
// Ensure first pet until this time.
EnsureFirstPetUntil=495
// Hopefully cured pets will be fetched during this period of time.
PetPickupTime=600-1080
// External events will be created during this time span
ExternalTime=480-840
// External event will be discarded at this time
DiscardExternal=960
// Rideout-Leave Time
RideOutLeaveTime = 1080
MaxIngameEnableRideout = 1020

/////////////////////////////////////////////////////
// Medizin-Parameter
/////////////////////////////////////////////////////
[0002]
MedAllowance 	= 50

/////////////////////////////////////////////////////
// Avatar-Wants
/////////////////////////////////////////////////////
[0100] 
// Hunger 
H_Min  = 5 
H_Max  = 100 
H_Start  = 100 
H_FallOfSwTime = 0
H_FallOfRateL1 = 0.16 
H_FallOfRateL2 = 0.16 
H_ChargeRate = 10
H_MessageAt = 8
H_HungryAt = 6
H_RefillDayStart = -20

// Sleep 
S_Min  = 5 
S_Max  = 100 
S_Start  = 100
S_FallOfSwTime = 1080 
S_FallOfRateL1 = 0.28
S_FallOfRateL2 = 0.3125 
S_ChargeRate = 10
S_MessageAt = 8
S_TiredAt = 6
S_RefillDayStart = 75

/////////////////////////////////////////////////////
// Medizin-Actions
/////////////////////////////////////////////////////

// Survey
[0200]
Name = 200
Price = 5

// Scan
[0201]
Name = 201
Price = 10

// Measure Temperature
[0202]
Name = 202
Price = 23

// Ultrasonic
[0203]
Name = 203
Price = 30

// Blood Sample
[0204]
Name = 204
Price = 52


/////////////////////////////////////////////////////
// Own Horses
/////////////////////////////////////////////////////

// Criollos
[0301]
Name = 0301
DescFile = ./Data/HorseShop/Criolo1.txt
ImageFile = ./Data/HorseShop/Criollo01_Arthur.dds
Price = 4300
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=1 
TextureIndex=0
// end ak-specific

[0302]
Name = 0302
DescFile = ./Data/HorseShop/Criolo2.txt
ImageFile = ./Data/HorseShop/Criollo02_Honk.dds
Price = 2300
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=1 
TextureIndex=1
// end ak-specific

[0303]
Name = 0303
DescFile = ./Data/HorseShop/Criolo3.txt
ImageFile = ./Data/HorseShop/Criollo03_Daydream.dds
Price = 3800
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=1 
TextureIndex=1
// end ak-specific

[0304]
Name = 0304
DescFile = ./Data/HorseShop/Criolo4.txt
ImageFile = ./Data/HorseShop/Criollo04_Wirbelwind.dds
Price = 2900
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=1  
TextureIndex=0
// end ak-specific

[0305]
Name = 0305
DescFile = ./Data/HorseShop/Criolo5.txt
ImageFile = ./Data/HorseShop/Criollo05_Donner.dds
Price = 5900
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=1 
TextureIndex=2
// end ak-specific


// Araber

[0306]
Name = 0306
DescFile = ./Data/HorseShop/Araber1.txt
ImageFile = ./Data/HorseShop/Araber01_Clarissa.dds
Price = 4200
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=0 
TextureIndex=0
// end ak-specific

[0307]
Name = 0307
DescFile = ./Data/HorseShop/Araber2.txt
ImageFile = ./Data/HorseShop/Araber02_Esmeralda.dds
Price = 1600
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=0 
TextureIndex=1
// end ak-specific

[0308]
Name = 0308
DescFile = ./Data/HorseShop/Araber3.txt
ImageFile = ./Data/HorseShop/Araber03_Sven.dds
Price = 2000
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=0 
TextureIndex=2
// end ak-specific

[0309]
Name = 0309
DescFile = ./Data/HorseShop/Araber4.txt
ImageFile = ./Data/HorseShop/Araber04_Gerrit.dds
Price = 1100
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=0 
TextureIndex=1
// end ak-specific

[0310]
Name = 0310
DescFile = ./Data/HorseShop/Araber5.txt
ImageFile = ./Data/HorseShop/Araber05_Lucia.dds
Price = 2200
// begin ak-specific
ObjDefId=2600
Type=OWN_HORSE 
Version=0 
TextureIndex=2
// end ak-specific


/////////////////////////////////////////////////////
// Credits
/////////////////////////////////////////////////////

// 500
[0401]
Name = 0401
Price = -500
RepayRate = 50
SingleBuy = yes
ExcludeItems = 0401, 0402, 0403

// 1000
[0402]
Name = 0402
Price = -1000
RepayRate = 100
SingleBuy = yes
ExcludeItems = 0401, 0402, 0403

// 2000
[0403]
Name = 0403
Price = -2000
RepayRate = 200
SingleBuy = yes
ExcludeItems = 0401, 0402, 0403


/////////////////////////////////////////////////////
// DealerSounds
/////////////////////////////////////////////////////

// Food
[0501]
Start = StartFood
End = EndFood
Search = SearchFood
Choice = ChoiceFood

// Chemist
[0502]
Start = StartChemist
End = EndChemist
Search = SearchChemist
Choice = ChoiceChemist

// Boutique
[0503]
Start = StartBoutique
End = EndBoutique
Search = SearchBoutique
Choice = ChoiceBoutique

// Big-Store
[0504]
Start = StartStore
End = EndStore
Search = SearchStore
Choice = ChoiceStore

// Bank
[0505]
Start = StartBank
End = EndBank
Search = SearchBank
Choice = ChoiceBank

// Academy
[0506]
Start = StartAcademy
End = EndAcademy
Search = SearchAcademy
Choice = ChoiceAcademy

// Internet-Agency
[0507]
Start = StartAgency
End = EndAgency
Search = SearchAgency
Choice = ChoiceAgency


/////////////////////////////////////////////////////
// Food-Items
/////////////////////////////////////////////////////

// Rabbit
[1001]
Name = 1001
Price =5

// Bird
[1002]
Name = 1002
Price = 5

// Cat
[1003]
Name = 1003
Price = 10

// Dog
[1004]
Name = 1004
Price = 10

// Horse
[1005]
Name = 1005
Price = 25

// Lamb
[1006] 
Name = 1006
Price = 20

// Fawn
[1007]
Name = 1007
Price = 20


/////////////////////////////////////////////////////
// Toy-Items
/////////////////////////////////////////////////////

// Rabbit
[1101]
Name = 1101
Price = 11
SingleBuy = yes

// Bird
[1102]
Name = 1102
Price = 8
SingleBuy = yes

// Cat
[1103]
Name = 1103
Price = 10
SingleBuy = yes

// Dog
[1104]
Name = 1104
Price = 12
SingleBuy = yes

/////////////////////////////////////////////////////
// Tool-Items
/////////////////////////////////////////////////////

// Brush
[1151]

// Spray Bottle
[1152]

/////////////////////////////////////////////////////
// Riding-Equipment-Items
/////////////////////////////////////////////////////

[1201]
Name = 1201
Price = 449
SingleBuy = yes

[1202]
Name = 1202
Price = 999
SingleBuy = yes

[1203]
Name = 1203
Price = 1300
SingleBuy = yes

[1204]
Name = 1204
Price = 39
SingleBuy = yes

[1205]
Name = 1205
Price = 89
SingleBuy = yes

[1206]
Name = 1206
Price = 129
SingleBuy = yes




/////////////////////////////////////////////////////
// Pharmacy-Items - Drugs
/////////////////////////////////////////////////////

// Antibiotics
[2001]
Name = 2001
Price = 4

// immune system boosting compound
[2002]
Name = 2002
Price = 8

// Vitamin A
[2003]
Name = 2003
Price = 15

// Serum
[2004]
Name = 2004
Price = 24

/////////////////////////////////////////////////////
// Pharmacy-Items - Salve
/////////////////////////////////////////////////////

// Anti-Inflammatory-Slave
[2101]
Name = 2101
Price = 10

// Anti-Parasites
[2102]
Name = 2102
Price = 6

// Lession-Salve
[2103]
Name = 2103
Price = 5

/////////////////////////////////////////////////////
// Pharmacy-Items - Disinfectant
/////////////////////////////////////////////////////

// Disinfectant
[2201]
Name = 2201
Price = 5

// Alcohol
[2202]
Name = 2202
Price = 4


/////////////////////////////////////////////////////
// Pharmacy-Items - Medical Instruments
/////////////////////////////////////////////////////

// Injection
[2301]
Name = 2301
Price = 4

// ???
[2302]
Name = 2302
Price = 1

// Cotton Bud
[2303]
Name = 2303
Price = 1

// Tweezers
[2304]
Name = 2304
Price = 25
SingleBuy = yes

/////////////////////////////////////////////////////
// Pharmacy-Items - Miscellaneous
/////////////////////////////////////////////////////

// Bond
[2401]
Name = 2401
Price = 3

// Neck Collar
[2402]
Name = 2402
Price = 25



/////////////////////////////////////////////////////
// Clothes-Shop-Items - Leisure Wear
/////////////////////////////////////////////////////

// Model #1 (m)
[3001]
Name = 3001
Price = 10
SingleBuy = yes

// Model #2 (m)
[3002]
Name = 3002
Price = 249
SingleBuy = yes

// Model #3 (m)
[3003]
Name = 3003
Price = 299
SingleBuy = yes

// Model #1 (w)
[3004]
Name = 3001
Price = 10
SingleBuy = yes

// Model #2 (w)
[3005]
Name = 3002
Price = 249
SingleBuy = yes

// Model #3 (w)
[3006]
Name = 3003
Price = 299
SingleBuy = yes

/////////////////////////////////////////////////////
// Clothes-Shop-Items - Riding
/////////////////////////////////////////////////////

// Model #1 (m)
[3101]
Name = 3101
Price = 199
SingleBuy = yes

// Model #2 (m)
[3102]
Name = 3102
Price = 499
SingleBuy = yes

// Model #3 (m)
[3103]
Name = 3103
Price = 699
SingleBuy = yes

// Model #1 (w)
[3104]
Name = 3101
Price = 199
SingleBuy = yes

// Model #2 (w)
[3105]
Name = 3102
Price = 499
SingleBuy = yes

// Model #3 (w)
[3106]
Name = 3103
Price = 699
SingleBuy = yes

/////////////////////////////////////////////////////
// Clothes-Shop-Items - Medical
/////////////////////////////////////////////////////

// Medical Overall (m)
[3201]
Name = 3201
Price = 299
SingleBuy = yes

// Medical Overall 2 (m)
[3202]
Name = 3202
Price = 349
SingleBuy = yes

// Medical Overall (w)
[3203]
Name = 3201
Price = 299
SingleBuy = yes

// Medical Overall 2 (w)
[3204]
Name = 3202
Price = 349
SingleBuy = yes

/////////////////////////////////////////////////////
// Clothes-Shop-Items - Miscellaneous
/////////////////////////////////////////////////////

// Eyeglasses (m)
[3301]
Name = 3301
Price = 199
SingleBuy = yes

// Watch (m)
[3302]
Name = 3302
Price = 279
SingleBuy = yes

// Hat (m)
[3303]
Name = 3303
Price = 99
SingleBuy = yes

// Baseballcap (m)
[3304]
Name = 3304
Price = 59
SingleBuy = yes

// Eyeglasses (w)
[3305]
Name = 3301
Price = 199
SingleBuy = yes

// Watch (w)
[3306]
Name = 3302
Price = 279
SingleBuy = yes

// Hat (w)
[3307]
Name = 3303
Price = 99
SingleBuy = yes

// Baseballcap (w)
[3308]
Name = 3304
Price = 59
SingleBuy = yes

/////////////////////////////////////////////////////
// Shopping Centre-Items
/////////////////////////////////////////////////////

// Couch
[4001]
Name = 4001
Price = 799
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Coach.hrt

// Mural
[4002]
Name = 4002
Price = 179
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Gemaelde.hrt

// Hi-fi System
[4003]
Name = 4003
Price = 279
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Stereoanlage.hrt

// Curtain
[4004]
Name = 4004
Price = 129
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Gardinen.hrt

// Carpet
[4005]
Name = 4005
Price = 99
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Teppich.hrt

// Plant
[4006]
Name = 4006
Price = 39
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Pflanze.hrt

// Candleholder
[4007]
Name = 4007
Price = 89
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Kerzenstaender.hrt

// Floor Lamp
[4008]
Name = 4008
Price = 49
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Stehlampe.hrt

// My Pet Hotel Game Box
[4009]
Name = 4009
Price = 32
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Spielebox.hrt

// Poster
[4010]
Name = 4010
Price = 12
SingleBuy = yes
ShoppingModel = ./Data/Scenes/Gelaende/Objekte/Moebel_Poster.hrt


/////////////////////////////////////////////////////
// Internet-Agency-Items
/////////////////////////////////////////////////////

// Homepage
[5001]
Name = 5001
Price = 399
SingleBuy = yes
Durability = 7

// Update for 1 Week
[5002]
Name = 5002
Price = 199
SingleBuy = yes
RequiredItems = 5001
ExcludeItems = 5003, 5004, 5005
Durability = 7

// Update for 2 Weeks
[5003]
Name = 5003
Price = 299
SingleBuy = yes
RequiredItems = 5001
ExcludeItems = 5002, 5004, 5005
Durability = 14

// Update for 4 Weeks
[5004]
Name = 5004
Price = 399
SingleBuy = yes
RequiredItems = 5001
ExcludeItems = 5002, 5003, 5005
Durability = 28

// Update for 6 Weeks
[5005]
Name = 5005
Price = 599
SingleBuy = yes
RequiredItems = 5001
ExcludeItems = 5002, 5003, 5004
Durability = 42

/////////////////////////////////////////////////////
// Buildings
/////////////////////////////////////////////////////

// Rabbit
[6001]
Name = 6001
Price = 500
NeedsDeliveryTime = 1
FollowItem = -1
MarkBuyText = 6011
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
ObjDefId=9030
Type=ENCLOSURE
Version=2
MaxExpState=1
PetTypes=RABBIT
PetAssignment=0
PetPlaces=3
FeedVersion=2
InitNObjId=1200
SleepNObjId=1201
BowlNObjId=1205
ClnUtilsNObjId=1210
SignNObjId=1215
WalkNObjId=1250
SignVersion=2
ClnUtilsVersion=1
// end ak-specific


// Bird
[6002]
Name = 6002
Price = 900
NeedsDeliveryTime = 1
FollowItem = -1
MarkBuyText = 6012
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
ObjDefId=9030
Type=ENCLOSURE
Version=3
MaxExpState=1
PetTypes=BIRD
PetAssignment=0
PetPlaces=3
FeedVersion=3
InitNObjId=1300
SleepNObjId=1301
BowlNObjId=1305
ClnUtilsNObjId=1310
SignNObjId=1315
WalkNObjId=1350
HumanNObjId=1360
PetNObjId=1370
SignVersion=3
ClnUtilsVersion=0
// end ak-specific


// Cat
[6003]
Name = 6003
Price = 1200
NeedsDeliveryTime = 1
FollowItem = -1
MarkBuyText = 6013
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
ObjDefId=9030
Type=ENCLOSURE
Version=1
MaxExpState=1
PetTypes=CAT, KITTEN
PetAssignment=0, 0
PetPlaces=3
FeedVersion=1
InitNObjId=1100
SleepNObjId=1101
BowlNObjId=1105
ClnUtilsNObjId=1110
SignNObjId=1115
WalkNObjId=1150
SignVersion=1
ClnUtilsVersion=0
// end ak-specific


// Dog
[6004]
Name = 6004
Price = 1800
NeedsDeliveryTime = 1
FollowItem = -1
MarkBuyText = 6014
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
ObjDefId=9030
Type=ENCLOSURE
Version=0
MaxExpState=1
PetTypes=DOG, PUPPY
PetAssignment=0, 0
PetPlaces=3
FeedVersion=0
InitNObjId=1000
SleepNObjId=1001
BowlNObjId=1005
ClnUtilsNObjId=1010
SignNObjId=1015
WalkNObjId=1050
SignVersion=0
ClnUtilsVersion=0
// end ak-specific


// Horse
[6005]
Name = 6005
Price = 2200
NeedsDeliveryTime = 1
FollowItem = -1
MarkBuyText = 6015
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
ObjDefId=9030
Type=STABLE
Version=0
MaxExpState=1
PetTypes=LAMB, FAWN, HORSE, FOAL, OWN_HORSE
PetAssignment=0, 1, 2, 2, 3
PetPlaces=3, 1, 4, 1
FeedVersion=4, 5, 6, 6
InitNObjId=1400
SleepNObjId=1401
BowlNObjId=1405
ClnUtilsNObjId=1410
SignNObjId=1415
WalkNObjId=1450
SignVersion=4
ClnUtilsVersion=0
// end ak-specific


// Therapy
[6006]
Name = 6006
Price = 3000
NeedsDeliveryTime = 1
FollowItem = 6103
MarkBuyText = 6016
FailedWihleMoneyText = 6098
FailedWhileBought = 6099
// begin ak-specific
Type=THERAPY_BUILDING
Version=0
MaxExpState=1
SignNObjId=1615
ExtensionNObjId=1620
SignVersion=6
ExtensionVersion=2, 3
// end ak-specific


// Estate
[6007]
Name = 6007
Price = 0
FollowItem = 6101
// begin ak-specific
Type=MAIN_BUILDING
Version=0
MaxExpState=1
SignNObjId=1515
ExtensionNObjId=1520
SignVersion=5
ExtensionVersion=0, 1
// end ak-specific



/////////////////////////////////////////////////////
// Building Expansions 
/////////////////////////////////////////////////////

// Ultrasonic Pulse-Echo Instrument ( Estate )
[6101]
Name = 6101
Price = 1200
FollowItem = 6102
NeedsDeliveryTime = 1
MarkBuyText = 6111
FailedWihleMoneyText = 6198
FailedWhileBought = 6199
// begin ak-specific
Type=EXTENSION
Version=1
// end ak-specific


// Labor ( Estate )
[6102]
Name = 6102
Price = 2400
FollowItem = -1
NeedsDeliveryTime = 1
MarkBuyText = 6112
FailedWihleMoneyText = 6198
FailedWhileBought = 6199
// begin ak-specific
Type=EXTENSION
Version=0
// end ak-specific


// Ultrasonic Pulse-Echo Instrument ( Therapy )
[6103]
Name = 6103
Price = 1500
FollowItem = 6104
NeedsDeliveryTime = 1
MarkBuyText = 6113
FailedWihleMoneyText = 6198
FailedWhileBought = 6199
// begin ak-specific
Type=EXTENSION
Version=3
// end ak-specific


// Labor ( Therapy )
[6104]
Name = 6104
Price = 2900
FollowItem = -1
NeedsDeliveryTime = 1
MarkBuyText = 6114
FailedWihleMoneyText = 6198
FailedWhileBought = 6199
// begin ak-specific
Type=EXTENSION
Version=2
// end ak-specific


/////////////////////////////////////////////////////
// Education
/////////////////////////////////////////////////////

// Small Animals
[7000]
Name = 7000

// Domestic Animals 1 (Cats)
[7001]
Name = 7001
Price = 199
RequiredItems = 7000
SingleBuy = yes
Questions=7101, 7102, 7103
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Katze.hrt

// Domestic Animals 2 (Dogs)
[7002]
Name = 7002
Price = 299
RequiredItems = 7000, 7001
SingleBuy = yes
Questions=7111, 7112, 7113
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Hund1.hrt

// Domestic Animals 3 (Dogs)
[7003]
Name = 7003
Price = 499
RequiredItems = 7000, 7001, 7002
SingleBuy = yes
Questions=7121, 7122, 7123
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Hund2.hrt

// Farm Animals 1 (Horses)
[7004]
Name = 7004
Price = 199
RequiredItems = 7000
SingleBuy = yes
Questions=7131, 7132, 7133
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Pferd1.hrt

// Farm Animals 2 (Lambs)
[7005]
Name = 7005
Price = 299
RequiredItems = 7000, 7004
SingleBuy = yes
Questions=7141, 7142, 7143
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Lamm.hrt

// Farm Animals 3 (Horses)
[7006]
Name = 7006
Price = 499
RequiredItems = 7000, 7004, 7005
SingleBuy = yes
Questions=7151, 7152, 7153
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Pferd2.hrt

// Game Animals (Fawns)
[7007]
Name = 7007
Price = 699
RequiredItems = 7000, 7004, 7005, 7006
SingleBuy = yes
Questions=7161, 7162, 7163
ExamModel = ./Data/Scenes/Gelaende/Objekte/Diplom_Rehkitz.hrt


// Questions Domestic Animals 1 (Cats)
[7101]
DescFile = ./Data/Questions/Domestic_1_1.txt
CorrectAnswer = 1

[7102]
DescFile = ./Data/Questions/Domestic_1_2.txt
CorrectAnswer = 2

[7103]
DescFile = ./Data/Questions/Domestic_1_3.txt
CorrectAnswer = 0


// Questions Domestic Animals 2 (Dogs)
[7111]
DescFile = ./Data/Questions/Domestic_2_1.txt
CorrectAnswer = 0

[7112]
DescFile = ./Data/Questions/Domestic_2_2.txt
CorrectAnswer = 2

[7113]
DescFile = ./Data/Questions/Domestic_2_3.txt
CorrectAnswer = 1


// Questions Domestic Animals 3 (Dogs)
[7121]
DescFile = ./Data/Questions/Domestic_3_1.txt
CorrectAnswer = 0

[7122]
DescFile = ./Data/Questions/Domestic_3_2.txt
CorrectAnswer = 1

[7123]
DescFile = ./Data/Questions/Domestic_3_3.txt
CorrectAnswer = 2


// Questions Farm Animals 1 (Horses)
[7131]
DescFile = ./Data/Questions/Farm_1_1.txt
CorrectAnswer = 1

[7132]
DescFile = ./Data/Questions/Farm_1_2.txt
CorrectAnswer = 2

[7133]
DescFile = ./Data/Questions/Farm_1_3.txt
CorrectAnswer = 0


// Questions Farm Animals 2 (Lambs)
[7141]
DescFile = ./Data/Questions/Farm_2_1.txt
CorrectAnswer = 1

[7142]
DescFile = ./Data/Questions/Farm_2_2.txt
CorrectAnswer = 1

[7143]
DescFile = ./Data/Questions/Farm_2_3.txt
CorrectAnswer = 2


// Questions Farm Animals 3 (Horses)
[7151]
DescFile = ./Data/Questions/Farm_3_1.txt
CorrectAnswer = 1

[7152]
DescFile = ./Data/Questions/Farm_3_2.txt
CorrectAnswer = 0

[7153]
DescFile = ./Data/Questions/Farm_3_3.txt
CorrectAnswer = 1


// Questions Game Animals (Fawns)
[7161]
DescFile = ./Data/Questions/Games_1_1.txt
CorrectAnswer = 2

[7162]
DescFile = ./Data/Questions/Games_1_2.txt
CorrectAnswer = 0

[7163]
DescFile = ./Data/Questions/Games_1_3.txt
CorrectAnswer = 0
