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[SnowSparkles12]
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[SnowSparkles13]
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[SnowSparkles28]
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[SnowSparkles27]
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[SnowSparkles26]
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[SnowSparkles40]
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[SnowSparkles35]
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[SnowSparkles10]
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[SnowSparkles11]
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[SnowSparkles8]
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[SnowSparkles39]
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[SnowSparkles6]
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[SnowSparkles31]
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[SnowSparkles3]
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[SnowSparkles29]
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[SnowSparkles38]
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[SnowSparkles7]
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[SnowSparkles30]
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[SnowSparkles4]
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[SnowSparkles33]
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[SnowSparkles34]
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[SnowSparkles9]
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[SnowSparkles32]
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[SnowSparkles5]
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[SnowSparkles14]
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[SnowSparkles36]
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[SnowSparkles15]
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[SnowSparkles37]
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[SnowSparkles1]
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[SnowSparkles41]
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[SnowSparkles21]
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[SnowSparkles2]
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[SnowSparkles16]
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=706
x=662
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles25]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
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support1Y=0
support1X=0
supportY=0
supportX=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=713
x=595
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles23]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=722
x=342
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles20]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
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boundX=0
isFlipX=0
objectScale=1.000000
y=732
x=1020
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles22]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=733
x=465
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles18]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
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support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
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boundXS=30
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boundX=0
isFlipX=0
objectScale=1.000000
y=733
x=864
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles17]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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support2X=0
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support1X=0
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isFlipX=0
objectScale=1.000000
y=740
x=784
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles24]
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
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isFlipX=0
objectScale=1.000000
y=750
x=306
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[SnowSparkles19]
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
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obstacleY=0
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support2X=0
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objectScale=1.000000
y=755
x=973
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=SnowSparkles
startOnEffect=0
[Stump6]
animDelta0y=0
animDelta0x=0
anim0=Stump
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
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support1Y=0
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boundXS=34
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
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x=86
subType=
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[Stump2]
animDelta0y=0
animDelta0x=0
anim0=Stump
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
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obstacleYS=0
obstacleXS=0
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boundX=0
isFlipX=0
objectScale=1.000000
y=379
x=332
subType=
type=simple
[Stump4]
animDelta0y=0
animDelta0x=0
anim0=Stump
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
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obstacleYS=0
obstacleXS=0
obstacleY=0
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boundX=0
isFlipX=0
objectScale=1.000000
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x=317
subType=
type=simple
[Stump1]
animDelta0y=0
animDelta0x=0
anim0=Stump
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
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support2Y=0
support2X=0
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support1X=0
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boundYS=25
boundXS=34
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boundX=0
isFlipX=0
objectScale=1.000000
y=705
x=954
subType=
type=simple
[Stump3]
animDelta0y=0
animDelta0x=0
anim0=Stump
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fogAreaDeltaY=0
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boundX=0
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objectScale=1.000000
y=718
x=59
subType=
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[RoadCrack11]
childScript=data/obstacles/icons.ini
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imageAngle=0.000000
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isDrawAfterRepair=0
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deleteOnGamePlayFinished=0
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personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
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objectScale=1.000000
y=137
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subType=roadcrack
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[RoadCrack15]
childScript=data/obstacles/icons.ini
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imageAngle=0.000000
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isDrawAfterRepair=0
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deleteOnGamePlayFinished=0
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personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
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[RoadCrack12]
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Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
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Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
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Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
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[RoadCrack14]
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deleteOnGamePlayFinished=0
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Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
Person_Get_Resource_Time=0
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[RoadCrack13]
childScript=data/obstacles/icons.ini
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isDrawAfterRepair=0
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deleteOnGamePlayFinished=0
name=#BROKENROAD_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=5
Person_Repair_Time_Food=3
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=3500
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[Bridge1_Side1]
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isDrawAfterRepair=1
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deleteOnGamePlayFinished=0
name=#BRIDGE_ON_MAP
personVisibleState=7
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=8
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
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[Tree424]
DeleteOutsideFog=0
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ampl=3.000000
ScaleRandomMax=0
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RandomMax=1
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TrunkDeadB=115
TrunkDeadG=141
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TrunkLiveB=57
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LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
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anim1=Tree4t
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animDelta0x=0
anim0=Tree4l
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[Tree55]
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TrunkDeadR=164
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TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=48
x=991
subType=tree
type=simple
[Tree2Trunk3]
DeleteOutsideFog=0
scale=0.800000
phase=1.000000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31419
RandomMax=1
RandomSeed=3116
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree2t
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=65
x=803
subType=tree
type=simple
[Tree25]
DeleteOutsideFog=0
scale=0.800000
phase=2.090000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=5740
RandomMax=1
RandomSeed=3188
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=74
x=964
subType=tree
type=simple
[Tree423]
DeleteOutsideFog=0
scale=0.800000
phase=1.530000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=15442
RandomMax=1
RandomSeed=3211
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=77
x=657
subType=tree
type=simple
[Yeti_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Yeti
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#YETI_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=15
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=10
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Yeti_idle2_se
animDelta1y=0
animDelta1x=0
anim1=Yeti_idle1_se
animDelta0y=0
animDelta0x=0
anim0=Yeti_idle0_se
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=25
obstacleXS=25
obstacleY=8
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=55
supportX=64
supportsAmount=1
boundYS=40
boundXS=30
boundY=8
boundX=0
isFlipX=0
objectScale=1.000000
y=83
x=591
subType=yeti
type=bonus
[Tree24]
DeleteOutsideFog=0
scale=0.800000
phase=2.340000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20148
RandomMax=1
RandomSeed=3123
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=90
x=829
subType=tree
type=simple
[MovingRabbit1]
speed=30.000000
scale=1.000000
flipX=1
activityFactor=6
actionPeriodMax=3000
actionPeriodMin=1000
idlePeriodMax=6000
idlePeriodMin=2000
arealYS=10
arealXS=60
animDelta6y=0
animDelta6x=0
anim6=Rabbit_s
animDelta5y=0
animDelta5x=0
anim5=Rabbit_se
animDelta4y=0
animDelta4x=0
anim4=Rabbit_e
animDelta3y=0
animDelta3x=0
anim3=Rabbit_ne
animDelta2y=0
animDelta2x=0
anim2=Rabbit_n
animDelta1y=0
animDelta1x=0
anim1=Rabbit2
animDelta0y=0
animDelta0x=0
anim0=Rabbit1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=90
x=896
subType=moving
type=creature
[Tree422]
DeleteOutsideFog=0
scale=0.800000
phase=0.180000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26714
RandomMax=1
RandomSeed=3205
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=90
x=995
subType=tree
type=simple
[Tree418]
DeleteOutsideFog=0
scale=1.000000
phase=1.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21193
RandomMax=1
RandomSeed=3103
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=95
x=743
subType=tree
type=simple
[Tree420]
DeleteOutsideFog=0
scale=0.800000
phase=1.770000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=29850
RandomMax=1
RandomSeed=3146
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=162
LeavesLiveG=210
LeavesLiveR=198
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=95
x=888
subType=tree
type=simple
[Tree54]
DeleteOutsideFog=0
scale=0.800000
phase=2.790000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=9922
RandomMax=1
RandomSeed=3110
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=109
x=778
subType=tree
type=simple
[Tree425]
DeleteOutsideFog=0
scale=0.800000
phase=0.220000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=14690
RandomMax=1
RandomSeed=3430
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=110
x=814
subType=tree
type=simple
[Tree421]
DeleteOutsideFog=0
scale=0.800000
phase=0.310000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=7831
RandomMax=100
RandomSeed=3149
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=105
LeavesLiveG=161
LeavesLiveR=139
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=119
x=908
subType=tree
type=simple
[Tree419]
DeleteOutsideFog=0
scale=0.800000
phase=0.430000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=8354
RandomMax=1
RandomSeed=3139
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=130
x=880
subType=tree
type=simple
[StoneXLSnow11]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_XL
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=10
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=9000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneXLSnow
animDelta0y=0
animDelta0x=0
anim0=StoneXLSnow
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=23
supportX=57
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=138
x=713
subType=stoneXL
type=brokenPath
[WoodStoneSnow32]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=16
supportX=42
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=149
x=376
subType=obstacle
type=bonus
[Yeti_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Yeti
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#YETI_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=15
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=10
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Yeti_idle2_se
animDelta1y=0
animDelta1x=0
anim1=Yeti_idle1_se
animDelta0y=0
animDelta0x=0
anim0=Yeti_idle0_se
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=25
obstacleXS=25
obstacleY=8
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-1
supportX=74
supportsAmount=1
boundYS=40
boundXS=30
boundY=8
boundX=0
isFlipX=0
objectScale=1.000000
y=162
x=83
subType=yeti
type=bonus
[Gold6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=20
supportX=28
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=163
x=782
subType=gold
type=bonus
[Food3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=20
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-9
supportX=36
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=170
x=135
subType=food
type=bonus
[Spider_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Spider
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SPIDER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=8
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=5
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Spider_se_2
animDelta0y=0
animDelta0x=0
anim0=Spider_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=15
obstacleY=0
obstacleX=-10
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=45
supportX=58
supportsAmount=1
boundYS=30
boundXS=35
boundY=5
boundX=0
isFlipX=0
objectScale=1.000000
y=175
x=452
subType=spider
type=bonus
[Helmetg1]
sound=
scale=1.000000
flipX=0
actionPeriodMax=0
actionPeriodMin=0
idlePeriodMax=15000
idlePeriodMin=2000
animDelta3y=0
animDelta3x=0
anim3=Helmet2g
animDelta1y=0
animDelta1x=0
anim1=Helmet1g
animDelta0y=0
animDelta0x=0
anim0=Helmet0g
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=2
isFlipX=0
objectScale=1.000000
y=194
x=260
subType=simple
type=creature
[Ore6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=21
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=212
x=507
subType=ore
type=bonus
[Tree417]
DeleteOutsideFog=0
scale=0.800000
phase=1.580000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2310
RandomMax=1
RandomSeed=3048
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=214
x=334
subType=tree
type=simple
[Spider_S1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Spider
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#SPIDER_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta1y=0
animDelta1x=0
anim1=Spider_s_2
animDelta0y=0
animDelta0x=0
anim0=Spider_s_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=20
obstacleXS=20
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=58
supportX=-4
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=215
x=897
subType=spider
type=bonus
[Gold4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=37
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=221
x=413
subType=gold
type=bonus
[Tree2Trunk2]
DeleteOutsideFog=0
scale=0.900000
phase=1.090000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=22048
RandomMax=1
RandomSeed=19276
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree2t
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=239
x=206
subType=tree
type=simple
[Totem_Snow1]
state=0
childScript=data/obstacles/icons.ini
AnimFrameShift=0
wells=0
flipX=0
cursor=4
deleteOnGamePlayFinished=0
name=#TOTEM_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=8
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=5
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=1000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta2y=0
animDelta2x=0
anim2=Totem_snow
animDelta1y=0
animDelta1x=0
anim1=TotemExplode
animDelta0y=0
animDelta0x=0
anim0=TotemIdle
childsKey=
parentTag=0
fogAreaRadius2=300
fogAreaRadius=470
fogAreaDeltaY=0
fogAreaDeltaX=50
isFogArea=1
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=23
supportX=45
supportsAmount=1
boundYS=35
boundXS=30
boundY=10
boundX=0
isFlipX=0
objectScale=1.000000
y=257
x=231
subType=totem
type=totem
[Gold5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=9
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=258
x=539
subType=gold
type=bonus
[Tree31]
DeleteOutsideFog=0
scale=0.900000
phase=2.890000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=551
RandomMax=1
RandomSeed=19269
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree3t
animDelta0y=0
animDelta0x=0
anim0=Tree3l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=265
x=173
subType=tree
type=simple
[GoldStoneSnow11]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-3
supportX=35
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=271
x=300
subType=obstacle
type=bonus
[Tree428]
DeleteOutsideFog=0
scale=0.700000
phase=2.760000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32319
RandomMax=1
RandomSeed=10673
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=280
x=24
subType=tree
type=simple
[Barn1]
workerY=75
workerX=-32
iconsY=0
iconsX=0
state=0
childScript=data/buildings/icons.ini
animScript=data/buildings/barn_animations.ini
upgradeTabletDeltaY=78
upgradeTabletDeltaX=26
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_barn
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Camp
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=74
supportX=-28
supportsAmount=1
boundYS=80
boundXS=80
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=285
x=679
subType=barn
type=building
[Tree45]
DeleteOutsideFog=0
scale=0.900000
phase=0.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=4733
RandomMax=1
RandomSeed=19191
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=292
x=461
subType=tree
type=simple
[Tree410]
DeleteOutsideFog=0
scale=0.900000
phase=1.550000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=11822
RandomMax=1
RandomSeed=19263
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=294
x=125
subType=tree
type=simple
[FrozenPath31]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=0
deleteOnGamePlayFinished=0
name=#FROZENPATH_ON_MAP
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=12
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=5000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=Ice3
animDelta0y=0
animDelta0x=0
anim0=Ice3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=100
obstacleY=0
obstacleX=-20
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=58
supportX=-32
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=298
x=878
subType=frozenPath
type=brokenPath
[Tree56]
DeleteOutsideFog=0
scale=0.700000
phase=0.630000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31796
RandomMax=1
RandomSeed=10683
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=304
x=15
subType=tree
type=simple
[Tree21]
DeleteOutsideFog=0
scale=0.900000
phase=2.000000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1597
RandomMax=1
RandomSeed=19250
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=313
x=144
subType=tree
type=simple
[Wolf_SE3]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=1
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=43
supportX=-47
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=1
objectScale=1.000000
y=316
x=534
subType=wolf
type=bonus
[Tree46]
DeleteOutsideFog=0
scale=0.800000
phase=1.560000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25184
RandomMax=1
RandomSeed=19217
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=128
LeavesLiveG=255
LeavesLiveR=128
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=326
x=426
subType=tree
type=simple
[Tree23]
DeleteOutsideFog=0
scale=0.800000
phase=2.570000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=24453
RandomMax=1
RandomSeed=21277
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=329
x=377
subType=tree
type=simple
[Tree49]
DeleteOutsideFog=0
scale=0.900000
phase=0.200000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=23093
RandomMax=1
RandomSeed=19256
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=332
x=161
subType=tree
type=simple
[Tree47]
DeleteOutsideFog=0
scale=0.900000
phase=2.910000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=13913
RandomMax=1
RandomSeed=19223
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=340
x=411
subType=tree
type=simple
[Tree2Trunk1]
DeleteOutsideFog=0
scale=0.900000
phase=0.660000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=12868
RandomMax=1
RandomSeed=19243
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree2t
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=346
x=193
subType=tree
type=simple
[Tree415]
DeleteOutsideFog=0
scale=0.800000
phase=2.320000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10045
RandomMax=1
RandomSeed=21343
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=346
x=325
subType=tree
type=simple
[Ore4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=-31
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=356
x=488
subType=ore
type=bonus
[BonusPlace4]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=41
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=358
x=88
subType=bonusPlace
type=bonusPlace
[BonusPlace5]
isOnce=0
period=35000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=13
supportX=42
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=368
x=332
subType=bonusPlace
type=bonusPlace
[Tree52]
DeleteOutsideFog=0
scale=0.900000
phase=2.450000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=24139
RandomMax=1
RandomSeed=19236
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=375
x=259
subType=tree
type=simple
[FrozenPath21]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=0
deleteOnGamePlayFinished=0
name=#FROZENPATH_ON_MAP
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=12
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=5000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=Ice2
animDelta0y=0
animDelta0x=0
anim0=Ice2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=100
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=61
supportX=-41
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=379
x=841
subType=frozenPath
type=brokenPath
[WoodStoneSnow21]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow2
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=31
supportX=-1
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=393
x=423
subType=obstacle
type=bonus
[WoodStoneSnow31]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=38
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=396
x=152
subType=obstacle
type=bonus
[Tree48]
DeleteOutsideFog=0
scale=0.800000
phase=1.110000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2642
RandomMax=1
RandomSeed=19230
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=399
x=267
subType=tree
type=simple
[Wolf_SE1]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=46
supportX=46
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=436
x=216
subType=wolf
type=bonus
[GoldStoneSnow41]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow4
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=10
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=437
x=607
subType=obstacle
type=bonus
[WoodStoneSnow13]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=25
supportX=46
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=466
x=415
subType=obstacle
type=bonus
[Ore5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=34
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=470
x=344
subType=ore
type=bonus
[FrozenPath11]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=0
deleteOnGamePlayFinished=0
name=#FROZENPATH_ON_MAP
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=10
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=12
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=5000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=Ice1
animDelta0y=0
animDelta0x=0
anim0=Ice1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=100
obstacleY=0
obstacleX=20
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=62
supportX=-43
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=471
x=787
subType=frozenPath
type=brokenPath
[GoldGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Gold
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/GoldGenerator_animations.ini
upgradeTabletDeltaY=7
upgradeTabletDeltaX=77
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_goldGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=20
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=15
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=GoldGenerator
animDelta8y=0
animDelta8x=0
anim8=GoldGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=GoldGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=GoldGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=GoldGenerator
childsKey=GoldGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=58
supportX=46
supportsAmount=1
boundYS=40
boundXS=40
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=479
x=75
subType=GoldGenerator
type=building
[Ore2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Ore
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Ore
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-32
supportX=-31
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=485
x=654
subType=ore
type=bonus
[Food1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-17
supportX=23
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=486
x=558
subType=food
type=bonus
[WoodStoneSnow12]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=20
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-9
supportX=40
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=491
x=269
subType=obstacle
type=bonus
[Food7]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=27
supportX=32
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=494
x=469
subType=food
type=bonus
[Food2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-22
supportX=-35
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=515
x=696
subType=food
type=bonus
[WoodStoneSnow11]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow1
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-29
supportX=32
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=531
x=515
subType=obstacle
type=bonus
[Wolf_SE2]
DeletingBonus=
startOnEffect=0
scale=1.000000
flipX=0
actionPeriodMax=2200
actionPeriodMin=2000
idlePeriodMax=20000
idlePeriodMin=10000
periodBeforeAppear=0
soundKey=Wolf
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
cursor=0
deleteOnGamePlayFinished=0
name=#WOLF_ON_MAP
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=2
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=1
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=3000
none=0
workerType=Warrior
animDelta2y=0
animDelta2x=0
anim2=Wolf_se_3
animDelta1y=0
animDelta1x=0
anim1=Wolf_se_2
animDelta0y=0
animDelta0x=0
anim0=Wolf_se_1
childsKey=
parentTag=0
fogAreaRadius2=90
fogAreaRadius=90
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-28
supportX=-65
supportsAmount=1
boundYS=22
boundXS=26
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=539
x=754
subType=wolf
type=bonus
[Food8]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-38
supportX=44
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=541
x=208
subType=food
type=bonus
[BonusPlace1]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-21
supportX=-29
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=543
x=319
subType=bonusPlace
type=bonusPlace
[Tree411]
DeleteOutsideFog=0
scale=0.800000
phase=2.540000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=2601
RandomMax=1
RandomSeed=20664
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=557
x=416
subType=tree
type=simple
[Gold2]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=20
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-16
supportX=32
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=579
x=148
subType=gold
type=bonus
[Food4]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-16
supportX=23
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=579
x=476
subType=food
type=bonus
[WoodStoneSnow34]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-24
supportX=-34
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=579
x=571
subType=obstacle
type=bonus
[WoodStoneSnow33]
soundKey=WoodObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Ore
cursor=0
deleteOnGamePlayFinished=0
name=#OBSTACLE_WOOD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=WoodStoneSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-21
supportX=-34
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=588
x=824
subType=obstacle
type=bonus
[Tree43]
DeleteOutsideFog=0
scale=0.900000
phase=2.550000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=17280
RandomMax=1
RandomSeed=18956
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=606
x=252
subType=tree
type=simple
[Tree53]
DeleteOutsideFog=0
scale=0.800000
phase=1.020000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=27590
RandomMax=1
RandomSeed=21219
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=608
x=41
subType=tree
type=simple
[StoneLSnow31]
childScript=data/obstacles/icons.ini
isFlipY=0
isConvex=0
heightMax=0
imageAngle=0.000000
angle=0.000000
isDrawAfterRepair=0
isHidden=0
isBroken=1
cursor=4
deleteOnGamePlayFinished=0
name=#OBSTACLE_STONE_L
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=4
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=4
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=5000
Person_Get_Resource_Time=0
none=0
workerType=
animDelta1y=0
animDelta1x=0
anim1=StoneLSnow3
animDelta0y=0
animDelta0x=0
anim0=StoneLSnow3
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-11
supportX=-38
supportsAmount=1
boundYS=25
boundXS=25
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=609
x=899
subType=stoneL
type=brokenPath
[Tree416]
DeleteOutsideFog=0
scale=0.800000
phase=1.260000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26421
RandomMax=1
RandomSeed=3005
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=623
x=286
subType=tree
type=simple
[OreGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Ore
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/OreGenerator_animations.ini
upgradeTabletDeltaY=43
upgradeTabletDeltaX=37
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_oreGenerator
personVisibleState=1
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=7
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=14
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=10
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=7
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=OreGenerator
animDelta8y=0
animDelta8x=0
anim8=OreGenerator_broken
animDelta7y=0
animDelta7x=0
anim7=OreGenerator_broken
animDelta6y=0
animDelta6x=0
anim6=OreGenerator_broken
animDelta0y=0
animDelta0x=0
anim0=OreGenerator
childsKey=OreGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-31
supportX=-65
supportsAmount=1
boundYS=42
boundXS=41
boundY=-10
boundX=0
isFlipX=0
objectScale=1.000000
y=623
x=645
subType=OreGenerator
type=building
[WarriorHut1]
hunter=Warrior
state=4
childScript=data/buildings/icons.ini
animScript=
upgradeTabletDeltaY=0
upgradeTabletDeltaX=0
upgradeLevelMax=0
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_WarriorHut
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=12
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=12
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=0
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta8y=0
animDelta8x=0
anim8=WarriorHut_broken
animDelta7y=0
animDelta7x=0
anim7=WarriorHut_broken
animDelta6y=0
animDelta6x=0
anim6=WarriorHut_broken
animDelta0y=0
animDelta0x=0
anim0=WarriorHut
childsKey=HunterHut
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-33
supportX=46
supportsAmount=1
boundYS=40
boundXS=40
boundY=0
boundX=10
isFlipX=0
objectScale=1.000000
y=625
x=423
subType=WarriorHut
type=building
[Gold1]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-33
supportX=4
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=626
x=140
subType=gold
type=bonus
[Tree414]
DeleteOutsideFog=0
scale=0.800000
phase=2.600000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=30726
RandomMax=1
RandomSeed=21160
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=627
x=61
subType=tree
type=simple
[Tree412]
DeleteOutsideFog=0
scale=0.800000
phase=0.940000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=572
RandomMax=1
RandomSeed=21111
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=633
x=520
subType=tree
type=simple
[Food6]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=10
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-26
supportX=-26
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=645
x=944
subType=food
type=bonus
[Gold3]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Gold
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Gold
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-24
supportX=0
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=648
x=829
subType=gold
type=bonus
[Food5]
soundKey=
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=#BONUS_NAME_Food
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=200
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=Food
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-7
supportX=-28
supportsAmount=1
boundYS=20
boundXS=20
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=649
x=187
subType=food
type=bonus
[FoodGenerator1]
resourceValue3=4
resourceValue2=3
resourceValue1=2
resourceValue=1
resource=Food
state=4
childScript=data/buildings/icons.ini
animScript=data/buildings/FoodGenerator_animations.ini
upgradeTabletDeltaY=17
upgradeTabletDeltaX=69
upgradeLevelMax=2
upgradeLevel=0
isBreak=0
cursor=0
deleteOnGamePlayFinished=0
name=#BUILDING_foodGenerator
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=10
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=15
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=12
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=10
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=6000
Person_Uprade2_Time=6000
Person_Uprade_Time=6000
Person_PutOutFire_Time=800
Person_Repair_Time=6000
Person_Get_Resource_Time=200
none=0
workerType=
animDelta9y=0
animDelta9x=0
anim9=FoodGenerator
animDelta8y=0
animDelta8x=0
anim8=FoodGenerator_Broken
animDelta7y=0
animDelta7x=0
anim7=FoodGenerator_Broken
animDelta6y=0
animDelta6x=0
anim6=FoodGenerator_Broken
animDelta0y=0
animDelta0x=0
anim0=FoodGenerator
childsKey=FoodGenerator
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
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support2X=0
support1Y=0
support1X=0
supportY=-14
supportX=-54
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=665
x=241
subType=FoodGenerator
type=building
[GoldStoneSnow22]
soundKey=StoneObstacle
childScript=data/bonus/icons.ini
isSmoothAppear=0
lifeTime=0
resourceValue=3
resource=Gold
cursor=1
deleteOnGamePlayFinished=0
name=#OBSTACLE_GOLD_STONE
personVisibleState=11
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=2
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=0
Person_Repair_Time=0
Person_Get_Resource_Time=4000
none=0
workerType=
animDelta0y=0
animDelta0x=0
anim0=GoldStoneSnow2
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=3
supportX=35
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=684
x=776
subType=obstacle
type=bonus
[Tree51]
DeleteOutsideFog=0
scale=1.000000
phase=1.880000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=25352
RandomMax=1
RandomSeed=18600
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree5t
animDelta0y=0
animDelta0x=0
anim0=Tree5l
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=686
x=349
subType=tree
type=simple
[BonusPlace2]
isOnce=0
period=30000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Gold
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-33
supportX=-3
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=695
x=954
subType=bonusPlace
type=bonusPlace
[BonusPlace3]
isOnce=0
period=35000
childScript=data/bonus/icons.ini
scoreBonus=
resourceValue=2
resource=Food
cursor=0
deleteOnGamePlayFinished=0
name=
personVisibleState=9
Person_Warm_Time_Gold=0
Person_Warm_Time_Ore=0
Person_Warm_Time_Food=0
Person_Build_Time_Gold=0
Person_Build_Time_Ore=0
Person_Build_Time_Food=0
Person_Uprade2_Time_Gold=0
Person_Uprade2_Time_Ore=0
Person_Uprade2_Time_Food=0
Person_Uprade_Time_Gold=0
Person_Uprade_Time_Ore=0
Person_Uprade_Time_Food=0
Person_PutOutFire_Time_Gold=0
Person_PutOutFire_Time_Ore=0
Person_PutOutFire_Time_Food=0
Person_Repair_Time_Gold=0
Person_Repair_Time_Ore=0
Person_Repair_Time_Food=0
Person_Get_Resource_Time_Gold=0
Person_Get_Resource_Time_Ore=0
Person_Get_Resource_Time_Food=0
Person_Warm_Time=0
Person_Build_Time=0
Person_Uprade2_Time=0
Person_Uprade_Time=0
Person_PutOutFire_Time=800
Person_Repair_Time=0
Person_Get_Resource_Time=0
none=0
workerType=
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=15
obstacleXS=15
obstacleY=0
obstacleX=0
isObstacle=1
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=-30
supportX=21
supportsAmount=1
boundYS=30
boundXS=30
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=706
x=56
subType=bonusPlace
type=bonusPlace
[Tree44]
DeleteOutsideFog=0
scale=0.900000
phase=2.980000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=26460
RandomMax=1
RandomSeed=18988
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=708
x=365
subType=tree
type=simple
[Tree426]
DeleteOutsideFog=0
scale=1.000000
phase=2.610000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=32130
RandomMax=1
RandomSeed=4331
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=713
x=884
subType=tree
type=simple
[Tree22]
DeleteOutsideFog=0
scale=0.900000
phase=0.980000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=21525
RandomMax=1
RandomSeed=19285
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=255
animDelta1y=0
animDelta1x=0
anim1=Tree2t
animDelta0y=0
animDelta0x=0
anim0=Tree2l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=716
x=1017
subType=tree
type=simple
[Tree42]
DeleteOutsideFog=0
scale=0.900000
phase=3.130000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=20939
RandomMax=1
RandomSeed=18887
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=721
x=438
subType=tree
type=simple
[Tree427]
DeleteOutsideFog=0
scale=0.700000
phase=2.500000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=31607
RandomMax=1
RandomSeed=4341
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=255
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=724
x=858
subType=tree
type=simple
[Tree41]
DeleteOutsideFog=0
scale=1.000000
phase=1.010000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=1011
RandomMax=1
RandomSeed=18851
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=105
LeavesLiveG=161
LeavesLiveR=139
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
supportsAmount=1
boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=733
x=409
subType=tree
type=simple
[Tree413]
DeleteOutsideFog=0
scale=0.800000
phase=0.490000
period=3000
ampl=3.000000
ScaleRandomMax=0
ScaleRandomSeed=10798
RandomMax=1
RandomSeed=21124
TrunkDeadB=115
TrunkDeadG=141
TrunkDeadR=164
TrunkLiveB=57
TrunkLiveG=150
TrunkLiveR=219
LeavesDeadB=78
LeavesDeadG=141
LeavesDeadR=199
LeavesLiveB=192
LeavesLiveG=255
LeavesLiveR=192
animDelta1y=0
animDelta1x=0
anim1=Tree4t
animDelta0y=0
animDelta0x=0
anim0=Tree4l
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
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layer=0
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support2X=0
support1Y=0
support1X=0
supportY=0
supportX=0
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boundYS=50
boundXS=50
boundY=-45
boundX=0
isFlipX=0
objectScale=1.000000
y=745
x=107
subType=tree
type=simple
[GoldEffect1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
obstacleY=0
obstacleX=0
isObstacle=0
layer=1
support2Y=0
support2X=0
support1Y=0
support1X=0
supportY=10
supportX=120
supportsAmount=1
boundYS=30
boundXS=50
boundY=10
boundX=120
isFlipX=0
objectScale=1.000000
y=507
x=-58
subType=mapeffect
type=fx
DeleteOutsideFog=0
effectname=Gold
startOnEffect=0
[EvilSmoke1]
childsKey=
parentTag=0
fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
fogAreaDeltaX=0
isFogArea=0
obstacleYS=0
obstacleXS=0
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isObstacle=0
layer=51
support2Y=0
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supportY=6
supportX=-4
supportsAmount=1
boundYS=50
boundXS=50
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=155
x=1017
subType=evilsmoke
type=fx
DeleteOutsideFog=0
effectname=EvilSmoke
startOnEffect=0
[Snow1]
startPeriodMax=120000
startPeriodMin=100000
period=30000
darkOpacity=30
fadePeriod=0.200000
childsKey=
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fogAreaRadius2=0
fogAreaRadius=0
fogAreaDeltaY=0
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layer=80
support2Y=0
support2X=0
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supportY=0
supportX=0
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boundYS=0
boundXS=0
boundY=0
boundX=0
isFlipX=0
objectScale=1.000000
y=384
x=948
subType=snow
type=fx
